Sickboy the Dungeon (0, 0, D) a +0 long sword (still there?) 7 boomerangs of dispersal (still there?) a +0 chain mail (still there?) (0, 3, D) a +2 ring mail (0, 4, D) a +0 helmet (0, 7, D) a potion of invisibility a +0 long sword the +2 scimitar "Hell-Harrower" {chaos, rN+ SInv} Each time it hits an enemy it has a different, random effect. rN: It protects you from negative energy. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. a +4 quarterstaff of speed a +2 halberd of protection the +2 rapier of Dissolution {freeze, rElec rC+ Dex-3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-3). rC: It protects you from cold. rElec: It insulates you from electricity. (0, 41, D) a +0 hand axe a +0 ring mail a quokka corpse (0, 46, D) a dart slug corpse (0, 47, D) a hobgoblin corpse a ball python corpse