Serus the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a staff of poison (unseen) (59, 37, D) a wand of charming (4) (59, 40, D) quicksilver dragon scales a quicksilver dragon corpse (60, 36, D) a +1 morningstar of protection (unseen) (60, 37, D) the +6 falchion of the Undead {flame, rN+ Will+ SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It increases your willpower. (unseen) (61, 0, D) a +2 whip of freezing (61, 8, D) a +2 halberd of protection (unseen) (61, 16, D) the +2 leather armour of Wasted Space {rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. (unseen) (61, 26, D) the +6 flail of Xeibyme {protect, MP+9} MP: It affects your magic capacity (+9). (unseen) (61, 36, D) a ring of protection from fire (61, 37, D) a +4 war axe of electrocution (unseen) (62, 0, D) a phantom mirror (62, 1, D) the staff of cold "Yleisit" {rC+ rN+ Int+4} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). rC: It protects you from cold. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (62, 8, D) the staff of air "Akhlom" {Contam rElec rCorr Str+7 SInv} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+7). rElec: It insulates you from electricity. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (62, 19, D) a jumping spider corpse (62, 20, D) a scorpion corpse (62, 26, D) a staff of cold (unseen) (62, 36, D) a book of Flames an amulet of regeneration (62, 37, D) the Encyclopedia of Translocated Corruption Spells Type Level a - Teleport Other Translocation 3 b - Vhi's Electric Charge Translocation/Air 3 c - Spider Form Transmutation/Poison 3 d - Summon Forest Summoning/Translocation 5 (unseen) (63, 0, D) the +5 hand axe of Entrepreneurial Spirit {heavy, Will+ Int+3} Int: It affects your intelligence (+3). Will: It increases your willpower. (63, 8, D) a piece from Xom's chessboard (15/15) (63, 16, D) a +2 spectral quarterstaff (63, 17, D) a +0 mace of holy wrath (63, 20, D) a scorpion corpse a wolf spider corpse (63, 26, D) the +8 Vampire's Tooth {megavamp} (63, 27, D) a +1 shortbow of flaming (64, 16, D) a +2 spear of venom (unseen) (64, 17, D) a +2 great mace of draining (unseen) (64, 20, D) a jumping spider corpse (64, 27, D) the +0 scale mail of Makhleb, Hammering {rC+ rN+ Dex-5} Dex: It affects your dexterity (-5). rC: It protects you from cold. rN: It protects you from negative energy. (unseen) (64, 37, D) a +2 glaive of venom (unseen) (67, 3, D) an adder corpse (skeletalised by now) (68, 0, D) a +0 rapier of venom (69, 36, D) a +4 arbalest of flaming (unseen) (70, 37, D) a staff of cold (unseen) (71, 20, D) a +0 spear a spriggan corpse (71, 26, D) the staff of poison "Furrozina" {rPois Will+ Dex+2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rPois: It protects you from poison. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (71, 30, D) a +0 dagger a +0 robe an orc corpse (71, 36, D) a +2 robe (72, 17, D) a +1 spear of pain (72, 20, D) a +0 spear a +0 buckler a hornet corpse (72, 26, D) the +16 plate armour of Zazide {Str+4} Str: It affects your strength (+4). (72, 27, D) the +7 broad axe of Urphijye {venom, rElec rC- Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. (72, 29, D) a +1 dagger of protection a +0 robe a +0 halberd a +0 chain mail an orc corpse (72, 30, D) a +0 dagger a +0 robe an orc corpse (72, 37, D) a +0 heavy war axe (73, 16, D) a +4 dagger of venom (unseen) (73, 17, D) a staff of death (unseen) (73, 21, D) a black bear corpse (73, 26, D) a staff of death (73, 27, D) a staff of air (73, 30, D) a +0 war axe a +0 leather armour an orc corpse (73, 31, D) a +0 hand axe a +0 scale mail an orc corpse (73, 36, D) a staff of fire (unseen) (73, 38, D) a +2 sling of freezing (unseen) (75, 1, D) a +2 robe of willpower (unseen)