Sickboy the Dungeon (0, 14, D) a +0 flail of protection a +0 flail a +0 whip a +0 scimitar a +0 robe a +0 halberd (0, 15, D) a +0 robe a +0 club a +0 robe a +0 scythe a +0 robe a +0 falchion of draining a +0 robe a +3 hand axe a +0 robe a +0 spear a necrophage skeleton (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones (2, 9, D) a +0 long sword of flaming (2, 10, D) a +2 hand axe (2, 12, D) a +0 scale mail (3, 9, D) a +1 vorpal trident (3, 10, D) a +2 dagger of draining (3, 11, D) a +2 mace a +2 quarterstaff of protection (3, 12, D) a +3 ring mail (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 spectral quarterstaff a +2 trident (7, 4, D) a +0 war axe (7, 12, D) a +0 club a +0 hand axe (7, 23, D) a water moccasin skeleton (8, 11, D) a +0 club (8, 19, D) an iguana corpse (skeletalised by now) (8, 22, D) a +1 dagger of venom the human skeleton of Maurice (13, -6, D) a +0 dagger (still there?) a +0 robe (still there?) (14, -5, D) a +1 dagger of draining a +0 robe an orc corpse (15, 21, D) a +3 ring of intelligence (17, 19, D) a +2 plate armour (17, 20, D) a +4 chain mail (17, 21, D) a +2 morningstar of protection (17, 22, D) a +2 rapier of electrocution (17, 23, D) a +4 quarterstaff of speed (18, 19, D) a +4 scale mail (18, 20, D) a +0 cloak (18, 21, D) a +2 halberd of protection (18, 22, D) a +2 vorpal hand axe (18, 23, D) a +2 scimitar of holy wrath