SirMumm Level 1 of the Dungeon (31, 1, D:1) 18 stones (37, 5, D:1) a +0 robe (8, 6, D:1) a +0 club (18, 17, D:1) 22 stones (18, 19, D:1) a +0 robe (2, 24, D:1) a +0 ring mail (5, 29, D:1) 25 stones (-2, 30, D:1) a +0 club (2, 33, D:1) a +0 hunting sling (18, 36, D:1) 17 stones (10, 37, D:1) a stone (11, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-4, 4, D:2) a +0 club (-4, 5, D:2) a +0 whip (13, 5, D:2) 4 stones a +0 short sword (4, 11, D:2) 18 arrows (15, 11, D:2) a +0 dagger a +0 chain mail (11, 12, D:2) a +0 short sword (14, 14, D:2) 8 stones (14, 16, D:2) a +0 club (-4, 18, D:2) a throwing net (24, 18, D:2) a -3 short sword (14, 21, D:2) 22 stones (20, 26, D:2) a +0 ring mail (19, 27, D:2) 22 stones (34, 27, D:2) a throwing net (15, 30, D:2) a +0 short sword Level 3 of the Dungeon (-11, 10, D:3) a +0 dagger a +0 robe (-11, 12, D:3) a +0 leather armour (7, 22, D:3) a +0 quarterstaff (-31, 29, D:3) 5 stones (-13, 29, D:3) a +0 dagger a +0 robe (-3, 29, D:3) a +0 mace (-2, 30, D:3) a +0 falchion (-3, 33, D:3) a +0 chain mail (20, 33, D:3) a +0 whip (-31, 39, D:3) a bolt (-13, 40, D:3) 16 sling bullets (-4, 41, D:3) a +0 mace (5, 41, D:3) a +0 dagger (0, 50, D:3) 28 bolts (7, 51, D:3) a +0 club (0, 54, D:3) a +0 club Level 4 of the Dungeon [Shop] Cusoc's Weapon Emporium a +0 hand axe (39 gold) 22 stones (28 gold) a +0 great sword (84 gold) a +3 hunting sling of freezing (256 gold) a +3 mace of protection (267 gold) 22 stones (28 gold) a +0 short sword (39 gold) 15 steel sling bullets (292 gold) (0, 0, D:4) a +0 robe (-12, 4, D:4) a +0 giant club (-19, 6, D:4) a +0 dagger (-21, 8, D:4) a +0 robe (-24, 31, D:4) a +0 robe (-30, 38, D:4) a +0 flail Level 5 of the Dungeon [Shop] Xoitieph's Antique Weapon Boutique a +3 great mace of protection (182 gold) a +0 scythe (84 gold) a +0 war axe (98 gold) a +0 shortbow (84 gold) a cursed +0 long sword (98 gold) a +0 morningstar (112 gold) a +0 glaive (182 gold) the +2 trident of Loeheziu {vamp, rN+} (238 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from negative energy. a +0 falchion (84 gold) (0, 0, D:5) 20 stones (-28, 6, D:5) a +0 ring mail a +0 flail (9, 8, D:5) a +0 battleaxe a +0 robe (-18, 16, D:5) 22 sling bullets (-39, 29, D:5) a +0 rapier a +0 chain mail (-4, 31, D:5) a +0 dagger a +0 ring mail (-3, 31, D:5) a +0 dagger a +0 leather armour (-2, 31, D:5) a +0 hand axe (-34, 33, D:5) a +0 robe (-6, 34, D:5) a +0 spear (-4, 34, D:5) a +0 mace (-34, 35, D:5) a +0 whip (-4, 36, D:5) a +0 falchion (-30, 40, D:5) 10 arrows (-18, 42, D:5) 17 poisoned needles (-40, 44, D:5) a +0 club (-11, 47, D:5) a +0 giant club Level 6 of the Dungeon (14, 2, D:6) a +0 rapier (16, 5, D:6) a +0 ring mail (32, 9, D:6) 10 gold pieces a sewer (0, 0, Sewer) a rat corpse (skeletalised by now) (16, 13, Sewer) a river rat corpse (16, 14, Sewer) a rat corpse (still there?) a river rat corpse (still there?) (17, 16, Sewer) a rat corpse (17, 19, Sewer) a rat corpse