Seven7 Level 1 of the Dungeon (5, 13, D:1) a +0 tower shield (9, 8, D:1) a +0 leather armour (17, 13, D:1) a +0 club (21, -12, D:1) a stone (21, 5, D:1) a +0 whip (24, 10, D:1) a +0 scale mail (24, 13, D:1) a +4 dagger (29, 9, D:1) a +0 short sword (34, -9, D:1) a +0 leather armour (41, 20, D:1) 3 stones (45, 13, D:1) a +0 short sword (47, -3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (13, -2, D:2) a +0 dagger (14, 17, D:2) a +0 club 4 stones (15, -5, D:2) a stone (16, 20, D:2) 4 stones (23, 25, D:2) a +0 dagger (25, 0, D:2) a +0 war axe (25, 9, D:2) a +0 dagger (27, 8, D:2) a +2 sling of freezing (28, 2, D:2) the +0 leather armour of Huupsaep {rElec Str-4 Stlth+} Str-4: It affects your strength (-4). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (30, 15, D:2) a +0 dagger (38, 21, D:2) 5 stones (52, -5, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, -20, D:3) a +0 war axe a +0 ring mail (7, -42, D:3) 9 stones (30, -12, D:3) a +0 flail a +0 scale mail (30, -10, D:3) a +0 long sword (31, -18, D:3) a +0 dagger (35, 0, D:3) 7 stones (38, -9, D:3) 4 stones (38, -5, D:3) a +3 whip (40, -44, D:3) a +0 hand axe (65, -34, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, 38, D:4) a +0 hand axe (12, 10, D:4) a +0 dagger (12, 23, D:4) a +0 war axe a boomerang a +0 ring mail (13, 23, D:4) a +0 mace (13, 24, D:4) a +0 dagger a +0 ring mail (13, 31, D:4) a +0 short sword (17, 17, D:4) a +0 ring mail (29, 35, D:4) 6 stones (34, 42, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (4, -33, D:5) a +0 leather armour a +0 club (7, -32, D:5) a +0 leather armour a +0 club (7, -31, D:5) 5 stones a +0 leather armour a +0 flail (8, -32, D:5) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +0 trident (12, -29, D:5) a +0 short sword (13, -38, D:5) 6 stones (16, -9, D:5) 2 stones (21, -5, D:5) a +0 robe a +0 dagger (23, -5, D:5) a +0 leather armour a +0 flail (23, -4, D:5) a +0 club (28, -33, D:5) a +0 flail (30, -35, D:5) a +0 giant club (31, -35, D:5) a +0 shortbow (36, -34, D:5) a +0 club (40, -18, D:5) a +0 ring mail (59, 2, D:5) a +0 spear Level 6 of the Dungeon [Shop] Quabuod's Distillery a potion of enlightenment (70 gold) a potion of ambrosia (112 gold) a potion of cancellation (112 gold) a potion of haste (140 gold) a potion of might (56 gold) a potion of enlightenment (70 gold) a potion of mutation (112 gold) a potion of enlightenment (70 gold) a potion of mutation (112 gold) [Shop] Jastrom's General Store a potion of curing (42 gold) a +0 club (14 gold) 2 scrolls of identify (56 gold) a potion of curing (42 gold) 3 boomerangs (84 gold) 3 poisoned darts (25 gold) 2 scrolls of blinking (210 gold) a +0 falchion (42 gold) [Shop] Puczame's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of revelation (97 gold) a scroll of torment (123 gold) a scroll of acquirement (676 gold) a scroll of teleportation (39 gold) a scroll of butterflies (52 gold) a scroll of immolation (52 gold) a scroll of brand weapon (123 gold) a scroll of fog (52 gold) a scroll of noise (13 gold) [Shop] Yxten's General Store a scroll of teleportation (42 gold) 2 potions of attraction (84 gold) a box of beasts (560 gold) a +0 long sword (49 gold) a +0 cloak (63 gold) 2 stones (2 gold) 3 stones (4 gold) a +0 whip (35 gold) a scroll of teleportation (42 gold) (0, 0, D:6) a +0 giant club (7, 28, D:6) 7 stones (8, 25, D:6) a +0 mace (9, 23, D:6) the +0 robe of the Barnacle {+Inv} +Inv: It lets you turn invisible. (9, 25, D:6) a +1 morningstar of protection a boomerang (9, 26, D:6) a +0 mace (12, 5, D:6) a +0 pair of boots (14, -18, D:6) a +0 club (18, -3, D:6) a +0 war axe a +0 buckler a +0 scale mail (22, 4, D:6) a +0 morningstar (22, 20, D:6) a +0 robe (29, -18, D:6) 8 stones (31, 3, D:6) a +0 giant club (36, 1, D:6) a +0 leather armour (38, -7, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 leather armour (1, -3, D:7) a +0 club (1, -1, D:7) a +0 club (1, 1, D:7) a +0 mace (2, -1, D:7) a +0 mace 2 boomerangs (3, -3, D:7) a +0 flail (3, -2, D:7) a +0 spear (4, -2, D:7) a +0 halberd (5, -4, D:7) a +0 hand axe (6, -4, D:7) a +0 leather armour a +0 club (10, -20, D:7) a +0 whip a +0 robe (11, -21, D:7) a +0 long sword a +0 whip (12, -2, D:7) 8 stones (21, -22, D:7) a +0 whip (26, -21, D:7) a +0 club (30, -23, D:7) a +0 helmet (34, -3, D:7) a +0 scale mail (37, -7, D:7) a +0 club a +0 club a +0 trident (42, 0, D:7) a +0 falchion a +0 leather armour (45, -19, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +4 flail of freezing a +0 robe (3, -10, D:8) a +3 long sword a +0 robe (3, -9, D:8) a +2 battleaxe a +0 robe (4, -13, D:8) a +0 quarterstaff (11, -12, D:8) a +0 dire flail a +0 chain mail an orc corpse (14, -18, D:8) a black bear skeleton (23, -4, D:8) the +9 quarterstaff of Qola {freeze, Str+4} Str+4: It affects your strength (+4). (28, -2, D:8) a +0 whip (43, -14, D:8) a +0 leather armour the Ecumenical Temple