Sickboy Level 1 of the Dungeon (0, 1, D:1) a +0 club (9, -24, D:1) 30 stones (11, -34, D:1) 24 bolts (12, 5, D:1) 22 arrows (13, 2, D:1) a +0 club (20, -7, D:1) a +0 short sword (34, -11, D:1) a +0 ring mail (36, -23, D:1) a +0 club (43, 2, D:1) a +0 robe (44, -39, D:1) a +0 club (44, -11, D:1) a +0 short sword (52, -39, D:1) a +0 leather armour (59, -43, D:1) a +0 dagger (61, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, -24, D:2) a bat corpse (skeletalised by now) (11, -10, D:2) 18 bolts (20, 9, D:2) a +0 dagger (21, 8, D:2) a +0 whip 3 stones (21, 17, D:2) a +0 robe (26, -2, D:2) a +0 hand crossbow (27, -18, D:2) a +0 club (31, 16, D:2) a +0 club (50, -12, D:2) a +0 war axe (58, 1, D:2) a +0 dagger a stone Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (2, -2, D:3) a quokka corpse (3, 11, D:3) a potion of invisibility (6, 5, D:3) a ball python corpse (6, 6, D:3) 4 gold pieces (32, -4, D:3) a +0 short sword a stone (35, -6, D:3) a giant cockroach corpse