Serus Level 1 of the Dungeon (0, 0, D:1) an orb of mayhem (8, -29, D:1) a +0 dagger (13, -30, D:1) a +0 leather armour (23, 0, D:1) a +0 dagger (25, -46, D:1) a +0 leather armour (35, -28, D:1) 4 poisoned darts Level 2 of the Dungeon (0, 0, D:2) 19 stones (0, 15, D:2) a +0 club (8, 12, D:2) a +0 dagger (11, 35, D:2) a +0 hunting sling a +0 leather armour (13, 11, D:2) 24 stones (22, 14, D:2) a +0 dagger of speed (25, 27, D:2) a +0 robe (27, 43, D:2) a +0 dagger a +0 club 2 stones (36, 4, D:2) a +0 scale mail a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (9, 32, D:3) 2 stones a +0 short sword (13, 10, D:3) 35 stones (34, 30, D:3) a +0 short sword (35, -1, D:3) a +0 dagger (40, -5, D:3) a +1 whip of venom (40, 17, D:3) a +0 quarterstaff (53, 23, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 5, D:4) a +0 rapier (7, 4, D:4) a +0 flail (9, -21, D:4) a +0 giant club (10, -23, D:4) a +0 kite shield (12, 8, D:4) a +0 ring mail (16, 0, D:4) a +0 dagger (18, 7, D:4) a +0 dagger (21, 2, D:4) a +0 dagger (24, 14, D:4) a +0 club (25, 5, D:4) a +0 hunting sling (29, 5, D:4) 25 stones (31, -6, D:4) 4 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 whip (3, 16, D:5) a +0 scale mail (8, 24, D:5) a +0 dagger (8, 31, D:5) a +0 leather armour (14, 33, D:5) a +0 dagger (16, 27, D:5) a +0 dagger (20, 11, D:5) a +0 mace (26, 45, D:5) a +0 giant club (30, 8, D:5) a +0 leather armour (30, 19, D:5) a +0 hunting sling (41, 22, D:5) a +0 halberd a +0 robe (41, 45, D:5) a +0 rapier (42, 21, D:5) a +0 short sword a +0 robe (42, 29, D:5) 7 stones (43, 21, D:5) a +0 battleaxe a +0 robe (53, 41, D:5) a +0 spear (58, 33, D:5) 4 curare-tipped darts Level 6 of the Dungeon [Shop] Ytaaben's Distillery 2 potions of might (96 gold) a potion of degeneration (12 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of ambrosia (96 gold) a potion of attraction (36 gold) a potion of curing (36 gold) a potion of might (48 gold) (0, 0, D:6) 3 poisoned darts (9, 2, D:6) a +0 chain mail (17, 1, D:6) a +0 hand axe (17, 17, D:6) a +0 ring mail a +1 dagger of holy wrath a +0 robe a +1 vorpal falchion (20, 9, D:6) a +0 club (24, 16, D:6) a +0 club 5 stones (25, 14, D:6) a +0 short sword 8 poisoned darts (25, 15, D:6) a +0 dagger (25, 16, D:6) a +0 club a +0 dagger a stone (26, 16, D:6) a +0 leather armour (27, 21, D:6) a +0 whip (28, 21, D:6) a +0 club a +0 spear (31, 2, D:6) a +0 hand axe (31, 37, D:6) a +0 chain mail (36, -5, D:6) a +0 dagger (37, -5, D:6) a +0 great sword a +0 robe (39, 38, D:6) 16 stones (41, 9, D:6) a +0 hunting sling (46, -10, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (8, 13, D:7) a +0 dagger (still there?) a +0 robe (still there?) (9, -10, D:7) a +0 dagger (9, 15, D:7) a +0 short sword a +0 chain mail (9, 17, D:7) a +4 dagger (15, 2, D:7) a +0 robe a +4 short sword (16, 2, D:7) a +0 robe a +0 mace (17, -18, D:7) a +0 war axe (17, 3, D:7) a +0 robe of cold resistance a +4 dire flail (18, 15, D:7) a +0 short sword (19, 5, D:7) a +0 mace (20, 9, D:7) a +0 hand axe (30, 1, D:7) a +0 short sword a +0 leather armour (30, 3, D:7) a +2 spear a +0 robe (40, 3, D:7) a +0 club a +0 dagger a +0 leather armour (41, 3, D:7) a +0 vorpal hand axe (42, 3, D:7) a +0 short sword a +0 robe (43, -26, D:7) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (45, -6, D:7) 27 stones (48, 15, D:7) a +0 robe a +3 hand axe a +0 robe a +4 short sword (48, 16, D:7) a +0 robe a +0 flail (53, -33, D:7) a +0 flail (56, 1, D:7) a +0 whip (59, 0, D:7) 19 stones (62, 15, D:7) a +0 mace (64, 16, D:7) a +0 ring mail a +0 hand axe (64, 23, D:7) a +0 long sword (66, 19, D:7) a +0 hand axe (69, -33, D:7) 21 stones (72, 6, D:7) a +0 club a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, 29, D:8) a +1 mace of venom (5, -10, D:8) a boomerang (5, -9, D:8) 3 boomerangs (6, -10, D:8) a +0 hand axe 2 boomerangs (8, 18, D:8) a +3 battleaxe a +0 robe (9, 18, D:8) a +0 dagger a +0 robe (9, 19, D:8) a +2 battleaxe a +0 robe (10, 18, D:8) a +0 trident a +0 robe (12, 2, D:8) a +0 giant spiked club a +0 giant club (13, 2, D:8) a +0 dagger a +0 robe a +3 hand axe a +0 robe a +0 battleaxe a +0 robe a +0 dagger a +0 robe (22, 13, D:8) a +2 leather armour of cold resistance (25, 16, D:8) a +0 whip of flaming a +0 robe (35, 9, D:8) a +0 halberd (42, 8, D:8) a +0 helmet (51, 4, D:8) a +0 leather armour (55, 4, D:8) a +0 ring mail (57, 30, D:8) a +0 hand crossbow Level 9 of the Dungeon (0, 0, D:9) 22 stones (9, -28, D:9) a +0 dagger a +0 robe (11, -29, D:9) a +0 short sword (11, 1, D:9) a +2 whip of venom (11, 2, D:9) a +0 club a +0 robe (12, -38, D:9) a +0 spectral quarterstaff a +0 hunting sling a +0 ring mail (12, 2, D:9) a +0 club (13, -30, D:9) a +1 dire flail of distortion a +0 chain mail (13, 1, D:9) a +0 halberd (14, -12, D:9) a +0 cloak (16, 2, D:9) a +0 whip (18, 3, D:9) the +6 spear of Inference {flame, rC++ Will- SInv Stlth+} It burns those it strikes, dealing additional fire damage. rC: It greatly protects you from cold. SInv: It lets you see invisible. Will: It decreases your willpower. Stlth: It makes you more stealthy. (19, -30, D:9) 6 datura-tipped darts (20, -15, D:9) 20 stones (27, -47, D:9) a +0 flail (28, -21, D:9) 5 poisoned darts (28, -20, D:9) a +0 chain mail (35, -10, D:9) a +0 halberd +0 steam dragon scales (57, -2, D:9) 15 stones (58, -16, D:9) a +0 short sword (58, -14, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (6, -14, D:10) a +0 club (6, -11, D:10) a +0 club 5 stones (8, -3, D:10) a +0 hunting sling (12, -10, D:10) a +0 short sword a +0 robe (13, -11, D:10) a +0 club a +0 short sword a +0 whip 6 stones (13, -10, D:10) a +0 dagger a +0 short sword a +0 halberd a +0 robe a +0 dagger a curare-tipped dart (19, -10, D:10) a +0 robe a +1 long sword (23, -24, D:10) a +0 flail (27, -13, D:10) a +0 robe a +2 halberd (27, -12, D:10) a +0 robe a +0 falchion (27, 11, D:10) a +0 troll leather armour (34, -24, D:10) a +0 dagger a +0 robe (38, -24, D:10) a +0 hand axe a +0 leather armour (43, -25, D:10) a +0 short sword 19 stones (43, -13, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 21 stones (1, 8, D:11) a ring of see invisible 2 potions of degeneration (3, 2, D:11) +0 acid dragon scales an acid dragon corpse (4, -14, D:11) a +0 mace a +0 leather armour (4, 20, D:11) a +0 chain mail a +0 scale mail (5, -5, D:11) a +0 whip (7, 21, D:11) a +0 flail (10, 2, D:11) a +0 giant club a +0 giant club a two-headed ogre skeleton (12, -14, D:11) 2 silver javelins (14, -2, D:11) a basilisk skeleton (15, -4, D:11) 3 large rocks (15, 9, D:11) 11 stones (16, -10, D:11) a condenser vane (16, -2, D:11) a +0 mace (19, -2, D:11) 15 gold pieces (24, -26, D:11) a +0 halberd (32, -3, D:11) a +0 leather armour (32, -1, D:11) the +2 robe of Rusmol {Rampage rElec rF+ rCorr Int-2} Int: It affects your intelligence (-2). rF: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (37, -2, D:11) a +0 shortbow a +0 mace (38, -2, D:11) 5 poisoned darts (still there?) a +0 dagger (still there?) (41, 0, D:11) a +0 robe a +0 dagger