Shaidar Level 1 of the Dungeon (0, 0, D:1) 4 needles of sleeping (1, 2, D:1) a +0 robe (5, 14, D:1) 23 bolts (10, -3, D:1) 17 stones (10, 6, D:1) a +0 dagger (10, 21, D:1) a +0 robe (18, -18, D:1) a +0 club (19, -18, D:1) a +0 club (23, -19, D:1) a +0 hand axe (25, -18, D:1) a +0 robe (25, -10, D:1) 11 bolts (27, 10, D:1) a cursed -3 club (29, 16, D:1) a +0 ring mail (30, 18, D:1) a +0 short sword (35, 1, D:1) a +0 spear (36, -17, D:1) 17 bolts Level 2 of the Dungeon (0, 0, D:2) 17 arrows (12, -7, D:2) a +0 ring mail (23, 22, D:2) 15 stones (23, 29, D:2) a +0 hand axe (26, 40, D:2) a +0 whip (33, 6, D:2) a +0 club (34, 1, D:2) a +0 mace (39, 36, D:2) a cursed -2 club (41, 36, D:2) a stone (42, 12, D:2) a +0 club (unseen) (42, 36, D:2) a stone (43, 13, D:2) a +0 club (44, 27, D:2) 20 bolts (47, 15, D:2) 7 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, -4, D:3) 26 stones (11, -4, D:3) a stone a +0 whip (11, -3, D:3) a stone (11, -2, D:3) a +0 dagger (11, -1, D:3) 2 stones (11, 1, D:3) a +0 dagger 22 stones (12, 3, D:3) a stone (12, 4, D:3) a stone (12, 5, D:3) a stone (13, 6, D:3) 2 stones (13, 7, D:3) a stone (13, 11, D:3) a +0 leather armour a +0 dagger (14, 11, D:3) a +0 scale mail (21, 11, D:3) a +0 giant club (26, -7, D:3) a +0 pair of boots (35, -19, D:3) a +0 chain mail (41, -5, D:3) a +0 dagger a +0 hunting sling 14 stones (42, -11, D:3) a stone (42, -10, D:3) a stone (42, -8, D:3) a stone (43, -8, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail a +0 animal skin a +0 hand axe (1, -35, D:4) 18 stones (8, -34, D:4) a +0 hand axe (10, -28, D:4) a +0 shortbow 22 arrows (10, -26, D:4) an arrow (11, -16, D:4) 23 stones (22, -28, D:4) a +0 leather armour (32, -5, D:4) 32 stones (43, -17, D:4) a +0 blowgun (50, -26, D:4) 20 stones (52, -19, D:4) 19 stones Level 5 of the Dungeon [Shop] Uxza Iro's Jewellery Shop an uncursed ring of protection from cold (325 gold) the ring "Wacs" {rCorr rN+ MR+ Str+4 Dex+2} (642 gold) [ring of resist corrosion] It affects your strength (+4). It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of positive energy (260 gold) an uncursed amulet of harm (390 gold) an uncursed ring of protection from magic (325 gold) a +2 ring of evasion (130 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of harm (390 gold) an uncursed ring of protection from cold (325 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of ice (325 gold) a +4 ring of intelligence (351 gold) [Shop] Oxeak's Jewellery Shoppe an uncursed ring of ice (275 gold) a +4 ring of evasion (396 gold) an uncursed amulet of regeneration (330 gold) an uncursed amulet of faith (440 gold) an uncursed ring of wizardry (330 gold) a cursed ring of teleportation (49 gold) [Shop] Rukegewn's Armour Shop a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 helmet (58 gold) a cursed +0 leather armour (1 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 plate armour of poison resistance (351 gold) a +4 plate armour of poison resistance (611 gold) [Shop] Megaf's Distillery a potion of might (52 gold) a potion of heal wounds (65 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) a potion of ambrosia (104 gold) a potion of lignification (39 gold) 2 potions of haste (260 gold) a potion of haste (130 gold) (0, 0, D:5) 13 bolts (3, -33, D:5) a +0 hand axe a +0 flail (9, -7, D:5) a cursed -1 hand axe (9, -6, D:5) a +0 leather armour a +0 dagger (9, -5, D:5) a +0 short sword (10, -4, D:5) a +0 short sword (14, -2, D:5) a +0 robe (20, -23, D:5) 24 stones (25, -21, D:5) a +0 ring mail (26, -21, D:5) a cursed -2 halberd (35, -9, D:5) a +0 halberd (36, -8, D:5) a +0 club (42, -9, D:5) 21 poisoned needles (42, -7, D:5) a +0 short sword (42, -6, D:5) a +0 dagger a +0 dagger a +0 robe (54, -23, D:5) the +1 robe "Elaism" {-Tele +Inv rElec SInv} It insulates you from electricity. It lets you see invisible. It lets you turn invisible. It prevents most forms of teleportation. (54, -9, D:5) a cursed -3 dagger (57, -19, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 13 bolts (3, 1, D:6) a +0 flail (4, -14, D:6) 18 stones (4, 1, D:6) a +0 shortbow 20 arrows (5, -1, D:6) 2 arrows (7, 11, D:6) a +0 chain mail (12, -29, D:6) a +0 club (12, -16, D:6) a +0 club a cursed -1 whip a +0 ring mail a +0 dagger a +0 robe (13, -15, D:6) a cursed +0 dagger a +0 robe a +0 whip a +0 ring mail a +0 buckler (13, -9, D:6) a +0 club (23, -29, D:6) 21 stones (23, -4, D:6) a cursed +0 chain mail (27, -14, D:6) the +9 whip of Resourcefulness {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). Level 7 of the Dungeon (3, 21, D:7) a +0 morningstar (4, -17, D:7) a +2 war axe a +0 robe a +3 short sword a +0 robe a +0 dire flail a +0 robe a +2 short sword of venom a +0 chain mail (4, -16, D:7) a cursed +1 long sword of slicing a +0 robe a cursed +5 great sword a +0 robe a +0 short sword a +0 dagger a +0 robe (11, 28, D:7) 13 arrows (13, 17, D:7) 21 stones (18, 3, D:7) 27 stones (20, 5, D:7) an arrow (21, 4, D:7) an arrow (22, 4, D:7) 2 arrows (24, 4, D:7) a +0 shortbow 6 arrows (28, -2, D:7) 2 arrows (28, 4, D:7) a +0 shortbow a +0 giant club a +0 giant club (29, -3, D:7) 8 arrows (33, -2, D:7) an arrow (35, 4, D:7) a +0 leather armour (41, 15, D:7) a +0 robe a +0 dagger a +0 whip a stone (43, 12, D:7) a +0 club (49, -4, D:7) a +0 arbalest Level 8 of the Dungeon (1, 23, D:8) a +0 giant club (6, 13, D:8) a +0 dagger (6, 14, D:8) a +0 whip (8, 14, D:8) a +0 dagger a +0 club (8, 15, D:8) 3 stones a +0 club (9, 16, D:8) 2 stones (23, -5, D:8) a book of Necromancy (28, -7, D:8) 17 stones (31, 24, D:8) a +0 ring mail (32, 14, D:8) 2 arrows (33, 15, D:8) an arrow (33, 16, D:8) a +0 shortbow 22 arrows (34, 18, D:8) a +0 shortbow 15 arrows (35, 22, D:8) 18 stones (46, 8, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +3 quarterstaff a +0 hunting sling 14 sling bullets a cursed -1 leather armour (1, 0, D:9) a +2 scimitar of flaming a +0 robe (1, 2, D:9) a sling bullet (2, 3, D:9) a sling bullet (2, 4, D:9) a sling bullet (2, 5, D:9) a sling bullet (2, 12, D:9) a +0 dagger a +0 club (2, 13, D:9) a +2 dagger of venom a +0 robe a +4 shortbow of flaming a +0 short sword (18, 15, D:9) a +0 war axe (19, 13, D:9) a +0 hunting sling (20, -13, D:9) 22 poisoned needles (21, -13, D:9) 15 arrows (25, 21, D:9) a cursed -1 club (28, 5, D:9) a +0 robe (33, 38, D:9) 25 arrows (37, -2, D:9) a +0 chain mail (41, 2, D:9) a +0 club (41, 14, D:9) a +0 club 4 stones (42, 12, D:9) 2 stones (42, 13, D:9) a +0 whip (42, 14, D:9) a +0 short sword 2 stones (42, 15, D:9) a +0 club (43, 8, D:9) a stone (43, 9, D:9) a stone an uncursed staff of poison (43, 14, D:9) a +0 short sword a +0 club 6 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (6, 18, D:10) a +0 dagger a cursed +0 robe (7, 18, D:10) a +0 dagger a +1 cloak of invisibility (7, 21, D:10) a +0 flail a +0 scale mail (8, 20, D:10) a +0 dagger a cursed -1 robe (9, 18, D:10) a +0 dagger (10, 18, D:10) a +0 trident a +0 leather armour (10, 19, D:10) a +0 dire flail a +2 plate armour of magic resistance (11, 19, D:10) a cursed +0 hand axe a +0 troll leather armour (13, 19, D:10) a +2 dagger of venom a +0 robe (18, 3, D:10) a cursed -1 dire flail a +0 giant club (19, -16, D:10) a cursed -1 hand axe a +0 giant club (20, -16, D:10) a +0 trident (21, -17, D:10) a +0 dagger a +0 robe (26, -25, D:10) 2 arrows (27, -25, D:10) an arrow (28, -25, D:10) an arrow (29, -26, D:10) an arrow (29, -25, D:10) an arrow (30, -25, D:10) 3 arrows (31, -24, D:10) a +0 shortbow 12 arrows (31, 6, D:10) an arrow (32, 1, D:10) a +3 shortbow 20 arrows (32, 2, D:10) 5 arrows (32, 3, D:10) 2 arrows (33, 1, D:10) an arrow (33, 7, D:10) a cursed -3 shortbow 20 arrows (34, -5, D:10) a +0 robe (35, -22, D:10) a +0 whip (35, 1, D:10) a +0 shortbow 4 arrows (37, 0, D:10) a box of beasts Level 11 of the Dungeon (7, -9, D:11) 18 arrows (20, -13, D:11) a +0 mace a +0 chain mail (22, -14, D:11) a +0 club a +0 club (22, -13, D:11) a cursed -3 falchion a +0 leather armour (22, -12, D:11) a +0 flail a +0 leather armour (30, -15, D:11) a +4 giant club a +0 robe (33, -41, D:11) a +0 dagger a +0 robe (34, -43, D:11) a cursed +3 morningstar a +0 robe a +0 short sword a +0 robe (34, -42, D:11) a +0 giant club a +0 giant club a +3 long sword of freezing a +0 robe a +0 giant club a +0 giant club (36, -43, D:11) a +5 battleaxe of freezing a +0 robe a +0 giant club (38, -8, D:11) 15 stones (40, -30, D:11) a +0 hand axe (40, -29, D:11) a large rock (42, -29, D:11) a large rock (42, -13, D:11) a +0 broad axe (43, -29, D:11) a large rock (46, -29, D:11) a large rock (47, -28, D:11) a +0 troll leather armour (49, -38, D:11) a +0 dagger a cursed +0 robe Level 12 of the Dungeon [Shop] Ynygoapt's Book Shoppe a book of Transfigurations (550 gold) a book of Changes (250 gold) a book of Party Tricks (500 gold) a book of Debilitation (400 gold) a book of Cantrips (200 gold) a book of the Earth (650 gold) a book of Misfortune (200 gold) a book of Debilitation (400 gold) a book of Battle (400 gold) a book of Beasts (550 gold) a book of Necromancy (300 gold) (0, 0, D:12) a curare-tipped needle (1, 0, D:12) a curare-tipped needle (2, -1, D:12) a curare-tipped needle (2, 1, D:12) a curare-tipped needle (3, -2, D:12) a curare-tipped needle (5, 3, D:12) the +5 falchion "Newt's Nightmare" {slice, *Rage rC+ MR++ Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It may make you go berserk in combat. It makes you more stealthy. Level 2 of the Abyss (1, 19, Abyss:2) a scroll of teleportation (4, 15, Abyss:2) a +0 chain mail (6, 15, Abyss:2) a +0 hand axe