Sar Level 1 of the Dungeon (6, 3, D:1) 24 arrows (-19, 5, D:1) 13 bolts of penetration (14, 5, D:1) a +0 short sword (-17, 6, D:1) 17 poisoned needles (-14, 8, D:1) 21 stones (-13, 8, D:1) a scroll of identify (-12, 8, D:1) a meat ration (-14, 9, D:1) a +0 sling (-13, 9, D:1) 22 gold pieces (-12, 9, D:1) 16 gold pieces (-14, 10, D:1) 10 gold pieces (-13, 10, D:1) a scroll of remove curse (-12, 10, D:1) a +0 dagger (-17, 13, D:1) a +0 hand axe a +0 scale mail (6, 17, D:1) a +0 club (27, 19, D:1) a cursed -1 hand axe (-26, 21, D:1) a +0 dagger (-21, 32, D:1) 16 arrows (-21, 42, D:1) a +0 club (5, 45, D:1) a +0 dagger (-4, 48, D:1) a +0 dagger a +0 chain mail (-7, 50, D:1) a +0 dagger (3, 50, D:1) a +0 whip (27, 52, D:1) a +0 club (6, 57, D:1) a +0 whip (-26, 58, D:1) a +0 dagger (14, 65, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 1, D:2) a +0 robe (12, 1, D:2) a +0 club (12, 10, D:2) a +0 war axe (10, 11, D:2) a +0 whip (24, 12, D:2) 7 sling bullets of flame (7, 15, D:2) a +0 whip (31, 15, D:2) 30 bolts (36, 44, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) 29 sling bullets (51, 4, D:3) a rat corpse (skeletalised by now) (41, 6, D:3) a +0 dagger (14, 10, D:3) a +2 short sword (48, 10, D:3) a +0 club (40, 15, D:3) a cursed +0 leather armour (25, 16, D:3) a rat corpse (skeletalised by now) (24, 19, D:3) a +0 pair of boots (43, 21, D:3) a +0 club (4, 24, D:3) a +0 dagger of draining (40, 26, D:3) a +2 robe (-2, 27, D:3) 2 potions of poison (28, 28, D:3) a +1 dagger (5, 30, D:3) 12 arrows (39, 34, D:3) a +0 club Level 4 of the Dungeon [Shop] Egeafaun's Antique Weapon Shoppe a +2 crossbow of flaming (102 gold) a +0 halberd (100 gold) a +0 spear (75 gold) a +2 long sword of distortion (87 gold) a +0 giant club (42 gold) a +0 trident (87 gold) a +2 trident of distortion (87 gold) a +0 long sword (87 gold) a +2 war axe of freezing (87 gold) a +0 quarterstaff (100 gold) a +0 short sword (75 gold) (0, 0, D:4) a rat skeleton