Sar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 3, D:1) a +0 whip (18, -2, D:1) a +0 dagger (18, 19, D:1) 20 arrows (19, -3, D:1) a +0 dagger (20, -13, D:1) a +0 club (24, 18, D:1) a +0 club (27, 25, D:1) a +0 leather armour (28, 2, D:1) a +0 club (31, 18, D:1) a +0 plate armour (34, 19, D:1) 23 bolts Level 2 of the Dungeon (0, 0, D:2) 23 bolts (3, 6, D:2) a +0 mace (3, 8, D:2) a +0 mace (4, 6, D:2) a +0 mace (5, 6, D:2) a +2 mace of protection (8, 8, D:2) a +0 mace (10, 9, D:2) a +0 mace (11, -25, D:2) a +0 whip (12, -21, D:2) 22 sling bullets (17, 3, D:2) an uncursed amulet of faith (32, -16, D:2) a +0 mace (33, -6, D:2) 17 arrows (35, -22, D:2) a +0 robe (45, -25, D:2) a kobold corpse (skeletalised by now) (54, 1, D:2) a cursed +0 club (54, 4, D:2) a +0 mace