Sickboy Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (5, 0, D:1) a +0 club (12, -22, D:1) a stone (16, -21, D:1) a stone (19, -22, D:1) a +0 dagger 2 stones (39, -6, D:1) a +0 whip Level 2 of the Dungeon (2, 4, D:2) a +0 club (12, 3, D:2) a +0 robe (12, 7, D:2) a +0 ring mail (15, 14, D:2) a +0 short sword (16, 7, D:2) a +0 club (16, 20, D:2) a +0 leather armour (20, 23, D:2) a +0 robe (29, -4, D:2) a +0 short sword (33, -7, D:2) 22 bolts (33, 3, D:2) a +0 ring mail (34, -2, D:2) a +0 dagger (35, -2, D:2) a +0 dagger (43, 5, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 mace of protection (unseen) (0, 1, D:3) a ball python corpse (4, 27, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -7, D:3) 26 bolts (9, 8, D:3) a jackal corpse (11, 9, D:3) a +0 ring mail (14, 30, D:3) a +0 club (17, 20, D:3) 21 arrows (24, 12, D:3) a cursed -3 club (26, -7, D:3) a +0 war axe an orc corpse (skeletalised by now) (26, -6, D:3) a rat corpse (skeletalised by now) (38, 1, D:3) a +0 short sword a +0 whip (41, 24, D:3) a rat skeleton (42, 24, D:3) a +0 hand axe (44, -3, D:3) a +0 dagger