Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (1, -29, D:1) a +0 scale mail (4, -20, D:1) a +0 whip (13, -12, D:1) a +0 quarterstaff (17, -11, D:1) a +0 club (23, -9, D:1) a +0 leather armour (23, 1, D:1) a +0 leather armour (23, 22, D:1) a +0 long sword (28, -3, D:1) a +0 dagger 2 stones (29, 17, D:1) 22 stones (47, -17, D:1) a +0 dagger (51, -30, D:1) a +0 dagger 5 stones (58, -31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 trident a +0 scale mail (2, -2, D:2) 14 stones (10, 18, D:2) a +0 hand axe (18, 1, D:2) a +0 club (28, 18, D:2) 21 stones (29, -8, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 ring mail (3, -4, D:3) a +0 club (3, 1, D:3) a +0 short sword (5, 34, D:3) a +0 short sword (5, 35, D:3) a +0 dagger (6, -4, D:3) a +0 dagger a +0 hunting sling 23 stones (12, 20, D:3) a +0 mace a +0 leather armour (14, 39, D:3) a +0 falchion (24, 17, D:3) a +0 club (30, 3, D:3) a +0 leather armour a staff of conjuration (31, 12, D:3) a +0 hand axe the +2 robe "Hadin" {*Slow rN+ Int+9} Int: It affects your intelligence (+9). rN: It protects you from negative energy. *Slow: It may slow you when you take damage. (39, 46, D:3) a +0 club (44, 8, D:3) a +0 whip a stone (45, 20, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, -3, D:4) a staff of conjuration (11, 0, D:4) a +0 robe (14, 17, D:4) a hobgoblin corpse (21, -3, D:4) a +0 leather armour (26, -6, D:4) a +0 club (26, -5, D:4) a +0 leather armour (27, -5, D:4) a +0 club a +0 dagger a +0 robe (27, 10, D:4) a +0 dagger (36, 15, D:4) a +0 dagger (48, -5, D:4) a +0 club a +0 hunting sling 11 stones (50, -7, D:4) a +0 club (52, -20, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, -9, D:5) 9 gold pieces