SirMumm Level 1 of the Dungeon (2, -5, D:1) 142 arrows (3, -6, D:1) a +0 whip (7, -25, D:1) a +0 short sword (9, -26, D:1) a +0 club (9, 4, D:1) a +0 short sword (11, -8, D:1) a +0 hat (12, 1, D:1) a +0 club (22, -17, D:1) a +0 ring mail (22, -8, D:1) a +0 hand axe (24, -19, D:1) a +0 leather armour (29, 0, D:1) a +0 club (34, -11, D:1) a +0 club (35, -19, D:1) a +0 leather armour (35, -11, D:1) a +0 club a +0 club (37, -11, D:1) a +0 club (42, -19, D:1) a +0 club (48, -8, D:1) 260 sling bullets (49, -27, D:1) a +0 leather armour (51, -28, D:1) an uncursed amulet of inaccuracy a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 0, D:2) a +0 club (12, 8, D:2) a +0 hunting sling (14, 7, D:2) a +0 hunting sling (16, -10, D:2) 3 stones (16, 9, D:2) 113 bolts (22, 30, D:2) a +0 dagger (24, 3, D:2) a +0 club (27, 13, D:2) a +0 dagger (30, 0, D:2) a +0 club (31, -9, D:2) 174 stones (33, 26, D:2) a +0 short sword a +0 short sword 3 stones (51, 16, D:2) a +2 pair of boots (54, 12, D:2) a cursed -3 club (54, 13, D:2) a +0 club (54, 15, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, 14, D:3) 185 bolts (8, -2, D:3) a cursed +0 ring mail (25, 22, D:3) a +0 long sword (26, 5, D:3) a +0 dagger (32, 23, D:3) a +0 club (32, 28, D:3) 57 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 12, D:4) 155 bolts (4, -1, D:4) 225 arrows (14, -12, D:4) a +0 flail a +0 leather armour (26, 13, D:4) 165 stones (39, -3, D:4) a +0 giant club (51, 3, D:4) a +0 leather armour (53, -17, D:4) a +0 dagger of venom (57, 31, D:4) a +0 dagger (59, 15, D:4) a +0 dagger (62, 11, D:4) a +0 club a +0 hunting sling 161 stones (66, 11, D:4) a +0 dagger a +0 animal skin a +0 helmet (67, -9, D:4) a +0 leather armour (67, 27, D:4) a +0 flail Level 5 of the Dungeon [Shop] Oroul's Assorted Antiques a potion of agility (116 gold) a scroll of enchant armour (217 gold) a cursed ring of teleportation (130 gold) a scroll of immolation (101 gold) the +3 hand axe of the Gloaming {chop, rC+ rN+ MR++ Str+4} (1580 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 ring mail (116 gold) a +0 scale mail of cold resistance (319 gold) a scroll of identify (58 gold) a scroll of enchant weapon (217 gold) the +8 hand crossbow of Pyromania {penet, *Corrode +Fly rF+ rN+} (1838 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from fire. It protects you from negative energy. It lets you fly. It may corrode you when you take damage. (0, 0, D:5) a +0 club a +0 ring mail (2, 0, D:5) a +0 mace (5, -19, D:5) 175 bolts (17, -15, D:5) a +0 ring mail (19, 4, D:5) a +5 mace (19, 8, D:5) a +0 ring mail (20, -32, D:5) 81 arrows (26, 10, D:5) a +0 flail (31, -24, D:5) a +2 whip of electrocution a +0 robe (33, -27, D:5) a +0 chain mail (46, -29, D:5) 20 needles of confusion Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (2, -26, D:6) a +0 dagger (11, -21, D:6) a +0 club a +0 leather armour (12, 0, D:6) 191 stones (15, -7, D:6) a +0 vampiric trident (17, -16, D:6) a +0 dagger (17, -13, D:6) a book of Minor Magic (36, -31, D:6) 260 sling bullets (43, -17, D:6) a +0 leather armour (43, -14, D:6) a +0 spear a +0 staff a cursed +0 chain mail (43, -13, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (10, -2, D:7) a +0 dagger (12, 11, D:7) a +0 flail (13, 12, D:7) a +0 flail a +0 club a +1 leather armour of positive energy (15, 14, D:7) a +0 flail (16, -1, D:7) a +0 giant club (26, 40, D:7) 133 stones (28, 24, D:7) a +0 leather armour (34, 7, D:7) a cursed -3 trident (39, 33, D:7) a +2 pair of boots (41, -9, D:7) a +0 hand axe a +0 animal skin (44, -7, D:7) a +0 short sword a +0 chain mail (47, -4, D:7) a +0 dagger a +0 robe (48, -6, D:7) a +2 antimagic hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a cursed -1 dagger 91 tomahawks (3, 1, D:8) a +0 mace 95 poisoned tomahawks a +0 chain mail (5, 2, D:8) a cursed -3 flail (20, -7, D:8) a +0 rapier (21, 2, D:8) a +0 arbalest (24, 10, D:8) 154 stones (26, 18, D:8) a +0 giant spiked club (26, 40, D:8) a +0 ring mail (32, 19, D:8) a +0 trident (33, 32, D:8) 88 bolts (34, -10, D:8) a +0 club (40, 25, D:8) a +0 shortbow 196 arrows Level 9 of the Dungeon (0, 0, D:9) a cursed -2 giant spiked club (8, 11, D:9) a +3 dagger a +0 robe a +0 shortbow 168 arrows (8, 12, D:9) a cursed -1 club a +0 mace a +0 chain mail (8, 13, D:9) a +0 short sword a +0 trident a +0 robe a +2 mace a +0 robe (8, 14, D:9) a +0 robe a cursed +0 long sword (10, 1, D:9) 90 arrows (10, 9, D:9) a +0 ring mail (27, 24, D:9) a +0 trident (34, 34, D:9) a +0 dagger of chaos a +0 robe (35, 32, D:9) a +0 helmet (40, 19, D:9) 138 stones (42, 35, D:9) a +0 ring mail (47, 22, D:9) 43 javelins Level 10 of the Dungeon (0, 0, D:10) a potion of heal wounds the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (24, 39, Lair:1) 252 sling bullets (25, 15, Lair:1) a +0 chain mail (42, 31, Lair:1) a hydra skeleton (44, 54, Lair:1) a +0 leather armour (51, -1, Lair:1) a +0 great mace (52, 15, Lair:1) 75 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a blink frog corpse