StPepper the Dungeon (0, 0, D) 2 arrows (0, 1, D) an arrow (0, 4, D) an arrow (0, 7, D) 2 curare-tipped needles (0, 8, D) 2 curare-tipped needles (2, -26, D) a lightning rod (4/4) (2, -25, D) a +0 ring mail (2, -19, D) a bullfrog corpse (skeletalised by now) (2, -10, D) a +3 great sword of draining (2, -9, D) a porcupine corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a yak corpse (skeletalised by now) a spiny frog corpse (skeletalised by now) a crocodile corpse (skeletalised by now) a yak corpse (skeletalised by now) (2, 11, D) 22 bolts (2, 12, D) 30 stones (2, 18, D) a +0 helmet (2, 19, D) a +0 pair of gloves a +0 shortbow (2, 20, D) a +0 pair of gloves (4, -7, D) a +1 scimitar of flaming a +2 robe of cold resistance (6, -36, D) a +0 club a +0 dagger (6, -30, D) a cursed -2 giant spiked club (6, 3, D) 2 scrolls of amnesia (6, 4, D) an uncursed staff of energy (6, 5, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 dire flail of protection a +1 broad axe of freezing a +2 rapier of venom (6, 7, D) a +0 pair of boots (6, 10, D) a +0 animal skin a +0 spear (6, 11, D) a +0 long sword a +0 plate armour