Skull Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 19, D:1) a +0 short sword a +0 dagger (6, -7, D:1) a +0 club a +0 mace a cursed -2 dagger (8, -10, D:1) a +0 whip (13, -31, D:1) a +0 robe (14, 16, D:1) a +0 dagger (14, 19, D:1) a +0 dagger (26, -9, D:1) a +0 chain mail (29, -20, D:1) a +0 leather armour Level 2 of the Dungeon (2, 1, D:2) a +0 club (13, 10, D:2) a +0 leather armour (17, 18, D:2) a +0 club (23, 17, D:2) a +0 dagger a +0 great mace a +0 dagger a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 1, D:3) a +0 leather armour a +0 whip (1, 0, D:3) a +0 whip (2, -3, D:3) a +0 robe a +0 dagger (7, -15, D:3) a +0 ring mail a +0 war axe (7, 7, D:3) a +0 chain mail (8, -15, D:3) a +0 robe a +0 club (11, -6, D:3) a +0 club (15, 3, D:3) a cursed -2 spear (18, -27, D:3) a +0 scale mail a +0 chain mail (20, -1, D:3) a +0 leather armour (21, -4, D:3) a +0 shield (27, -27, D:3) a +0 short sword a potion of invisibility a +0 club a +0 whip a +0 club (29, -5, D:3) a +0 club (39, -26, D:3) a +0 ring mail Level 4 of the Dungeon (8, -16, D:4) a +0 scale mail (9, -24, D:4) the cursed +1 dagger of Dudap {flame, +Inv rElec rN+ Str+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. a +0 animal skin (15, -9, D:4) a +0 leather armour (31, -1, D:4) a +0 ring mail (55, -16, D:4) a +0 bardiche (55, -14, D:4) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (22, -10, D:6) a +0 leather armour (24, -1, D:6) a +0 long sword (26, -15, D:6) a +0 flail (40, -30, D:6) a large rock (42, -31, D:6) a large rock (43, -30, D:6) a large rock