Sokar Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (6, 11, D:1) 23 sling bullets (14, 32, D:1) a +0 club (15, 6, D:1) a +0 whip a +0 club (17, 20, D:1) a +0 whip (28, 10, D:1) a +0 club (29, 7, D:1) a +0 dagger (40, 25, D:1) a +0 dagger (43, 10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Bosaup's Armour Shoppe a +0 leather armour (26 gold) a +2 plate armour of poison resistance (481 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) the +4 chain mail of the Dice {Int+4 Dex-4 Slay+3} (573 gold) Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 leather armour (26 gold) a +0 robe (9 gold) the +1 scale mail of Ravehuo {rC+ Stlth+} (335 gold) rC: It protects you from cold. Stlth: It makes you more stealthy. a +4 plate armour of poison resistance (611 gold) (0, 0, D:2) 18 arrows (12, -6, D:2) a +0 whip (19, 17, D:2) a +0 ring mail (53, -12, D:2) a +0 short sword (55, 24, D:2) a +0 club (55, 26, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) 24 bolts (7, -11, D:3) a +0 club (10, -16, D:3) a +0 flail a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (12, -9, D:3) a +0 dagger (13, -16, D:3) 12 sling bullets (13, 17, D:3) a +0 short sword (16, 8, D:3) a +0 whip (20, -12, D:3) a +0 flail a +0 leather armour (22, -20, D:3) a +0 robe (27, -20, D:3) a +0 club a +0 hunting sling (31, -8, D:3) a +0 club (35, 1, D:3) 22 bolts (36, 18, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (16, 8, D:4) a +0 ring mail (20, 23, D:4) a +0 club (20, 24, D:4) a +0 hand axe a +0 whip a +0 leather armour (21, 2, D:4) a +0 whip a +0 hand axe a +3 leather armour a +0 falchion (22, 2, D:4) a +0 flail a +0 leather armour (24, 1, D:4) a +0 dagger 2 poisoned darts (25, 35, D:4) 11 sling bullets (26, 13, D:4) a +0 ring mail (29, 32, D:4) a +0 club (36, 27, D:4) a +0 dagger (37, 29, D:4) a +0 whip (42, -1, D:4) a +0 hunting sling (42, 16, D:4) a +0 dagger (47, -13, D:4) a +0 club (48, 2, D:4) a +0 scale mail (55, -1, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (37, 24, D:5) a +0 pair of boots (45, -4, D:5) a +0 flail (45, 11, D:5) a +0 war axe (45, 18, D:5) a +0 giant spiked club (45, 21, D:5) a +0 short sword a +0 scale mail a +0 dagger a +2 robe of fire resistance a +0 hand axe a +0 leather armour a +0 whip (50, 12, D:5) a +0 leather armour a +0 dagger a +0 leather armour a +2 dire flail of protection (58, 1, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 20 poisoned darts (1, -27, D:6) a potion of magic (2, -2, D:6) 13 gold pieces (4, -15, D:6) the +6 lightning scales {swift, rElec} It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (5, -20, D:6) an adder corpse (5, -15, D:6) a scroll of identify (5, -14, D:6) a +6 ring of dexterity (6, -15, D:6) 18 gold pieces (7, -1, D:6) a +0 whip (10, 2, D:6) a +0 club (14, -15, D:6) a +0 short sword a +0 ring mail of fire resistance (14, -11, D:6) a +0 club an orc corpse (15, -16, D:6) a +0 dagger a +0 robe the elf corpse of Dowan (15, 2, D:6) a +0 scale mail (19, -17, D:6) a hound skeleton (25, -13, D:6) an adder corpse (skeletalised by now) (25, -12, D:6) a +0 dagger a +0 robe (25, -11, D:6) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (25, -10, D:6) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (25, -9, D:6) a +0 dagger (26, -7, D:6) a +0 club (26, 5, D:6) a +0 mace (27, -10, D:6) a +0 club an orc corpse (skeletalised by now)