Dungeon Crawl Stone Soup version 0.24-a0-474-g47c397e050 (webtiles) character file. Game seed: 12787963073790282616 37 Shaidar the Magician (level 3, -9/21 HPs) Began as an Octopode Wizard on July 5, 2019. Mangled by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1801 turns). Shaidar the Magician (Octopode Wizard) Turns: 1801, Time: 00:03:13 Health: -9/21 AC: 1 Str: 6 XL: 3 Next: 41% Magic: 4/7 EV: 13 Int: 21 God: Gold: 128 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . n - +2 whip (holy) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: confused, hasted, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons f - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) j - a +0 short sword of freezing (You took it off a kobold on level 1 of the Dungeon) k - a +0 short sword of holy wrath (You took it off a kobold on level 1 of the Dungeon) n - a +2 whip of holy wrath (weapon) (You took it off a kobold on level 2 of the Dungeon) Armour a - a +0 hat (worn) Scrolls d - 3 scrolls of identify {@r1} e - a scroll of magic mapping h - 2 scrolls of teleportation {unknown} Potions b - 4 potions of curing {@q1} l - a potion of resistance {unknown} Comestibles c - 6 rations {@e1} o - 2 chunks of flesh Skills: + Level 2.6 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting + Level 1.9 Conjurations + Level 1.1 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 None x - Call Imp Summ #....... 12% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 13% 2 ##..... Slow Hex #....... 19% 2 ##..... Conjure Flame Conj/Fire #....... 26% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Something misses your crimson imp. Your crimson imp barely misses Sigmund. Your white imp misses Sigmund. Sigmund closely misses you. Your crimson imp completely misses Sigmund. Something barely misses your crimson imp. Your crimson imp blinks! Your white imp barely misses Sigmund. Unknown command. Your crimson imp barely misses Sigmund. Something barely misses your crimson imp. Sigmund closely misses you. Your white imp hits Sigmund but does no damage. Your crimson imp blinks! Your white imp hits Sigmund. Your white imp freezes Sigmund. Sigmund barely misses your white imp. Your crimson imp blinks! Sigmund casts a spell at you. Your crimson imp easily resists. Your crimson imp barely misses Sigmund. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Your white imp gestures at Sigmund. The puff of frost hits Sigmund! Your crimson imp barely misses Sigmund. Sigmund hits your white imp with a +0 scythe! Your white imp dies! Sigmund shouts! Your crimson imp barely misses Sigmund. A beastly little devil appears in a puff of frigid air. Your crimson imp closely misses Sigmund. Sigmund completely misses you. Your crimson imp barely misses Sigmund. Your crimson imp blinks! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. Your crimson imp disappears in a puff of smoke! The kobold throws a stone. The stone hits your crimson imp but does no damage. It was a potion of ambrosia. You are confused. You feel invigorated. The kobold throws a stone. The stone closely misses your crimson imp. The stone misses you. Something hits you! Ouch! That really hurt! You die... *,*,,*,*,,,,,***...##......## #.. ,,,,**,**,,,,,,...#*####.### #.. *,*,,***,,*,**.....## #.# ####<. *,**,,**,,*,**####..# #.###..... ***,,***,,,,* #..####.#...#### ,*,,**,**,,**#####............## ***,,*,*,.####.?...............## *,**,,,,,....K{5.5..............# *,*,,,,,,,,,,,*#@(..............# ,,,,,,,,,,,,***#....(............ ,,,,*,,,,,,,* #................. ,,,,,,,,,,,,* #.ยง..............# ************* #................# ##..............## ##.....##....>## ############## You could see a kobold, a friendly crimson imp and a friendly white imp. Vanquished Creatures 3 leopard geckos 2 bats A giant cockroach (D:2) 2 goblins (D:1) 5 hobgoblins 7 jackals (D:1) A frilled lizard (D:1) 6 kobolds 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shaidar the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 281 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 1165 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/7 1216 | D:1 | Learned a level 2 spell: Call Imp 1776 | D:2 | Noticed Sigmund 1801 | D:2 | Mangled by Sigmund Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms D:2: layout_rooms, first_ration, minmay_between, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 8 Tentacles || 3 Dagger || 23 Whip || 2 Cast: Magic Dart || 64 Call Imp || 4 Use: Scroll || 3 Potion || 2 Eat: Chunk || 3 Armor: Skin || 5 Dodge: Dodged || 37 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 54 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------