Seven7 Level 1 of the Dungeon [Shop] Qisymit's Weapon Shop 8 stones (11 gold) a +0 spear (42 gold) a +0 quarterstaff (56 gold) a +2 dagger of protection (201 gold) 5 large rocks (105 gold) a +0 heavy dire flail (128 gold) a +2 antimagic short sword (294 gold) a +0 club (14 gold) a stone (1 gold) a +0 club (14 gold) (4, -12, D:1) a +0 spear (14, -21, D:1) 3 stones (14, -18, D:1) a +0 dagger (14, 15, D:1) a +0 dagger (17, -24, D:1) a +0 robe (23, -37, D:1) a +0 club (29, -8, D:1) a dragon-blood talisman (32, 2, D:1) a +0 dagger (33, -37, D:1) a +0 club (33, -14, D:1) a +0 club (38, -21, D:1) a +0 club a +0 short sword (38, -4, D:1) a stone (41, -28, D:1) a +0 whip Level 2 of the Dungeon (15, 9, D:2) a flux talisman (18, 7, D:2) a +0 ring mail (18, 27, D:2) a +0 dagger (28, 13, D:2) a +0 dagger (33, 15, D:2) a +0 hand axe (36, 11, D:2) a +0 robe (37, -1, D:2) a +0 club (38, 28, D:2) a +0 club (39, 24, D:2) a +0 club (39, 28, D:2) a +0 halberd (39, 30, D:2) a +0 flail (43, 35, D:2) 8 stones (51, 23, D:2) a +0 club (54, 27, D:2) a +6 ring of intelligence (60, 20, D:2) a +0 dagger 5 stones (70, -10, D:2) a +0 sling (70, -9, D:2) a +4 short sword a stone Level 3 of the Dungeon (6, -10, D:3) a +0 robe (7, 7, D:3) a +0 long sword (8, -11, D:3) a +0 short sword a +0 leather armour (12, -5, D:3) a +0 dagger a +0 robe (13, -5, D:3) a +0 dagger a +0 ring mail a +0 hand axe (18, -9, D:3) 5 stones (18, 12, D:3) a +0 dagger (20, -16, D:3) a +0 ring mail (23, 12, D:3) a +0 dagger a +0 club a +0 mace a +0 animal skin a +0 helmet (24, -11, D:3) a +0 robe (24, 12, D:3) a +0 dagger a +0 sling (24, 13, D:3) a +0 club 3 stones (27, 12, D:3) a +0 club (27, 14, D:3) a +0 club (34, 16, D:3) a +2 dagger of venom (39, -13, D:3) a +0 dagger of protection (39, -8, D:3) a +0 mace (50, 5, D:3) a +0 club (51, 0, D:3) a ring of see invisible (51, 5, D:3) a +0 falchion (52, 2, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (3, -3, D:4) a +0 robe (13, -1, D:4) a +0 leather armour (18, -35, D:4) a +0 dagger a +0 club (18, -34, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 whip (23, -3, D:4) a +0 dagger (24, -28, D:4) a +0 hand axe a +0 flail a +0 ring mail (25, -29, D:4) a +0 dagger (25, -28, D:4) a +0 war axe a +0 hand axe a +0 ring mail (26, -33, D:4) a +0 short sword (31, 12, D:4) a +0 ring mail (33, -42, D:4) a +0 vampiric scythe a +2 robe of willpower (34, -30, D:4) a +0 robe (35, -22, D:4) a +0 falchion a +0 ring mail (37, -28, D:4) 8 stones (38, -15, D:4) a +0 dagger (39, -36, D:4) a +0 dagger (41, -27, D:4) 2 stones (41, -25, D:4) a +0 dagger a +0 robe (41, 13, D:4) a +0 flail a +0 robe (44, -26, D:4) a +0 dagger (50, -21, D:4) a +0 dagger (53, 11, D:4) 2 stones (54, -20, D:4) a +0 dagger (64, -24, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) an amulet of magic regeneration a +6 ring of intelligence (9, -17, D:5) a +0 leather armour (16, -11, D:5) a +0 rapier (17, 6, D:5) 4 large rocks (25, 6, D:5) 2 stones (27, 11, D:5) a +0 dagger a +0 dagger a +0 robe (29, 10, D:5) a +0 whip a +0 ring mail a +0 morningstar a +0 leather armour (31, -11, D:5) a +0 sling (32, -13, D:5) a +0 barding (37, -14, D:5) a +0 helmet (42, -10, D:5) a +0 ring mail (44, -21, D:5) 8 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (3, 1, D:6) the +0 chain mail of Duck's Teeth {Int+3} Int+3: It affects your intelligence (+3). (3, 4, D:6) a +0 hand axe a +0 hand axe a +0 ring mail a +0 mace a +0 dagger a +0 club a +0 leather armour (4, 4, D:6) a ring of resist corrosion a +0 plate armour a +0 flail a +0 quarterstaff a +0 hand axe a +0 halberd a +0 chain mail (8, -7, D:6) a +0 flail (20, -2, D:6) 3 stones (20, 4, D:6) a +0 robe (22, -14, D:6) a maw talisman (24, -4, D:6) a +1 scale mail of positive energy (32, -7, D:6) a +0 hand axe (45, -6, D:6) a +0 shortbow (48, -7, D:6) a +0 hand axe (49, -7, D:6) a +0 scale mail a +0 hand axe a +0 club (55, -3, D:6) a +0 robe a +3 hand axe (56, -9, D:6) a +0 robe a +0 hand axe (57, -1, D:6) a +0 robe a +1 long sword (59, 13, D:6) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 scale mail (62, 3, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (4, 4, D:7) a +0 giant club (10, 28, D:7) 6 stones (18, 34, D:7) a +0 scale mail (19, 17, D:7) 7 potions of degeneration 7 scrolls of noise (24, -6, D:7) a +0 dagger (26, -15, D:7) a +0 scale mail (28, 21, D:7) a +0 robe a +0 dagger (29, 21, D:7) a +0 trident a +0 flail (30, -6, D:7) a +0 leather armour (30, 20, D:7) a +0 mace (30, 22, D:7) a +0 chain mail a +0 trident (40, -6, D:7) a +0 ring mail a +0 dagger (41, 17, D:7) 5 stones (44, 6, D:7) a +0 robe (48, -1, D:7) a +0 helmet Level 8 of the Dungeon [Shop] Useoll's Jewellery Shop a ring of see invisible (225 gold) a ring of magical power (300 gold) an amulet of magic regeneration (450 gold) the ring of Lededgh {rCorr Str+9} (688 gold) [ring of resist corrosion] Str+9: It affects your strength (+9). rCorr: It protects you from acid and corrosion. a ring of see invisible (225 gold) a +5 ring of evasion (540 gold) the ring "Vobyel" {rC+ rN+} (510 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. a +4 ring of slaying (1170 gold) a +5 ring of evasion (540 gold) (0, 0, D:8) a +0 ring mail of willpower (3, 9, D:8) a +0 war axe (15, -19, D:8) a +0 glaive (18, 18, D:8) a stone (21, -16, D:8) 4 large rocks (21, -13, D:8) a +0 arbalest (25, 14, D:8) a +0 quarterstaff (30, -34, D:8) 3 stones (30, -28, D:8) a +0 dagger a +0 robe a +0 mace a +0 flail a +0 ring mail a +0 hand axe a +0 flail (30, 8, D:8) a +3 spear of venom a +0 scale mail (32, 7, D:8) a +0 spear (32, 9, D:8) a +0 club (33, -26, D:8) a +0 dagger a +0 robe (33, -20, D:8) a +0 whip a +0 robe (33, 8, D:8) a +0 whip (34, 7, D:8) a +0 spear (34, 8, D:8) a +0 spear (47, -32, D:8) a +0 short sword a curare-tipped dart (47, -31, D:8) a +0 whip (48, 4, D:8) 5 stones (49, -33, D:8) a +0 trident (50, -30, D:8) a +0 short sword (63, 17, D:8) an amulet of the acrobat Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (6, 6, D:9) a +0 dagger a +0 robe (7, 7, D:9) a +0 dagger a +2 robe of resistance (7, 8, D:9) a +2 halberd a +0 robe (7, 9, D:9) a +0 war axe a +0 robe (17, -12, D:9) a +0 shortbow (17, -8, D:9) a +0 chain mail (19, 7, D:9) 6 stones (22, 1, D:9) a potion of degeneration (39, 9, D:9) a +0 long sword (45, -17, D:9) a +0 dagger 4 stones (45, -16, D:9) a +0 club (45, -12, D:9) a +0 short sword a +0 club 4 stones (51, 22, D:9) a +0 scimitar a +0 robe a +0 long sword a +0 robe a +0 dagger a +0 robe a +2 scimitar a +0 robe a +3 trident of freezing a +0 robe (57, 5, D:9) a +0 robe (58, 22, D:9) a +0 club a +0 spear (59, 22, D:9) a +1 trident of pain a +0 scale mail a +0 buckler (60, 22, D:9) a +0 club a +0 spear (61, -3, D:9) 4 stones Level 10 of the Dungeon [Shop] Erogai's Armour Shoppe the +6 lightning scales {swift, rElec} (1273 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +1 scale mail of poison resistance (247 gold) a +2 robe of cold resistance (336 gold) +1 ice dragon scales (1273 gold) the +5 moon troll leather armour {Spirit, Regen++ MP+5} (1130 gold) MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. a +3 plate armour of positive energy (798 gold) the +0 chain mail of Makhleb's Supremacy {rPois rN+ Stlth+} (431 gold) rPois: It protects you from poison rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (1, 12, D:10) 9 stones (6, -30, D:10) a +0 robe (6, 16, D:10) a +5 mace a +0 robe (10, -24, D:10) a +0 whip (10, -23, D:10) a +0 buckler (10, 16, D:10) a +3 great sword of freezing a +0 robe a +1 falchion a +0 robe (13, -25, D:10) a +0 robe (14, -8, D:10) 7 stones (15, 13, D:10) 4 stones a +0 leather armour (16, -22, D:10) a +0 trident (24, 14, D:10) a scroll of noise (24, 16, D:10) a +0 giant club a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (13, 0, Lair:1) 7 stones (15, -2, Lair:1) 2 stones (15, 0, Lair:1) 9 stones (20, -18, Lair:1) a +0 leather armour (60, 9, Lair:1) a +0 plate armour (65, -17, Lair:1) 4 stones (69, -16, Lair:1) a staff of air Level 2 of the Lair of Beasts (14, -12, Lair:2) a +0 club (27, -37, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance (30, -30, Lair:2) a book of Air (32, -7, Lair:2) a +0 long sword (35, -39, Lair:2) a +0 robe (36, -20, Lair:2) a +0 dagger (36, -15, Lair:2) a +1 scale mail of fire resistance a +4 heavy trident (54, -47, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 stones (10, -39, Lair:3) the +6 dagger "Ekko Toor" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (15, -10, Lair:3) a +0 rapier (22, -18, Lair:3) a book of Vapours (24, -39, Lair:3) a +0 arbalest (34, 7, Lair:3) a +0 club (36, -25, Lair:3) a +0 robe (42, -24, Lair:3) 3 stones (51, -12, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (8, -1, Lair:4) 5 stones (30, 5, Lair:4) a +0 trident (41, 17, Lair:4) 5 gold pieces (43, 17, Lair:4) 6 gold pieces (44, 13, Lair:4) a potion of curing