Sar Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club (2, -5, D:1) a +0 plate armour (16, 26, D:1) a cursed -2 club (25, 22, D:1) a +0 leather armour (27, -2, D:1) a +0 hunting sling (29, 12, D:1) 3 stones (30, 12, D:1) a +0 dagger (34, 16, D:1) a +0 helmet (34, 21, D:1) a cursed -3 dagger (36, -2, D:1) a +0 hunting sling (40, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 3, D:2) a +0 chain mail (4, 9, D:2) a +0 hunting sling 15 sling bullets (9, -12, D:2) 8 sling bullets (23, -10, D:2) a +0 club (30, 15, D:2) a +0 club (48, 12, D:2) a +0 scale mail (53, 4, D:2) a +0 hunting sling (54, -27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 ring mail (0, 1, D:3) a +0 club 2 boomerangs a +0 ring mail (0, 5, D:3) a +0 club (0, 17, D:3) a +0 leather armour (6, -3, D:3) a +0 club (19, -19, D:3) 15 arrows (32, -23, D:3) a +0 mace (35, -7, D:3) a +0 club (38, -22, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Qallo's Jewellery Emporium an uncursed ring of resist corrosion (240 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed amulet of reflection (360 gold) an uncursed ring of magical power (240 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of fire (300 gold) an uncursed ring of see invisible (180 gold) a +4 ring of evasion (432 gold) (0, 0, D:4) a +0 leather armour (4, -13, D:4) a +0 leather armour (29, -9, D:4) a +0 chain mail a +0 flail (30, -12, D:4) 20 bolts (30, -11, D:4) a +0 mace a +0 mace (30, 3, D:4) a +0 halberd (31, -11, D:4) a +0 robe a +0 dagger (33, 14, D:4) a +0 flail a +0 ring mail (36, -28, D:4) a +0 spear (36, -27, D:4) a cursed -2 spear (36, -26, D:4) a cursed -3 club (42, -9, D:4) a +0 leather armour a +0 rapier (46, 0, D:4) the +8 mace of the Little People {freeze, rPois rF- Int-2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. (48, -14, D:4) a +0 trident Level 5 of the Dungeon (14, 25, D:5) 22 sling bullets (24, 32, D:5) a +0 giant spiked club (25, 26, D:5) a +0 giant club (27, 25, D:5) a +0 club (29, 6, D:5) a +0 whip (30, 24, D:5) a +0 dagger a +0 robe (30, 26, D:5) a +0 dagger a +0 robe a +0 dagger (33, 22, D:5) a +0 dagger a +0 robe (39, 20, D:5) 15 poisoned darts (50, -5, D:5) a +0 long sword (52, 15, D:5) a +0 chain mail (53, 15, D:5) a +0 mace a +0 ring mail (53, 16, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (2, -2, D:6) a +0 shortbow 12 arrows (24, -21, D:6) a +0 falchion (24, -20, D:6) a +0 dagger a +4 ring mail (25, -21, D:6) a +0 dagger (49, -47, D:6) 14 poisoned darts (63, -15, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (12, -28, D:7) a +0 plate armour (13, -26, D:7) a +0 long sword a +0 scale mail (19, -25, D:7) a +0 whip (23, 12, D:7) a +0 giant club (28, 8, D:7) 18 sling bullets (30, 6, D:7) a +0 hand axe a +0 animal skin (42, -2, D:7) a +0 giant spiked club (44, -40, D:7) a +0 dagger (47, -25, D:7) a +0 giant club (48, -35, D:7) a +0 robe (50, -18, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 12 arrows (1, -3, D:8) a +0 dagger a +0 robe (1, -2, D:8) a +0 club (1, -1, D:8) a +0 club (3, -20, D:8) a +0 scale mail (3, -1, D:8) a +0 dagger (12, 3, D:8) 20 bolts (18, 4, D:8) a +0 short sword a +0 leather armour (19, 4, D:8) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (19, 5, D:8) a cursed +0 mace a +0 scale mail (24, -5, D:8) 4 large rocks {=f} (34, 5, D:8) a +0 robe (37, -21, D:8) a +0 mace of protection a +0 ring mail (51, 4, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 16 arrows (1, 2, D:9) an arrow (8, 44, D:9) 30 arrows (11, 37, D:9) 21 sling bullets (12, -17, D:9) a +0 dagger a +0 robe of magic resistance (12, -15, D:9) a +0 flail a +0 chain mail (12, -13, D:9) a +0 club (12, -12, D:9) a +0 dagger a +0 robe (27, 18, D:9) a +0 dagger (32, 33, D:9) a +0 robe (34, 3, D:9) a +0 spear (46, 7, D:9) an uncursed ring of teleportation (46, 14, D:9) 19 arrows (46, 17, D:9) a +0 helmet (58, -18, D:9) a +0 leather armour (63, 15, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a yak skeleton (0, 4, D:10) a +0 flail (6, 3, D:10) a +0 whip a +0 chain mail an orc skeleton (7, 4, D:10) a +0 war axe a +0 chain mail an orc skeleton (20, -1, D:10) a +0 club a +0 leather armour a yak corpse (28, -3, D:10) a +0 great mace the Ecumenical Temple