Sergey Level 1 of the Dungeon (0, 0, D:1) a +0 club (22, 17, D:1) a +0 hand axe (26, -3, D:1) 18 stones (50, -21, D:1) a +0 scale mail (52, -8, D:1) 6 gold pieces (56, -6, D:1) 3 stones (58, -6, D:1) a stone (62, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 1, D:2) an uncursed amulet of guardian spirit (11, 14, D:2) a +0 club (15, -10, D:2) a +1 dagger of protection (17, 8, D:2) 11 arrows (30, -16, D:2) 20 stones (31, -19, D:2) 4 large rocks (31, 2, D:2) a +0 dagger (41, 2, D:2) a +0 ring mail (54, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 club a +0 club a +0 club a +0 mace a +0 animal skin a +0 dagger a +0 club a +0 dagger (1, 12, D:3) 31 stones (3, 0, D:3) a +0 dagger a cursed -2 club (6, 14, D:3) 23 stones (10, 13, D:3) 13 stones (12, -3, D:3) a stone (13, -2, D:3) a stone (14, 0, D:3) a stone (17, 24, D:3) 18 stones (18, 14, D:3) 12 stones (21, -5, D:3) a +0 robe (26, -14, D:3) a +0 dagger (28, -7, D:3) a cursed +0 falchion (29, -7, D:3) a +0 dagger a +0 dagger a +0 robe (31, -8, D:3) a tomahawk (31, 0, D:3) a +0 whip (34, 6, D:3) a +0 hand axe (35, -7, D:3) a tomahawk (37, -3, D:3) a +0 mace (38, 6, D:3) a cursed -1 dagger (55, 31, D:3) 21 poisoned needles Level 4 of the Dungeon [Shop] Yvim's Jewellery Shop an uncursed ring of flight (192 gold) an uncursed ring of ice (275 gold) a cursed amulet of inaccuracy (22 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of ice (275 gold) a cursed amulet of inaccuracy (22 gold) a +2 ring of evasion (110 gold) an uncursed ring of see invisible (165 gold) the amulet of Giuwn {rC+ rN+ Regen+ Int-3 Dex+4} (553 gold) [amulet of regeneration] It affects your intelligence (-3). It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It increases your rate of regeneration. an uncursed ring of wizardry (330 gold) an uncursed ring of protection from cold (275 gold) (0, 0, D:4) a +0 spear (4, 1, D:4) 16 poisoned needles (10, -4, D:4) a +0 leather armour (14, -11, D:4) a scroll of amnesia (23, 2, D:4) an uncursed staff of conjuration Level 6 of the Dungeon [Shop] Apnuuhak's Antique Weapon Emporium a +0 mace (66 gold) a +0 flail (77 gold) a +1 flail of protection (246 gold) a +0 rapier (88 gold) a +0 glaive (143 gold) a +9 giant club (1071 gold) a +0 arbalest (99 gold) a +0 scimitar (88 gold) a +0 hand axe (66 gold) the cursed +3 quarterstaff of Righteous Fury {drain, Fragile Str+3 Dex+2} (684 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+2). It will be destroyed if unequipped. It has a curse placed upon it. a +0 great sword (143 gold) a +0 club (22 gold) (0, 0, D:6) a +0 long sword (15, 9, D:6) a +0 whip (16, 7, D:6) a +0 halberd (16, 8, D:6) a +0 halberd (19, 19, D:6) a +0 robe (28, 8, D:6) a +0 shortbow 18 arrows (30, 8, D:6) an arrow (31, 6, D:6) an arrow (32, 8, D:6) an arrow (36, 16, D:6) 7 poisoned needles (37, 26, D:6) a +0 glaive (38, 27, D:6) a +0 dagger a +0 robe a +0 dagger of venom (39, -2, D:6) 18 arrows (43, 2, D:6) a +0 rapier (43, 12, D:6) a cursed +0 robe a +0 dagger a +0 dagger a +0 leather armour a +0 falchion Level 7 of the Dungeon (0, 0, D:7) 20 poisoned needles (5, 34, D:7) a +0 shortbow 24 arrows (6, 9, D:7) a cursed -2 club (6, 19, D:7) a +0 quarterstaff (7, 20, D:7) a +0 pair of gloves (11, 46, D:7) a +0 great sword (22, 17, D:7) a +0 club (24, 37, D:7) 4 curare-tipped needles (32, 23, D:7) 13 poisoned needles (33, 13, D:7) 16 arrows (46, 3, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Faohir's Gadget Shop a lamp of fire (440 gold) a sack of spiders (220 gold) a phial of floods (440 gold) a crystal ball of energy (220 gold) a wand of enslavement (5) (77 gold) a wand of flame (22) (132 gold) a phial of floods (440 gold) a phial of floods (440 gold) a wand of scattershot (4) (264 gold) a box of beasts (220 gold) a wand of enslavement (13) (165 gold) [Shop] Jomuipho's Weapon Shop the cursed +1 dire flail of Scorn {distort, rN+ Dex+6} (501 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+6). It protects you from negative energy. It has a curse placed upon it. 11 arrows (30 gold) a +0 spear (42 gold) 14 arrows (39 gold) a +0 long sword (49 gold) a +0 spear (42 gold) a +0 quarterstaff (56 gold) a +0 great sword (91 gold) 26 stones (36 gold) a +0 hunting sling (21 gold) a +2 hand crossbow of freezing (256 gold) a +0 club (14 gold) 18 bolts (50 gold) 19 stones (26 gold) [Shop] Uthessin's Assorted Antiques a cursed -3 trident (3 gold) a +3 leather armour of cold resistance (720 gold) a wand of iceblast (11) (450 gold) a +0 trident (105 gold) a +0 war axe (105 gold) [Shop] Xiacioky's General Store a +0 leather armour (20 gold) 7 curare-tipped needles (42 gold) a +0 whip (25 gold) a +0 chain mail (45 gold) a phantom mirror (300 gold) a sack of spiders (200 gold) a +1 helmet (115 gold) [Shop] Haetz's Weapon Emporium 16 bolts (44 gold) a +0 dagger (28 gold) a +0 halberd (56 gold) a +0 morningstar (56 gold) a +0 hand axe (42 gold) a +0 spear (42 gold) 8 curare-tipped needles (67 gold) a +0 quarterstaff (56 gold) a +0 flail (49 gold) a +0 quarterstaff (56 gold) 10 sling bullets (70 gold) a +2 falchion of electrocution (273 gold) (0, 0, D:8) a +0 dagger a +0 dagger a +0 leather armour (2, -1, D:8) a +2 flail of crushing (7, 5, D:8) 19 stones (7, 25, D:8) a cursed +0 dagger a +0 robe a +0 giant spiked club a +0 giant spiked club (7, 26, D:8) a cursed -1 club a +0 ring mail a +0 dagger a +0 robe (7, 27, D:8) a +0 dagger (9, 41, D:8) a +0 fustibalus (12, 22, D:8) a cursed -1 flail (18, 17, D:8) a +0 shortbow 19 arrows (18, 19, D:8) 2 arrows (18, 20, D:8) an arrow (19, 21, D:8) an arrow (19, 22, D:8) an arrow (36, 29, D:8) a +0 flail (37, 3, D:8) a +0 dagger (37, 29, D:8) a +0 spear a +0 scale mail a +0 club (38, 28, D:8) a +0 whip (40, 6, D:8) a +0 mace (40, 16, D:8) a +0 dagger a +0 ring mail (40, 17, D:8) a +0 dagger a +0 robe (41, 15, D:8) a +0 scale mail a +0 club (41, 17, D:8) a +0 trident a +0 leather armour (45, 3, D:8) a +0 chain mail a +0 plate armour (46, 25, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (5, 0, D:9) a +0 dagger a +0 robe (5, 1, D:9) a +0 club 2 tomahawks a cursed -1 mace a cursed +0 leather armour (7, -1, D:9) a tomahawk (8, 19, D:9) a ration (9, -9, D:9) a +0 dagger a +0 robe a +1 hand axe of freezing a +0 leather armour (9, -8, D:9) a +0 giant club a +0 giant spiked club (10, -9, D:9) a +0 club a +0 chain mail a +0 club a +0 dagger a +0 robe a scroll of amnesia (12, -3, D:9) a +0 long sword of holy wrath (12, 11, D:9) the +9 staff of Olgreb {rPois} It protects you from poison. (12, 15, D:9) a +0 club (12, 20, D:9) 3 poisoned tomahawks (12, 21, D:9) a book of Callings (16, 26, D:9) 26 stones (24, -15, D:9) a +4 spear of freezing (24, 0, D:9) a +0 long sword (29, -2, D:9) a scroll of random uselessness (30, 19, D:9) a +0 chain mail (31, 19, D:9) a +0 dagger a +0 robe a scroll of noise (31, 20, D:9) a +2 antimagic dagger a +0 robe (32, -14, D:9) a +0 short sword a +0 ring mail (33, -16, D:9) a +0 long sword a +0 chain mail (33, -15, D:9) 4 tomahawks (33, -14, D:9) a +0 dagger a +0 robe (33, 0, D:9) a +0 scale mail (34, -15, D:9) a +0 whip a +0 leather armour (34, 1, D:9) a +0 flail (35, 1, D:9) an uncursed staff of earth (37, -3, D:9) a +0 ring mail (44, 19, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 spear 23 stones (1, 1, D:10) a +0 troll leather armour a +0 morningstar a +0 halberd (4, -15, D:10) a +0 chain mail a +1 long sword of electrocution (4, -13, D:10) the +3 falchion of the Disturbing Allies {slice, Str-2 Int+6 Dex+9} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+6). It affects your dexterity (+9). a +0 robe (5, -15, D:10) a +0 ring mail a +0 dagger (5, -13, D:10) a +0 flail a +0 robe (5, -12, D:10) a +4 dagger a +0 hunting sling a +0 robe (11, -21, D:10) 18 arrows a +0 shortbow (14, -10, D:10) a +0 leather armour (18, -9, D:10) an uncursed staff of air (24, 12, D:10) a +0 robe a +0 dagger (25, 28, D:10) a +0 shortbow 27 arrows (27, 26, D:10) 2 arrows (28, 11, D:10) a cursed -2 robe a +0 dagger (28, 12, D:10) a +0 hand axe (28, 26, D:10) an arrow (29, 5, D:10) 12 arrows a +2 hand axe a cursed +0 shortbow (29, 7, D:10) an arrow (29, 8, D:10) 2 arrows (29, 11, D:10) a +0 trident (29, 25, D:10) an arrow (30, 10, D:10) an arrow (31, 27, D:10) a +0 dagger a +0 robe (32, 5, D:10) a +0 quarterstaff (32, 10, D:10) a +0 giant spiked club (36, 20, D:10) a cursed -3 scimitar a +0 chain mail (37, -12, D:10) a +0 short sword (59, 8, D:10) a +0 flail a +0 whip Level 11 of the Dungeon [Shop] Kazxirr's Magic Scroll Boutique a scroll of enchant weapon (112 gold) a scroll of remove curse (45 gold) a scroll of enchant armour (112 gold) a scroll of fear (52 gold) a scroll of immolation (52 gold) a scroll of magic mapping (52 gold) a scroll of enchant weapon (112 gold) a scroll of random uselessness (15 gold) a scroll of remove curse (45 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) [Shop] Luwako Oteud's Serpentskin Sales the Grimoire of Toxins (840 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Venom Bolt Conjuration/Poison 5 f - Alistair's Intoxication Transmutation/Poison 5 the Almanac of Toxins (792 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 f - Alistair's Intoxication Transmutation/Poison 5 5 curare-tipped needles (42 gold) a cursed -2 blowgun (1 gold) 21 poisoned needles (117 gold) 8 poisoned tomahawks (112 gold) 2 poisoned tomahawks (28 gold) (0, 0, D:11) a scroll of amnesia (0, 27, D:11) a +0 troll leather armour (0, 28, D:11) a +0 trident (2, -3, D:11) 11 arrows a +0 shortbow (2, -2, D:11) a +0 robe a +3 halberd (3, -5, D:11) 43 arrows a +0 shortbow a +0 shortbow a +0 shortbow (3, -4, D:11) a +0 robe a cursed +0 flail 34 arrows a +0 shortbow a +0 centaur barding a +0 shortbow (3, -3, D:11) a +0 robe a cursed +0 dire flail a cursed +0 morningstar a +0 robe a cursed -2 shortbow a +0 shortbow 26 arrows (4, -16, D:11) a cursed -1 giant spiked club a +0 giant club (4, -4, D:11) a +0 robe a +0 spear 30 arrows a cursed +0 shortbow (5, -4, D:11) 2 arrows (6, -4, D:11) an arrow (7, -4, D:11) an arrow (14, 25, D:11) a +0 pair of gloves (18, -8, D:11) 11 poisoned needles (19, -17, D:11) 19 bolts (37, -6, D:11) a cursed +3 great sword of freezing a +0 robe a +3 morningstar a +0 robe a +0 falchion a +0 leather armour a +0 battleaxe a +0 robe a +0 flail a cursed +3 great sword a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a cursed +0 trident a +0 robe (46, 28, D:11) a +0 ring mail (52, -2, D:11) a +0 quarterstaff (52, 16, D:11) a +0 trident a +0 leather armour (54, 22, D:11) a large rock (55, 23, D:11) 3 large rocks (56, 16, D:11) 20 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 spear (1, -1, D:12) a +0 spear (1, 1, D:12) a +0 spear (2, 0, D:12) a +0 halberd (7, -16, D:12) a +0 scale mail (11, -11, D:12) a +0 hunting sling (14, -19, D:12) a +0 buckler (21, -21, D:12) 20 arrows (27, -29, D:12) 21 sling bullets (36, -25, D:12) a +0 robe a +0 dagger (37, -27, D:12) a +1 scimitar of flaming (45, -26, D:12) a +0 giant club (51, -28, D:12) a +0 scimitar the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 flail (0, 1, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 long sword (1, 1, Orc:1) a large rock (1, 2, Orc:1) a +0 scale mail a +0 plate armour a +0 mace a +0 flail a +0 long sword (2, 0, Orc:1) a +0 chain mail (2, 1, Orc:1) a +0 chain mail a +0 battleaxe a +0 short sword a +0 robe a +0 dagger (2, 2, Orc:1) 3 large rocks a +0 mace a +0 leather armour Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 war axe a +0 chain mail (0, 1, Orc:2) a +0 whip (unseen) (3, -3, Orc:2) a +0 dagger (unseen) (3, -2, Orc:2) a +0 whip (4, -3, Orc:2) a +0 mace a +0 leather armour (8, -2, Orc:2) a +0 club (12, 12, Orc:2) a +0 dagger a +0 robe (13, 12, Orc:2) a +0 battleaxe a +0 chain mail (13, 13, Orc:2) a +0 dagger a cursed +0 robe a +0 glaive a +0 chain mail (13, 14, Orc:2) a +0 club (14, 13, Orc:2) a +0 hand axe a +0 hand axe (18, 4, Orc:2) a crystal ball of energy (19, 4, Orc:2) a scroll of enchant armour (20, 4, Orc:2) a +3 plate armour of poison resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (13, 45, Lair:1) 14 stones (17, 13, Lair:1) 15 arrows (36, 2, Lair:1) a +0 pair of gloves (39, 16, Lair:1) a cursed +0 robe (40, 38, Lair:1) an uncursed ring of wizardry an uncursed ring of flight (43, -6, Lair:1) 32 stones (51, 36, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed -2 flail (23, 0, Lair:2) a +0 flail (28, -22, Lair:2) 10 stones (28, -7, Lair:2) 15 poisoned needles (33, -10, Lair:2) 21 stones (33, 31, Lair:2) a +0 robe (34, 17, Lair:2) a +0 war axe (36, 30, Lair:2) a scroll of vulnerability (50, -3, Lair:2) the cursed +0 lajatang "Viesul" {flame, -Tele *Corrode rF+++ Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+7). It renders you almost immune to fire. It prevents most forms of teleportation. It may corrode you when you take damage. It has a curse placed upon it. (50, 15, Lair:2) 23 arrows (60, 3, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 25 sling bullets (6, 29, Lair:3) 18 stones (8, -4, Lair:3) a -3 ring of dexterity a +1 hat of intelligence (12, 29, Lair:3) a +0 robe (13, 9, Lair:3) the +5 hunting sling "Alidem" {velocity, +Fly rElec Int+4 Dex-5} Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It affects your dexterity (-5). It insulates you from electricity. It lets you fly. (23, 33, Lair:3) 13 arrows (27, 13, Lair:3) 25 stones (52, -15, Lair:3) a scarf of cloud immunity Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (4, -12, Lair:4) a +0 mace (8, 21, Lair:4) 27 sling bullets (15, 24, Lair:4) a +0 helmet (30, 1, Lair:4) 6 needles of sleeping (32, 0, Lair:4) a +2 robe of positive energy (33, 31, Lair:4) a +0 leather armour (34, -18, Lair:4) a +0 helmet (35, 15, Lair:4) 16 poisoned needles (36, -7, Lair:4) 23 stones (49, -18, Lair:4) 12 stones (53, 31, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 4, Lair:5) 28 stones (1, -10, Lair:5) 10 stones (4, -4, Lair:5) a +0 ring mail (5, -7, Lair:5) a +0 scale mail (6, 8, Lair:5) a +0 dagger Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (1, -2, Lair:6) a +2 vampiric hand axe (3, -2, Lair:6) 19 arrows (4, 0, Lair:6) a yak corpse (5, 0, Lair:6) a water moccasin corpse (9, -9, Lair:6) a torpor snail corpse a water moccasin corpse (10, -12, Lair:6) a yak corpse (11, -16, Lair:6) 14 stones (11, -14, Lair:6) a torpor snail corpse (still there?) a yak corpse (still there?) (11, -12, Lair:6) a wyvern corpse (15, -20, Lair:6) a +0 leather armour (25, -4, Lair:6) 19 stones (28, -3, Lair:6) a wyvern skeleton a water moccasin corpse (skeletalised by now) (28, 7, Lair:6) an elephant corpse (skeletalised by now) (29, 7, Lair:6) an elephant corpse (skeletalised by now) (29, 8, Lair:6) an elephant corpse (skeletalised by now) (30, -4, Lair:6) a water moccasin corpse (skeletalised by now) (32, 12, Lair:6) 14 stones (39, -6, Lair:6) 6 needles of sleeping (50, 2, Lair:6) 23 bolts