Sp3rw3r Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -30, D:1) a +0 leather armour (2, -2, D:1) a +0 club (17, -15, D:1) a +0 dagger (24, -6, D:1) a +0 short sword (26, -35, D:1) a +0 club (31, 3, D:1) a +0 dagger a +0 dagger (49, -20, D:1) a +0 dagger (53, -20, D:1) a +0 club (58, -35, D:1) a +0 whip (58, -34, D:1) a +0 dagger (59, -41, D:1) a +0 ring mail (62, -31, D:1) 150 arrows Level 2 of the Dungeon (4, 30, D:2) a +0 long sword (9, 20, D:2) a cursed +0 club 193 stones (9, 38, D:2) 266 sling bullets (12, 42, D:2) 5 stones a +0 club (20, -8, D:2) a +0 club (35, 25, D:2) a +0 club (38, 8, D:2) a +0 whip (42, 11, D:2) a +0 club (44, 42, D:2) a +0 dagger a +0 ring mail (46, 9, D:2) a +0 whip (51, 20, D:2) a +0 club a +0 dagger (52, 23, D:2) a +0 dagger (53, 22, D:2) a +0 club a +0 ring mail a +0 dagger (53, 23, D:2) a cursed -3 trident a +0 animal skin (53, 24, D:2) a +0 club (54, 23, D:2) a +0 dagger a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 6, D:3) a +0 leather armour (2, 6, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 morningstar (10, 18, D:3) a +0 club (11, -11, D:3) a +0 scale mail (14, 27, D:3) a +0 dagger a +0 blowgun 30 poisoned needles (16, -8, D:3) a cursed +0 dagger a stone a +2 whip of electrocution (23, -9, D:3) 131 stones (25, -3, D:3) a +0 dagger (26, 22, D:3) 333 stones a +0 club (30, 19, D:3) a +0 club (39, -3, D:3) a +0 mace (39, 7, D:3) a +0 short sword a +0 scale mail (41, 28, D:3) a cursed -1 blowgun 14 poisoned needles (53, -9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (19, 9, D:4) 89 arrows (34, -26, D:4) 149 arrows (39, -9, D:4) a +0 robe (44, -19, D:4) 160 stones (50, 3, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Qeteck's Weapon Shoppe 68 stones (95 gold) a +0 short sword of protection (78 gold) a +0 arbalest (63 gold) 176 stones (246 gold) a cursed -2 mace (1 gold) a +0 dagger (28 gold) a +0 war axe (49 gold) a +0 hand crossbow (49 gold) a +0 spear (42 gold) a +0 falchion (42 gold) the +11 glaive "Lastizor" {freeze, +Rage} (1080 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It lets you go berserk. the +6 staff of Battle {slice, MP+12} (1120 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your magic capacity (+12). (0, 0, D:5) a -3 spear (2, 2, D:5) an orc corpse (skeletalised by now) (3, -7, D:5) 113 arrows (29, 0, D:5) a +0 trident (32, -23, D:5) a jackal skeleton