Dungeon Crawl Stone Soup version 0.20-a0-1036-g4d371cd (webtiles) character file. 8 SushiGirl the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 22, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (151 turns). SushiGirl the Conjurer (Deep Elf Conjurer) Turns: 151, Time: 00:00:30 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 0/8 EV: 13 Int: 19 God: Gold: 10 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of amnesia {unknown} e - a scroll of teleportation {unknown} f - a scroll of enchant armour {unknown} Books b - a book of Conjurations Comestibles c - a bread ration {@e1@e1} g - 2 chunks of flesh {@w0@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj ###. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the rat! You now have 1/6 mp. No target in view! Unknown command. A goblin comes into view. It is wielding a club. You see here a rat corpse. A rat corpse. The floor. The goblin shouts! Aim: a goblin, wielding a club The magic dart hits the goblin. You kill the goblin! You now have 0/6 mp. You see here a rat corpse. You butcher the rat corpse. g - a chunk of flesh {@w0@w0} h - a short sword You see here a rat corpse. h - a +0 short sword (weapon) You butcher the rat corpse. g - 2 chunks of flesh {@w0@w0} (gained 1) A bat comes into view. Aim: a bat (resting) The magic dart hits the bat. You kill the bat! A jackal comes into view. Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! A jackal comes into view. There are monsters nearby! A jackal comes into view. You now have 1/6 mp. A jackal comes into view. There are monsters nearby! The jackal barks! The jackal closely misses you. There are monsters nearby! The jackal barks! You hit the jackal. The jackal bites you. The jackal bites you but does no damage. A goblin comes into view. It is wielding a club. You hit the jackal. You kill the jackal! A bat comes into view. There are monsters nearby! You miss the jackal. The jackal barely misses you. You take 3 damage, and have 4/10 hp. MASSIVE DAMAGE!! The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/10 hp. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. The bat misses you. The bat hits you but does no damage. The bat hits you but does no damage. x2 The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/10 hp. The bat closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Aim: a bat The magic dart hits the bat. You kill the bat! You now have 2/6 mp. You don't know that spell. Aim: a jackal The magic dart hits the jackal. The jackal misses you. You now have 1/6 mp. Aim: a jackal The magic dart hits the jackal. The jackal closely misses you. You now have 0/6 mp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 1/10 hp. You hit the jackal. You kill the jackal! You have reached level 2! The jackal closely misses you. The jackal closely misses you. Unknown command. Aim: a jackal The magic dart hits the jackal. The jackal barely misses you. x2 You now have 0/8 mp. You miss the jackal. The jackal bites you but does no damage. You aren't carrying any potions. You aren't carrying any potions. The jackal bites you. You die... #........######... #.##.##..#####.... #.##.##..##....... #.##.##.....##.... #.##.........##..> #######.#####.####.###.. ..........###.# .# ##. #.............# .# #. #.#####@#.###.####.####. #h#.#........).... #h#.#.############ #g#.#.# #.#.#.# #†#.#.# ### #.#.#.# #.. #.#.#.# #.# ######.#.#.###### ###.# You could see 2 jackals and a goblin. Vanquished Creatures 2 bats (D:1) 2 jackals (D:1) A kobold (D:1) A goblin (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SushiGirl the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 139 | D:1 | HP: 2/10 [bat (1)] 144 | D:1 | HP: 1/10 [jackal (1)] 145 | D:1 | Reached XP level 2. HP: 2/15 MP: 0/8 151 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rooms_with_view Action || total -------------------------++------- Melee: Short sword || 6 Unarmed || 5 Cast: Magic Dart || 13 Armor: Robe || 9 Dodge: Dodged || 19 Vault maps used: D:1: dpeg_arrival_rooms_with_view Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.2 | 87.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.2 | 87.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_with_view Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.2 | 87.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.2 | 87.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------