Satanymous Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -16, D:1) a +0 short sword (12, -19, D:1) a +0 short sword (13, -28, D:1) a +0 plate armour (24, -24, D:1) a +0 spear (24, -5, D:1) a +0 club (26, -12, D:1) a cursed -1 short sword (40, -34, D:1) a +0 short sword (42, -23, D:1) a +0 scale mail (45, -2, D:1) a cursed +0 whip (51, -22, D:1) a +0 naga barding Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 4, D:2) a +0 flail (4, 7, D:2) a +0 club a +0 club (7, -18, D:2) a +0 club (11, -28, D:2) a +0 dagger (14, -22, D:2) a +0 whip (16, -28, D:2) a +0 whip (16, -21, D:2) a +0 robe (17, -8, D:2) a +0 dagger (22, -37, D:2) a +0 leather armour (25, 0, D:2) a +0 club (36, -14, D:2) a +0 club (39, -21, D:2) a +0 club (45, -24, D:2) a +0 whip (51, -23, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (33, -1, D:3) a cursed -1 club (36, 9, D:3) a +0 troll leather armour {Purgy} (44, 32, D:3) a +0 spear (44, 33, D:3) a +0 club (46, 10, D:3) a +0 flail of crushing a +0 club (46, 11, D:3) a +0 spear (46, 16, D:3) a +0 short sword (47, -3, D:3) a cursed -3 mace (54, 32, D:3) a +0 dagger (55, 3, D:3) a +0 robe Level 4 of the Dungeon [Shop] Woip's Distillery a potion of berserk rage (60 gold) a potion of flight (36 gold) 2 potions of haste (240 gold) a potion of degeneration (12 gold) a potion of agility (48 gold) a potion of brilliance (48 gold) a potion of agility (48 gold) (0, 0, D:4) a stone (0, 4, D:4) a stone (1, 2, D:4) a stone (2, 4, D:4) a stone (3, 1, D:4) 4 large rocks (5, 3, D:4) a stone (16, 5, D:4) a +0 leather armour (16, 6, D:4) a +0 leather armour (20, -23, D:4) a +0 short sword (23, -22, D:4) a +0 short sword (27, -25, D:4) a +0 leather armour (27, -9, D:4) a +0 leather armour (28, -27, D:4) a +0 hand axe (29, -32, D:4) a potion of degeneration (41, -20, D:4) a scroll of random uselessness (41, -19, D:4) a +0 chain mail (48, -2, D:4) a +0 mace (48, 0, D:4) a +0 falchion (50, -2, D:4) a +0 spear (50, 0, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 5, D:5) a +0 mace (0, 24, D:5) a +2 flail of protection (1, 25, D:5) a +0 dagger a +0 robe a +0 club (4, 25, D:5) a +0 flail (6, 25, D:5) a +0 spear (25, -8, D:5) a +0 trident (25, 7, D:5) a +0 quarterstaff (29, 13, D:5) a +0 shortbow (30, 29, D:5) a +0 robe (38, -1, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Qoomod's Book Boutique a Young Poisoner's Handbook (440 gold) a book of Summonings (770 gold) a book of Burglary (825 gold) a book of the Earth (715 gold) a book of Unlife (715 gold) a Fen Folio (825 gold) a book of Death (770 gold) a book of Conjurations (330 gold) a book of Party Tricks (550 gold) a book of Alchemy (825 gold) a book of Callings (330 gold) (0, 0, D:6) a potion of degeneration (1, 19, D:6) a +0 giant club (14, 2, D:6) a +0 robe (19, 5, D:6) a +0 halberd (19, 6, D:6) a +0 war axe (38, -14, D:6) a +0 robe a +0 dagger a +0 short sword a +0 plate armour (39, -13, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (2, -12, D:7) 2 large rocks (4, -21, D:7) a cursed -3 trident (5, -20, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe (5, -18, D:7) a +0 robe a +3 dagger (5, -16, D:7) a +0 spear (8, -32, D:7) a +2 trident of venom a +0 chain mail (8, -17, D:7) a +0 giant club (14, -17, D:7) a +0 spear (16, -17, D:7) a +0 halberd of venom (28, -22, D:7) a +0 leather armour (30, 5, D:7) a cursed +0 shortbow (33, 1, D:7) a +0 chain mail (40, -19, D:7) a +0 leather armour a +0 mace of holy wrath (41, -15, D:7) a +0 hand axe Level 8 of the Dungeon (10, -4, D:8) a +2 ring of strength (17, 14, D:8) a +0 giant club a +0 giant spiked club (17, 19, D:8) a +0 flail a +0 ring mail (18, 19, D:8) a +0 dagger a +0 robe (18, 20, D:8) a +0 club a +0 hand axe a cursed +0 chain mail (19, 6, D:8) a +0 leather armour a +0 trident a +0 robe a +0 dagger (19, 9, D:8) a +0 halberd (25, 9, D:8) a cursed -3 giant club (26, -4, D:8) a +0 robe a +0 dagger (31, -4, D:8) a +0 robe a +0 dagger (32, -4, D:8) a +0 falchion a cursed +0 robe a +0 dagger a +0 leather armour a +0 falchion a +0 leather armour a +0 club (39, -13, D:8) a +0 flail (42, -10, D:8) a +0 leather armour a +3 short sword of flaming (44, -21, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (9, 2, D:9) a +0 arbalest (17, -4, D:9) a -4 ring of intelligence (22, 15, D:9) a +0 leather armour (24, -8, D:9) +0 steam dragon scales (28, 15, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Rutic's Antique Weapon Shop a +0 falchion (90 gold) a +0 war axe (105 gold) the +4 rapier of the Distant Future {pain, rElec rF+} (1530 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It insulates you from electricity. a +0 mace (90 gold) a +0 trident (105 gold) a +0 club (30 gold) a +0 scimitar of slicing (240 gold) a +1 quarterstaff of pain (510 gold) a +0 hand crossbow (105 gold) a +0 whip (75 gold) [Shop] Cocix's Antique Armour Shoppe a +0 scale mail (96 gold) a +0 leather armour (48 gold) the +10 plate armour "Zoxaewy" {rElec rPois Slay-4} (1785 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It protects you from poison. a +0 robe (16 gold) a cursed +0 chain mail (36 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) the cursed +0 robe of Henotheism {rCorr Dex+4 Slay-4 SInv} (146 gold) It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +0 plate armour (552 gold) a +0 plate armour (552 gold) a +0 leather armour (48 gold) a +1 plate armour of cold resistance (840 gold) a +0 robe (16 gold) (0, 0, D:10) a +0 flail a +0 chain mail a +0 troll leather armour (2, 4, D:10) a +0 leather armour (3, -34, D:10) the +6 dagger "Meffuz" {antimagic, *Corrode Str+3 Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your dexterity (+2). It may corrode you when you take damage. a +2 whip of freezing a cursed -2 dagger (25, -30, D:10) a +0 club (26, -2, D:10) a +0 dagger (27, -30, D:10) a +0 dagger (27, -7, D:10) a +0 leather armour a +0 war axe (28, -6, D:10) a +0 shortbow (30, 14, D:10) a +0 falchion (32, -22, D:10) a +0 scale mail (32, -17, D:10) a +0 trident (32, -5, D:10) a +0 morningstar a cursed -2 chain mail (46, 6, D:10) a +0 shortbow (50, -25, D:10) a +3 dagger of freezing a +0 robe (51, -25, D:10) a +0 scimitar a +0 robe (53, -22, D:10) a cursed -3 long sword a +0 robe a +3 dagger a +0 robe (54, -15, D:10) a +2 morningstar of freezing a +0 robe (55, -1, D:10) a +1 spear of venom Level 11 of the Dungeon (0, 0, D:11) a cursed -2 plate armour (5, -23, D:11) a +0 giant club a cursed -1 giant club (7, 1, D:11) a +0 falchion (28, 8, D:11) a +0 scale mail (29, -2, D:11) a +0 club (35, -15, D:11) a +0 scale mail a +0 short sword (36, -34, D:11) a +0 shortbow (45, 10, D:11) a +0 ring mail (47, 5, D:11) a +0 shortbow (52, -7, D:11) the +1 hand crossbow of Might {venom, rF- Int+4 Stlth+} It poisons the ammo it fires. It affects your intelligence (+4). It makes you vulnerable to fire. It makes you more stealthy. (52, -6, D:11) a fan of gales (53, -18, D:11) a +0 halberd (53, -8, D:11) a lightning rod (4/4) (53, -7, D:11) the +5 ring mail of Midnight {+Fly} It lets you fly. (53, -6, D:11) an uncursed staff of wizardry (54, -8, D:11) a +2 robe of magic resistance (54, -7, D:11) a book of the Tempests (57, -12, D:11) a large rock (58, -10, D:11) a large rock (65, -4, D:11) a +0 robe a +0 dagger a +0 hand axe (66, -6, D:11) a +0 chain mail a +0 long sword (70, -10, D:11) a +0 buckler Level 12 of the Dungeon (0, 0, D:12) a +0 rapier (3, 32, D:12) a +0 chain mail (14, 3, D:12) a yak corpse (15, 30, D:12) a +0 robe (16, -2, D:12) a +0 great mace (17, 1, D:12) a quokka skeleton (18, 1, D:12) a +0 giant spiked club a +0 giant club (18, 3, D:12) a +0 short sword (23, -1, D:12) a yak corpse (23, 10, D:12) a cursed +0 long sword a +0 robe (23, 11, D:12) a +1 dagger of electrocution a +0 robe a +4 morningstar a +0 robe a +3 dagger a +0 robe (23, 21, D:12) a +0 leather armour (26, -1, D:12) a bolt (28, -1, D:12) a +0 arbalest (28, 30, D:12) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (30, 7, D:12) a +0 great sword a +0 robe (30, 19, D:12) a +0 robe (34, -2, D:12) a +0 robe (36, 33, D:12) a +0 mace (39, -4, D:12) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 falchion (40, -3, D:12) a +0 short sword a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 whip a +0 ring mail a +0 mace a big kobold skeleton a kobold skeleton (47, 20, D:12) a +0 trident (49, 9, D:12) a +2 mace of protection a +0 leather armour (50, 9, D:12) a +0 club a +0 leather armour (52, 9, D:12) a +0 broad axe a +0 plate armour (53, 9, D:12) a +0 hand axe a cursed +0 leather armour (53, 11, D:12) a +1 flail of protection a +0 plate armour (53, 12, D:12) a +0 dire flail a +0 plate armour (54, 9, D:12) a +0 morningstar a cursed +0 chain mail (55, 9, D:12) a +0 giant club a +0 halberd a +0 chain mail a +0 mace a +0 plate armour a +1 flail of protection a +0 morningstar a cursed +0 plate armour a +0 giant club (56, 9, D:12) a +0 mace a +0 chain mail a +0 giant club (57, 9, D:12) a +0 hand axe (57, 11, D:12) a +0 hand axe a +0 dagger a +0 dagger a +0 ring mail a +0 hand axe a cursed +0 short sword a cursed +0 giant club Level 13 of the Dungeon (0, 0, D:13) 23 sling bullets (0, 1, D:13) a cursed -1 battleaxe a +0 leather armour the Ecumenical Temple