Dungeon Sprint DCSS version 0.19-a0-1225-gf887c1c (webtiles) character file. 12 SirSavien the Skirmisher (level 2, -1/24 HPs) Began as a Demonspawn Monk on Aug 25, 2016. Slain by a water moccasin (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:38 (310 turns). SirSavien the Skirmisher (Demonspawn Monk) Turns: 310, Time: 00:00:38 Health: -1/24 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ NoTele + (no amulet) (no ring) (no ring) @: exhausted, slowed, very slow A: rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Comestibles b - a bread ration Skills: + Level 3.6 Fighting + Level 2.0 Armour + Level 3.2 Dodging - Level 1.7 Stealth + Level 3.4 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History The crimson imp completely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. The water moccasin misses you. The crimson imp barely misses you. You hit the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. The crimson imp barely misses you. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. The crimson imp hits you but does no damage. The water moccasin barely misses you. The crimson imp barely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The crimson imp closely misses you. The water moccasin bites you! You die... ▓+▓ ▓.▓ ▓.▓ ▓l▓ ▓S▓ ▓@▓ ▓5▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ You could see a water moccasin, a crimson imp and a giant gecko. Vanquished Creatures An adder skeleton (D) An adder zombie (D) A ball python (D) A giant cockroach (D) A jackal (D) A goblin (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SirSavien the Demonspawn Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 21 | D | Reached skill level 1 in Armour 284 | D | Noticed a water moccasin 284 | D | Noticed a crimson imp 292 | D | Gained mutation: You are immune to rotting. [demonic ancestry] 292 | D | Reached XP level 2. HP: 24/24 MP: 2/2 310 | D | Slain by a water moccasin Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 2 | 2.0 Unarmed Combat | 3 | 3.4 Dodging | 3 | 3.2 Fighting | | 3.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 57 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 46