Sickboy the Dungeon (0, 0, D) a +0 helmet (1, 0, D) a +0 helmet (2, 0, D) a +0 helmet (3, 0, D) a +0 pair of boots (8, 0, D) a +0 ring mail (9, 4, D) a +0 short sword a +0 chain mail a +0 giant club a +0 giant spiked club (12, 4, D) a +0 scale mail (14, 4, D) a +0 helmet (16, 4, D) a +0 long sword a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection the +1 broad axe of Orinem {flame, Int+4 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+4). (27, -4, D) 50 gold pieces (28, -4, D) 50 gold pieces (29, -4, D) 50 gold pieces (30, -4, D) a +0 great mace (still there?) a +0 plate armour (still there?) a +0 mace (still there?) a +0 plate armour (still there?) 100 gold pieces (still there?) an orc corpse (still there?) an orc corpse (still there?) (31, -4, D) a +0 long sword a +0 plate armour 50 gold pieces (32, -4, D) a +0 trident a +0 plate armour 50 gold pieces an orc corpse (33, -4, D) a +0 mace a +0 chain mail a +0 short sword 7 boomerangs a +0 chain mail an orc corpse (40, 0, D) a potion of invisibility (41, -4, D) a +0 mace a +0 scale mail a +0 short sword a +3 ring mail a +0 dagger a +0 ring mail an orc corpse (42, -4, D) a +0 mace a +0 ring mail a +0 dagger a +0 leather armour an orc corpse (44, -4, D) a +0 flail an orc corpse (45, -4, D) a +0 club a +0 whip a +0 chain mail an orc corpse (46, -4, D) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 hand axe a +0 dagger a +0 robe an orc corpse an orc corpse (47, -4, D) a +0 dire flail a +0 chain mail an orc corpse (47, 0, D) a +0 scale mail (48, 4, D) a +0 whip (49, 4, D) a +0 war axe a +0 leather armour (56, 4, D) a +0 dagger (59, 2, D) a +2 dagger of distortion a +0 robe