Stonecrops Level 1 of the Dungeon (7, -10, D:1) a +0 dagger (16, -15, D:1) a +0 leather armour (20, -21, D:1) a +0 club a stone (26, -14, D:1) a +0 club (31, -33, D:1) 6 stones (43, -32, D:1) a +0 short sword 2 stones (43, -14, D:1) a +0 club (43, -13, D:1) a +0 flail (46, -7, D:1) a +0 ring mail Level 2 of the Dungeon (2, -15, D:2) a +0 ring mail (12, -17, D:2) a +0 club (21, -3, D:2) a +0 whip (22, -35, D:2) a +1 whip of draining 8 poisoned darts (22, 14, D:2) a +0 scythe a +0 robe (23, 23, D:2) a +0 sling (26, -22, D:2) a +0 ring mail (27, -22, D:2) a +0 dagger (27, -19, D:2) a +0 ring mail (30, 21, D:2) a +0 hand axe (33, -40, D:2) 2 stones (34, -8, D:2) a +0 ring mail (37, -37, D:2) 4 stones (38, -37, D:2) a +0 short sword 5 stones (44, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 stones (2, 10, D:3) a +0 short sword (7, 10, D:3) a +0 club (11, -20, D:3) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (17, 25, D:3) 2 stones (23, 1, D:3) a +0 club a +0 leather armour a +0 short sword (24, 2, D:3) a +0 dagger a +0 robe (35, 7, D:3) a +0 spear (37, 1, D:3) a staff of death (41, -12, D:3) a +0 club 5 stones (49, 9, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 7 poisoned darts (2, 0, D:4) a scroll of teleportation (3, -12, D:4) a +0 falchion (16, -14, D:4) a +0 short sword (17, -3, D:4) a +0 robe (24, 22, D:4) 4 stones (42, 13, D:4) a scroll of teleportation (44, 8, D:4) a +0 falchion (44, 23, D:4) a +0 short sword (48, 26, D:4) the +2 leather armour "Fiaz" {rElec Stlth+} rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (60, -16, D:4) a +0 short sword 4 stones Level 5 of the Dungeon (3, -5, D:5) a +0 buckler