Dungeon Crawl Stone Soup version 0.24-a0-580-g6a6c3f83c1 (webtiles) character file. Game seed: 12139447886228805240 0 Sassenached the Skirmisher (level 1, 16/16 HPs) Began as a Demonspawn Wanderer on Aug 22, 2019. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Sassenached the Skirmisher (Demonspawn Wanderer) Turns: 1, Time: 00:00:08 Health: 16/16 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation Comestibles f - a ration Skills: + Level 2.0 Fighting Level 1.7 Crossbows + Level 1.0 Armour + Level 1.0 Stealth Level 1.0 Shields + Level 2.0 Spellcasting Level 1.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 21% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 30% 2 ###.... Call Imp Summ #....... 30% 2 ###.... Slow Hex #....... 30% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 50% 3 ###.... Conjure Flame Conj/Fire #....... 52% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Sassenached the Demonspawn Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a leather armour. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 2 scrolls of teleportation, a +0 robe, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame. Okay, then. Casting: Magic Dart (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### ##### ###...#....## #.[.........# #..@..# ##...## ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sassenached the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Sassenached set off with the following items: a +0 club, 2 | scrolls of teleportation, a +0 robe, a ration; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Blink, Call Imp, Slow, | Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------