Dungeon Crawl Stone Soup version 0.24-a0-528-g98e85ec62a (console) character file. Game seed: 1553339281958952322 1115 SkyBlueFox the Conjurer (level 8, -1/67 HPs) Began as an Ogre Wizard on Aug 6, 2019. Slain by a wight ... wielding a +3 halberd of freezing (4 damage) ... on level 6 of the Dungeon. The game lasted 00:18:22 (4427 turns). SkyBlueFox the Conjurer (Ogre Wizard) Turns: 4427, Time: 00:18:22 Health: -1/67 AC: 3 Str: 16 XL: 8 Next: 34% Magic: 6/14 EV: 9 Int: 21 God: Gold: 200 SH: 0 Dex: 7 Spells: 5/15 levels left rFire . . . SeeInvis . w - +6 dagger "Paodawo" {speed, Str+4} rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... i - amulet of magic regeneration HPRegen 0.21/turn (no ring) MPRegen 0.39/turn (no ring) @: lethally poisoned (-1 -> -10), lightly drained A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 200 gold pieces. Inventory: Hand Weapons u - the +4 dagger of Disembowelment {antimagic, rN+ Dex+5} (You found it on level 4 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It protects you from negative energy. w - the +6 dagger "Paodawo" (weapon) {speed, Str+4} (You took it off a gnoll on level 4 of the Dungeon) Attacks with this weapon are significantly faster. It affects your strength (+4). Missiles B - 2 throwing nets {=f, !d} Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery i - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) y - an uncursed amulet of regeneration {unknown} (You found it on level 4 of the Dungeon) Scrolls e - a scroll of immolation {unknown} j - a scroll of magic mapping {unknown} l - 2 scrolls of remove curse {unknown} m - 3 scrolls of noise {!r} n - a scroll of enchant armour {unknown} r - 2 scrolls of blinking {!r} t - 2 scrolls of fog {unknown} v - a scroll of teleportation {unknown} Potions c - 2 potions of heal wounds f - a potion of agility g - a potion of cancellation {unknown} h - 3 potions of brilliance {unknown} k - 2 potions of mutation {unknown} o - a potion of ambrosia p - a potion of invisibility s - a potion of flight {unknown} x - a potion of lignification {unknown} z - a potion of might {unknown} Miscellaneous q - a lightning rod (4/4) (You found it in a sewer) Comestibles d - 15 rations Skills: + Level 2.2(1.7) Short Blades - Level 1.7(1.2) Dodging - Level 1.4(0.9) Stealth - Level 4.0(3.4) Spellcasting * Level 6.0(5.4) Conjurations - Level 3.1(2.6) Summonings Level 0.8(0.3) Translocations - Level 3.0(2.5) Fire Magic - Level 2.0(1.5) Air Magic - Level 2.0(1.5) Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Conjure Flame Conj/Fire ###..... 8% 3 ###.... c - Call Imp Summ ##...... 7% 2 ##..... x - Mephitic Cloud Conj/Pois/Air ###..... 12% 3 ###.... A - Animate Skeleton Necr N/A 13% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Small Mammal Summ ##.. 4% 1 None Apportation Tloc #..... 11% 1 None Confusing Touch Hex #..... 13% 1 None Blink Tloc N/A 17% 2 ##..... Slow Hex #....... 19% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Elyvilon Annotations: D:6 Prince Ribbit Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Prince Ribbit winks and puckers his lips. You now have 4/14 mp. Aim: Prince Ribbit (heavily wounded) The ball explodes into a vile cloud! The stinking cloud engulfs your crimson imp but does no damage. The stinking cloud engulfs Prince Ribbit but does no damage. Something shouts, "Bolt, thou foppish idle-headed yak-dropping!" You hear a shout! x4 Prince Ribbit is engulfed in noxious fumes. Prince Ribbit appears confused. Prince Ribbit hits your crimson imp! Prince Ribbit is engulfed in noxious fumes. Prince Ribbit appears confused. You now have 2/14 mp. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: Prince Ribbit (severely wounded, confused) Attack! Prince Ribbit barely misses your crimson imp. Your crimson imp closely misses Prince Ribbit. Things that are here: a +3 falchion; a cursed +0 robe Really walk into that cloud of noxious fumes? Okay, then. A wight comes into view. It is wielding a +3 flail of freezing. Your crimson imp disappears in a puff of smoke! You see here 16 sling bullets. A shadow imp comes into view. Your crimson imp blinks! The shadow imp shouts! A wight comes into view. It is wielding a +3 halberd of freezing. You see here a wand of iceblast (7). A gnoll sergeant comes into view. It is wielding a +0 spear of flaming. The wight misses your crimson imp. Your crimson imp barely misses Prince Ribbit. You see here 16 sling bullets. The shadow imp hits you. The wight misses your crimson imp. Your crimson imp blinks! You take 6 damage, and have 51/67 hp. The shadow imp hits your crimson imp. Your crimson imp hits the shadow imp. There is a stone staircase leading up, spattered with blood here. Aim: Prince Ribbit (heavily wounded, confused) The magic dart hits Prince Ribbit. The shadow imp barely misses your crimson imp. Your crimson imp hits the shadow imp. A worker ant comes into view. An ogre comes into view. It is wielding a +0 giant club. You now have 4/14 mp. Aim: Prince Ribbit (severely wounded, confused) The magic dart hits Prince Ribbit! Your crimson imp disappears in a puff of smoke! The shadow imp hits you. The gnoll sergeant barely misses you. You climb upwards. There is a stone staircase leading down here. You take 1 damage, and have 51/67 hp. A shadow imp is nearby! The shadow imp hits you but does no damage. You climb downwards. Level annotation: Prince Ribbit A gnoll comes into view. The gnoll shouts! The worker ant bites you. Prince Ribbit closely misses the shadow imp. The wight barely misses you. The worker ant bites you. You are poisoned. The worker ant poisons you! The wight hits you from afar with a +3 halberd of freezing! The wight freezes you. There is a stone staircase leading up, spattered with blood here. You take 14 damage, and have 37/67 hp. MASSIVE DAMAGE!! Aim: Prince Ribbit (almost dead, confused) The magic dart hits Prince Ribbit. The gnoll shouts! x2 You feel sick. You hear a shout! The worker ant bites you. You are more poisoned. The worker ant poisons you! The wight hits you with a +3 flail of freezing! You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You take 24 damage, and have 13/67 hp. MASSIVE DAMAGE!! You now have 5/14 mp. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. The wight hits you from afar with a +3 halberd of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. You die... .....o...##..#. .##...))......# ......o<# ... ..........# #. #..####............ ...#....####............ ......g$.###........###. ....#.g.............# .......gz..[.#...... #...O.....##.....#. ..##....Fg5@....... ......./.(z.a...... ##..#.##...###..##. # ###.......# ....#..... #....# .. #...... . #....... ...#.... You could see Prince Ribbit (confused), an ogre, a gnoll sergeant, a worker ant, 2 wights, 3 gnolls and a shadow imp. Vanquished Creatures 2 ogres A wight (D:6) A hound (D:4) 2 orc priests 2 orc wizards Natasha (twice) (D:2) 3 worker ants 6 gnolls 9 adders 4 dart slugs 6 leopard geckos 10 orcs 5 giant cockroaches 6 goblins 10 hobgoblins 4 quokkas 4 ball pythons 6 bats 8 frilled lizards A kobold (D:1) 7 rats A plant (D:4) 100 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:2) A phantom (D:4) 2 bullfrogs (Sewer) A scorpion (D:6) A crimson imp (D:2) A hound (D:6) A gnoll shaman (D:5) An iguana (D:5) Natasha (D:2) An orc wizard (D:4) A worker ant (D:4) A gnoll (D:4) An adder (D:2) 3 worms 2 orcs A goblin (D:3) A hobgoblin (D:3) 2 kobolds (D:3) A ball python (Sewer) A frilled lizard (D:2) 2 rats 27 creatures vanquished. Vanquished Creatures (others) 2 quokkas (D:4) A plant (D:4) 3 creatures vanquished. Grand Total: 130 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkyBlueFox the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 23 | D:1 | Reached skill level 1 in Conjurations 168 | D:1 | Reached XP level 2. HP: 24/24 MP: 0/6 413 | D:1 | Reached skill level 2 in Conjurations 490 | D:1 | Reached skill level 4 in Spellcasting 500 | D:1 | Learned a level 2 spell: Call Imp 574 | D:1 | Reached XP level 3. HP: 31/31 MP: 5/8 836 | D:1 | Reached skill level 1 in Summonings 1203 | D:2 | Noticed Natasha 1216 | D:2 | Killed Natasha 1216 | D:2 | Reached skill level 3 in Conjurations 1216 | D:2 | Reached XP level 4. HP: 31/39 MP: 3/10 1231 | D:2 | Noticed Natasha 1238 | D:2 | Killed Natasha 1245 | D:2 | Noticed Natasha 1255 | D:2 | Killed Natasha 1255 | D:2 | Reached skill level 2 in Summonings 1255 | D:2 | Reached XP level 5. HP: 44/45 MP: 6/11 1287 | D:2 | Noticed Sigmund 1297 | D:2 | Killed Sigmund 1297 | D:2 | Reached skill level 4 in Conjurations 1298 | D:2 | Learned a level 3 spell: Conjure Flame 1302 | D:2 | Learned a level 3 spell: Mephitic Cloud 1585 | D:3 | Reached XP level 6. HP: 53/53 MP: 7/12 1904 | D:3 | Found a faded altar of an unknown god. 2249 | D:4 | Reached skill level 1 in Fire Magic 2249 | D:4 | Reached skill level 1 in Air Magic 2253 | D:4 | Reached skill level 1 in Poison Magic 2292 | D:4 | Got an ebony dagger 2293 | D:4 | Identified the +4 dagger of Disembowelment {antimagic, rN+ | Dex+5} (You found it on level 4 of the Dungeon) 2345 | D:4 | Noticed a phantom 2370 | D:4 | Killed a phantom 2370 | D:4 | Reached skill level 3 in Summonings 2404 | D:4 | Found a glowing drain. 2451 | Sewer | Entered a sewer 2462 | Sewer | Reached XP level 7. HP: 50/59 MP: 9/13 2978 | D:4 | Reached skill level 2 in Air Magic 3018 | D:4 | Reached skill level 2 in Fire Magic 3018 | D:4 | Reached skill level 2 in Poison Magic 3026 | D:4 | Found a white marble altar of Elyvilon. 3042 | D:4 | Identified the +6 dagger "Paodawo" {speed, Str+4} 3309 | D:4 | Reached skill level 5 in Conjurations 3530 | D:5 | Entered Level 5 of the Dungeon 3585 | D:5 | Reached skill level 1 in Short Blades 3684 | D:5 | Reached XP level 8. HP: 40/67 MP: 11/14 3888 | D:5 | Reached skill level 3 in Fire Magic 4048 | D:5 | Found a staircase to the Ecumenical Temple. 4051 | D:5 | Learned a level 1 spell: Animate Skeleton 4387 | D:6 | Reached skill level 2 in Short Blades 4394 | D:6 | Noticed Prince Ribbit 4407 | D:6 | Reached skill level 6 in Conjurations 4426 | D:6 | HP: 15/67 [wight/+3 flail of freezing (5)] 4427 | D:6 | HP: 3/67 [wight/+3 halberd of freezing (8)] 4427 | D:6 | Slain by a wight Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, feat_on_display, minmay_tiny_reverse_x D:2: layout_loops_ring, uniq_sigmund, uniq_natasha D:3: layout_basic, chequers_ecumenical_altar_lobes D:4: layout_loops_cross, gup_sewer_entry_bowl, serial_bayou, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_lagoon_a, elyvilon_altar_4 D:5: layout_cave_pools, minmay_temple_entry_statues_pillars, first_ration D:6: layout_cave_pools, tso_altar, serial_bayou_crossing, uniq_blork_the_orc, uniq_edmund, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 1 2 3 4 5 6 | 6.0 Spellcasting | 4 | 4.0 Summonings | 1 2 3 | 3.1 Fire Magic | 1 2 3 | 3.0 Air Magic | 1 2 | 2.0 Poison Magic | 1 2 | 2.0 Short Blades | 1 2 | 2.2 Dodging | | 1.7 Stealth | | 1.4 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 47 | 1 | 5 || 53 Dagger | | | 42 || 42 Cast: Magic Dart | 92 | 100 | 116 || 308 Call Imp | 3 | 15 | 16 || 34 Mephitic Cloud | | | 7 || 7 Conjure Flame | | | 1 || 1 Use: Scroll | | | 5 || 5 Stab: Sleeping | | | 1 || 1 Confused | | | 1 || 1 Eat: Chunk | 1 | 4 | 7 || 12 Armor: Robe | 16 | 3 | 5 || 24 Dodge: Dodged | 37 | 20 | 31 || 88 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1238 | 355 | 22.3 | 101 | 25 | 19.8 +---------+---------+-------+---------+---------+------- D:1 | 34 | 3 | 8.1 | 22 | 2 | 8.3 D:2 | 109 | 148 | 57.6 | 17 | 2 | 10.5 D:3 | 87 | 0 | 0.0 | 21 | 0 | 0.0 D:4 | 483 | 7 | 1.4 | 21 | 2 | 8.7 D:5 | 345 | 0 | 0.0 | 14 | 0 | 0.0 D:6 | 180 | 0 | 0.0 | 6 | 0 | 0.0 Sewer | 0 | 197 | 100.0 | 0 | 19 | 100.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, feat_on_display, minmay_tiny_reverse_x D:2: layout_loops_ring, uniq_sigmund, uniq_natasha D:3: layout_basic, chequers_ecumenical_altar_lobes D:4: layout_loops_cross, gup_sewer_entry_bowl, serial_bayou, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_lagoon_a, elyvilon_altar_4 D:5: layout_cave_pools, minmay_temple_entry_statues_pillars, first_ration D:6: layout_cave_pools, tso_altar, serial_bayou_crossing, uniq_blork_the_orc, uniq_edmund, uniq_prince_ribbit1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.9 | 15.6 | 62.0 | 614.3 Dungeon | 88.2 | 87.8 | 3.3 | 15.1 | 61.5 | 629.5 Sewer | 11.8 | 12.2 | 0.0 | 18.9 | 65.4 | 523.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 227.6 Dungeon | 84.9 | 83.5 | 88.9 | 100.0 | 87.6 | 232.7 Sewer | 15.1 | 16.5 | 11.1 | 0.0 | 12.4 | 197.0 +-------+-------+-------+-------+-------+----------------------