Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -4, D:1) a +0 short sword (9, 18, D:1) a +0 ring mail (15, 5, D:1) a +0 scale mail (18, 15, D:1) a +0 ring mail (24, 4, D:1) 13 stones (30, 8, D:1) a +0 kite shield (41, 43, D:1) 13 stones (51, 0, D:1) 4 boomerangs (59, 42, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 17 stones (1, -3, D:2) 3 stones (1, -2, D:2) a stone (2, -3, D:2) a stone (3, -6, D:2) 2 stones (3, -3, D:2) a +0 dagger (7, -4, D:2) a +0 dagger (8, -4, D:2) a cursed -1 club (8, -2, D:2) a +0 dagger a +0 club a +0 dagger a +0 animal skin a +1 helmet a +0 club a +0 club a +0 dagger (13, 30, D:2) a +0 short sword a stone (14, 31, D:2) a +0 dagger (15, 30, D:2) a stone (17, 31, D:2) a stone (22, 25, D:2) 22 bolts (26, 12, D:2) a +1 scythe of holy wrath a +0 robe (35, 30, D:2) a +0 club (40, -3, D:2) 21 stones (49, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 26 sling bullets (5, -2, D:3) a +0 scale mail (17, -26, D:3) a cursed -3 club a +0 leather armour (22, -10, D:3) a +0 club (30, -14, D:3) a +0 chain mail (35, 7, D:3) a +0 dagger (41, -20, D:3) 24 sling bullets (42, 0, D:3) 10 stones (44, -5, D:3) 8 sling bullets (46, 3, D:3) a +0 short sword (52, -9, D:3) a +0 club (53, -16, D:3) a +0 dagger 3 poisoned darts (55, -15, D:3) a poisoned dart (56, -15, D:3) a poisoned dart (57, -14, D:3) a poisoned dart (57, -13, D:3) a +0 dagger (57, -9, D:3) a poisoned dart (57, -8, D:3) a poisoned dart Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (5, -35, D:4) a +0 trident 2 boomerangs of dispersal (14, -35, D:4) 21 sling bullets (16, -6, D:4) a +0 dagger (18, -30, D:4) a +0 robe (27, -18, D:4) a +0 short sword (30, -41, D:4) a +0 ring mail (31, -55, D:4) 14 stones (33, -17, D:4) a +0 whip (35, -42, D:4) a +0 kite shield (36, -32, D:4) a +0 falchion (44, -32, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 30, D:5) a +0 hunting sling (1, 32, D:5) a +0 scale mail (3, 32, D:5) 26 arrows (5, 12, D:5) the cursed +1 whip of the Equator {vamp, rF+ rC+ MR+ Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (14, 46, D:5) a +0 leather armour (14, 47, D:5) a +0 club (17, -13, D:5) 16 poisoned darts (21, 1, D:5) a +0 ring mail a +0 club a +0 scale mail (21, 2, D:5) a +0 dagger (23, -4, D:5) 26 stones (24, -1, D:5) a +0 short sword (38, 32, D:5) a +0 mace a +0 ring mail a +0 dagger a +0 robe (39, 32, D:5) a +0 flail (39, 33, D:5) a +0 flail (40, 47, D:5) a +0 long sword (42, 34, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 flail (42, 35, D:5) a +0 falchion (43, 7, D:5) a +0 chain mail (43, 35, D:5) a +0 trident a +0 scale mail (58, -11, D:5) 8 boomerangs (58, 44, D:5) 15 stones (67, 42, D:5) 9 bolts Level 6 of the Dungeon (0, 0, D:6) 22 stones (10, 12, D:6) 20 stones (11, -4, D:6) 24 stones (19, -4, D:6) a stone (20, -4, D:6) 2 poisoned darts 2 stones (21, -6, D:6) a +0 dagger 3 poisoned darts (21, -4, D:6) a +0 short sword a +0 club (32, 25, D:6) a +0 short sword (32, 26, D:6) a +0 club a +0 ring mail (32, 27, D:6) a +0 dagger a +0 robe (33, 27, D:6) a +0 dagger a +0 robe (33, 30, D:6) a +0 plate armour (34, 25, D:6) a +0 whip a +0 ring mail (34, 26, D:6) a +0 mace a +0 scale mail (34, 27, D:6) a +0 flail a cursed -1 leather armour (38, 6, D:6) a +0 trident a +0 leather armour (40, 5, D:6) a +0 dagger (40, 7, D:6) a cursed +0 ring mail (40, 20, D:6) a +0 dagger (42, 47, D:6) a +0 giant club a +0 falchion Level 7 of the Dungeon [Shop] Estix's Jewellery Shoppe a +6 ring of strength (702 gold) a cursed amulet of inaccuracy (24 gold) an uncursed amulet of faith (480 gold) an uncursed ring of magical power (240 gold) a +6 ring of dexterity (702 gold) an uncursed ring of stealth (210 gold) a +6 ring of strength (702 gold) the ring "Modor" {Ice Dex+2 Stlth+} (468 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. an uncursed ring of flight (210 gold) a +4 ring of slaying (936 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed amulet of magic regeneration (360 gold) a +4 ring of evasion (432 gold) an uncursed ring of resist corrosion (240 gold) (0, 0, D:7) a +0 whip (7, -11, D:7) 14 bolts (19, 16, D:7) a +0 giant club (23, 10, D:7) a +1 spear of freezing (25, 7, D:7) a +0 whip (26, 4, D:7) 24 stones (29, -8, D:7) 5 arrows (31, -9, D:7) a +0 shortbow 20 arrows (31, -1, D:7) a +0 falchion (33, -1, D:7) a +0 hand axe a cursed +0 leather armour (44, 0, D:7) the +8 war axe of Destruction {vorpal, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (0, 2, D:8) 4 boomerangs a +0 chain mail (5, 18, D:8) 2 scrolls of random uselessness 2 potions of stabbing 3 potions of degeneration 2 potions of lignification (11, 3, D:8) a wolf corpse (13, 13, D:8) a potion of mutation (16, -1, D:8) 16 stones (17, 10, D:8) a +0 troll leather armour (unseen) (20, 15, D:8) 7 gold pieces the Ecumenical Temple