Shaidar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -7, D:1) a +0 club (5, 2, D:1) a +0 scale mail (11, -7, D:1) a +0 ring mail (13, 33, D:1) a +0 club (15, -4, D:1) a +0 short sword (15, 33, D:1) a +0 club (22, 7, D:1) a +0 dagger (24, 8, D:1) a +0 club (27, -8, D:1) a +0 short sword (27, -2, D:1) a +0 club a +0 club (33, 3, D:1) a +0 short sword (41, 22, D:1) a +0 club (41, 26, D:1) a +0 dagger (45, -8, D:1) a +0 robe (51, 10, D:1) a +0 club (62, 0, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 dagger of Division {freeze, +Inv} (1960 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. It has a curse placed upon it. the +2 whip of Giefaqa {antimagic, MP+9 Int+4} (5180 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your magic capacity (+9). the +5 dagger of Butchery {pierce, *Slow rPois rF- Stlth+} (2940 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from poison. It may slow you when you take damage. It makes you more stealthy. the ring of Xom's Ringing Laughter {Fire rN+} (3620 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (0, 0, D:2) 18 bolts (5, 46, D:2) a cursed +0 club (7, 12, D:2) a +2 mace of venom (7, 18, D:2) a cursed -3 club (15, 6, D:2) a +0 ring mail (19, 34, D:2) a +0 scale mail (22, -5, D:2) a +0 short sword (28, 41, D:2) a +0 club (40, -2, D:2) 13 bolts (46, 2, D:2) a +0 club (50, 33, D:2) a +0 robe (52, 27, D:2) a +0 club Level 3 of the Dungeon (4, 4, D:3) a +0 whip (6, 13, D:3) a +0 dagger (8, 14, D:3) a cursed +0 club a +0 dagger (8, 17, D:3) a +0 helmet (11, 4, D:3) a +0 ring mail (17, 27, D:3) a +0 ring mail (22, 5, D:3) a +0 whip (26, 22, D:3) a +0 long sword (34, 39, D:3) a +0 leather armour (48, 44, D:3) 2 tomahawks (53, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (unseen) (1, 0, D:4) a +0 dagger (unseen) (2, 0, D:4) a +1 leather armour of poison resistance (unseen) (2, 3, D:4) a +0 robe