Sar Level 1 of the Dungeon (0, 33, D:1) a +0 club (1, -2, D:1) a +0 club (1, 21, D:1) a +0 club (9, 2, D:1) a +0 whip (13, 17, D:1) 18 bolts (13, 29, D:1) a +0 club (16, 1, D:1) a +0 scale mail (23, 33, D:1) a +0 robe (32, 31, D:1) a +0 robe (33, -6, D:1) a +0 leather armour (38, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant armour (1, 3, D:2) a scroll of amnesia (4, -7, D:2) a +0 robe (9, -4, D:2) a +0 spear (11, 7, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (13, 7, D:2) a jackal corpse (skeletalised by now) (14, 7, D:2) a bat corpse (skeletalised by now) (15, 7, D:2) a +0 club (16, -2, D:2) a +0 mace (16, 19, D:2) a +0 pair of boots (21, 9, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 6, D:3) an adder corpse (0, 9, D:3) a rat corpse (3, 15, D:3) a rat corpse (4, 21, D:3) a +1 dagger of draining (10, 10, D:3) a potion of haste (13, -3, D:3) a +0 leather armour (19, -1, D:3) a river rat corpse (21, 5, D:3) a +0 leather armour (27, -2, D:3) a frilled lizard corpse (37, -9, D:3) a giant cockroach corpse (still there?) a river rat corpse (still there?)