Scrael Level 1 of the Dungeon (0, 0, D:1) 4 stones (3, -1, D:1) a +0 short sword a stone (4, 10, D:1) a +0 robe (9, -9, D:1) a +0 short sword (54, 10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Meqijod's Assorted Antiques the +10 short sword "Xumnouro" {vamp, *Slow rElec rN+++ SInv} (1852 gold) rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a +0 club (20 gold) a potion of haste (200 gold) a potion of curing (60 gold) a potion of might (80 gold) a +5 ring of evasion (720 gold) a ring of magical power (400 gold) a condenser vane (800 gold) a potion of attraction (60 gold) a scroll of poison (80 gold) (0, 0, D:2) a +0 whip (11, 22, D:2) 5 stones (26, 29, D:2) a +0 club a +0 dagger 5 stones (30, 8, D:2) a +0 dagger (45, 18, D:2) a +0 ring mail (45, 35, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -41, D:3) a +0 club (12, 1, D:3) a +0 short sword (12, 2, D:3) a +0 vampiric short sword (24, -44, D:3) 5 stones (26, -53, D:3) a +0 club (27, -7, D:3) a +2 short sword of protection 4 stones (32, 1, D:3) a +2 trident of venom (40, 1, D:3) a +0 short sword (41, -8, D:3) 3 boomerangs (43, -2, D:3) a +0 trident (49, 2, D:3) a +0 dagger (50, 2, D:3) a +0 short sword a +0 leather armour (52, 0, D:3) a +2 dagger of venom (57, -1, D:3) a +0 dagger (60, -2, D:3) a +0 dagger (67, 1, D:3) a +0 club (67, 2, D:3) a +0 short sword a stone a +0 dagger (68, 0, D:3) a +0 dagger 4 stones (68, 1, D:3) a +0 dagger 2 stones (76, 1, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 scale mail (11, 37, D:4) a +0 short sword (13, 24, D:4) a +0 ring mail (16, -2, D:4) a +0 club (16, -1, D:4) a +0 dagger (16, 11, D:4) a +0 chain mail (16, 22, D:4) a +0 leather armour (17, -4, D:4) a +2 whip of pain 3 stones (17, -1, D:4) a +0 club (25, -2, D:4) a +0 hand axe a +0 scale mail (25, 1, D:4) a +0 leather armour a +0 mace (26, 2, D:4) a +0 short sword of venom (29, 27, D:4) a +0 club (36, -12, D:4) a +0 rapier (51, -11, D:4) 2 boomerangs (59, 6, D:4) a +0 mace of protection Level 5 of the Dungeon [Shop] Ea-nāṣir's Fine Metal Goods a +0 helmet (99 gold) a -1 arbalest (2 gold) a +0 scimitar (88 gold) a +0 plate armour (506 gold) a -3 buckler (2 gold) a -3 executioner's axe (2 gold) a -1 bardiche (88 gold) a -2 executioner's axe (2 gold) a -1 helmet of see invisible (143 gold) a +1 scimitar of flaming (312 gold) (0, 0, D:5) 6 stones (21, -5, D:5) 3 stones (21, -2, D:5) a +0 ring mail (31, -30, D:5) +0 gold dragon scales a +0 leather armour (32, -1, D:5) a +0 chain mail (38, -10, D:5) a +0 spear (38, -9, D:5) a +0 spear (38, -8, D:5) a +0 spear (42, -47, D:5) a +0 dagger (44, -40, D:5) a +0 robe a +2 dire flail of holy wrath (44, -29, D:5) a +0 dagger a +0 robe (45, -11, D:5) a +0 ring mail (48, -14, D:5) a +0 falchion (49, -17, D:5) a +0 giant club (51, -48, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Nesuv's Assorted Antiques a wand of quicksilver (4) (420 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +1 spear of flaming (310 gold) the +3 rapier of Taetec {elec, rElec} (975 gold) rElec: It insulates you from electricity. (0, 0, D:6) a +0 spear (8, -21, D:6) a +0 shortbow (9, -20, D:6) a +1 heavy glaive (12, -8, D:6) a +0 dagger a stone (12, -7, D:6) a +0 dagger (15, -9, D:6) a +0 club 4 stones a +0 whip a +0 robe (15, -8, D:6) a +0 dagger of flaming a +0 robe (15, -7, D:6) a +0 short sword a +0 leather armour (15, -6, D:6) a +0 dagger a +0 sling (19, 20, D:6) a +0 ring mail (21, -26, D:6) a +0 club a +0 whip a +0 leather armour a +0 flail a +0 club a +0 giant spiked club (22, -26, D:6) a +0 spear (23, 3, D:6) a +0 spear (23, 5, D:6) a +0 spear (23, 6, D:6) a +0 halberd (24, -12, D:6) a stone (27, -18, D:6) 2 potions of degeneration (44, -6, D:6) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour (44, -5, D:6) a +0 dagger a +0 robe (62, -18, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip (0, 1, D:7) a +0 flail a +0 leather armour (0, 2, D:7) a +0 hand axe (0, 11, D:7) an amulet of regeneration (1, 15, D:7) a +1 whip of flaming (2, 13, D:7) a +0 club 3 stones a +0 short sword of speed (3, 12, D:7) a +0 short sword 5 stones (3, 13, D:7) a +0 club 3 stones (4, 12, D:7) a +0 dagger a +0 whip (4, 15, D:7) a +0 short sword a +0 leather armour (19, -1, D:7) a +0 halberd (21, 17, D:7) a +1 sling of flaming (unseen) (21, 18, D:7) a scarf of resistance (unseen) (21, 20, D:7) a +0 robe (28, 19, D:7) 6 stones (28, 31, D:7) a +0 scale mail (29, -4, D:7) a potion of degeneration (29, 28, D:7) a +0 robe a +0 flail (29, 29, D:7) a +0 robe a +0 short sword (30, 24, D:7) a +0 robe (46, 32, D:7) a potion of degeneration (48, 32, D:7) the +3 shortbow of the Bouncing Seers {heavy, rElec rCorr Str-3 Dex+2} Str: It affects your strength (-3). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (49, 10, D:7) a +0 club (50, 9, D:7) a +0 morningstar (50, 11, D:7) a +0 dagger a +0 ring mail (51, 4, D:7) 7 stones (53, -5, D:7) a ring of flight Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, 1, D:8) a scroll of vulnerability (7, 8, D:8) 7 stones (8, 9, D:8) a +0 leather armour a +0 dagger (9, 8, D:8) a +0 robe a +0 dagger of electrocution (10, 8, D:8) a +0 hand axe (10, 9, D:8) a +0 ring mail a +0 short sword (11, 11, D:8) a +0 robe (13, -5, D:8) a +0 short sword (15, -3, D:8) a +0 short sword a +0 plate armour a +0 dire flail a +0 orcbow (15, -2, D:8) a +0 robe (16, -3, D:8) a +0 robe a +0 dagger (19, 19, D:8) a +0 falchion (23, -2, D:8) a boomerang (25, 2, D:8) 2 boomerangs (26, 4, D:8) 2 boomerangs (27, 3, D:8) 2 boomerangs (44, 20, D:8) 9 stones (48, -12, D:8) a +3 rapier (53, 3, D:8) a +0 mace a +0 robe (55, -7, D:8) 6 stones (56, -14, D:8) 5 stones (56, 0, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 halberd a +0 robe (1, -1, D:9) a +1 dire flail a +0 robe a +0 battleaxe a +0 robe (2, -17, D:9) a +0 spear (3, 10, D:9) a +0 rapier (17, -14, D:9) a +0 whip a +1 hand axe of freezing (17, -13, D:9) a +0 club a +0 leather armour (24, 12, D:9) +0 steam dragon scales (25, 13, D:9) a +1 dagger of chaos a +0 robe (27, 25, D:9) a +0 leather armour a +0 whip a +0 dagger (27, 26, D:9) a +0 plate armour a +0 scimitar (27, 27, D:9) a +0 leather armour a +0 mace (35, -7, D:9) a +0 scimitar (39, 27, D:9) a ring of see invisible (63, -14, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +2 dagger of protection a +0 robe (1, -2, D:10) a +0 hand axe a +0 leather armour a +0 hand axe (1, -1, D:10) a +1 dagger of speed a +0 robe (14, 8, D:10) a +4 orcbow (16, 9, D:10) a +0 whip (17, 0, D:10) 14 gold pieces (28, 12, D:10) a +0 mace (33, 37, D:10) a +0 dagger a +0 robe (33, 38, D:10) a +0 dagger a +0 robe (33, 39, D:10) a +0 short sword 2 stones (33, 40, D:10) a +0 dagger (34, 39, D:10) a +0 dagger (35, 40, D:10) a +0 dagger 3 stones (37, 28, D:10) a +0 glaive (45, 29, D:10) 5 stones (52, 26, D:10) 6 stones (53, 6, D:10) 9 stones (56, -13, D:10) +0 steam dragon scales a +2 robe of positive energy a +1 long sword (61, -8, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 7 stones (1, -7, D:11) a +0 dagger (1, -6, D:11) a +0 short sword a +0 short sword 8 stones a +0 short sword a +0 dagger (2, -28, D:11) 6 stones (2, -7, D:11) a +0 whip a +0 short sword 6 stones (4, -1, D:11) a +0 spear (15, -40, D:11) a +0 great sword (22, -27, D:11) a +0 long sword (25, -35, D:11) the +4 plate armour of Salvation {Will+} Will: It increases your willpower. (25, -31, D:11) 5 large rocks (25, -26, D:11) a ring of magical power a +0 hand axe (26, -35, D:11) a +0 falchion a +0 leather armour (26, -34, D:11) a +1 long sword of freezing a +0 plate armour (27, -34, D:11) a +0 short sword a +0 chain mail (28, -18, D:11) a +0 whip a +0 scale mail (29, -19, D:11) a +0 hand axe a +0 ring mail (33, -5, D:11) a +0 orcbow a +0 orcbow a +0 orcbow (34, -14, D:11) a +0 helmet (34, -7, D:11) a +0 shortbow a +0 ring mail (34, -5, D:11) a +0 orcbow (35, 2, D:11) the +1 ring mail of the Volcano {rN+} rN: It protects you from negative energy. the +0 leather armour "Soem" {rF+ Stlth+} rF: It protects you from fire. Stlth: It makes you more stealthy. (37, -38, D:11) a +0 scale mail (37, -3, D:11) a +0 orcbow (38, -15, D:11) a +0 glaive a +0 chain mail (38, -14, D:11) a +0 mace a +0 mace (38, -13, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (47, -19, D:11) 3 boomerangs (48, -16, D:11) 5 stones (49, -40, D:11) a +0 orcbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog corpse (skeletalised by now) (10, 13, Lair:1) a komodo dragon corpse (skeletalised by now) (14, -25, Lair:1) a water moccasin corpse (skeletalised by now) (16, -5, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (22, 2, Lair:1) a +0 trident (23, -31, Lair:1) a water moccasin corpse (skeletalised by now) (24, -9, Lair:1) a ring of magical power (45, -8, Lair:1) the +0 robe "Zozofosm" {Int+3 Dex+4} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). (57, -2, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 3, Lair:2) a swamp worm corpse (0, 4, Lair:2) a swamp worm corpse Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (5, 40, Lair:3) a death yak corpse a water moccasin corpse a black mamba corpse a black bear corpse a komodo dragon corpse (6, 38, Lair:3) a hydra corpse (7, 29, Lair:3) 5 boomerangs (17, 46, Lair:3) a wolf corpse (19, 17, Lair:3) a +0 whip (20, 7, Lair:3) a potion of degeneration