Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 9184160067580746050 87 Symeon the Ogre Mage (level 4, 8/39 HPs) Began as an Ogre Air Elementalist on Mar 28, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:06:48 (2605 turns). Symeon the Ogre Mage (Ogre Air Elementalist) Turns: 2605, Time: 00:06:49 Health: 8/39 AC: 3 Str: 12 XL: 4 Next: 51% Magic: 2/10 EV: 9 Int: 18 God: Gold: 82 SH: 0 Dex: 9 Spells: 9/12 levels left rFire . . . SeeInvis . c - +0 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons c - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} d - a scroll of teleportation {unknown} e - a scroll of fear {unknown} g - a scroll of magic mapping {unknown} h - a scroll of summoning {unknown} i - a scroll of identify {unknown} Potions f - a potion of haste {unknown} j - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 4.6 Spellcasting - Level 0.8 Conjurations + Level 3.3 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Static Discharge Conj/Air 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 16% N/A 11% 3 Blink Tloc 8% N/A 22% 2 Airstrike Air 8% N/A 34% 4 Lesser Beckoning Tloc 4% N/A 38% 3 Manifold Assault Tloc 4% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You barely miss the phantom. The phantom is moderately damaged. You hear the quick rusting of a drain. The phantom hits you but does no damage. You closely miss the phantom. The phantom is moderately damaged. The phantom barely misses you. You hit the phantom but do no damage. Your weapon exudes an aura of protection. The phantom is moderately damaged. The phantom closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, 56% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The phantom barely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, 56% to hit) The zap misses the phantom. The phantom closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged, 56% to hit) The zap misses the phantom. The phantom hits you! * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #[########## ######### #l.........# #.......# #........# #.......# #.....†..# #.......# #........# #.......# #........###### #.......## #........##...# ####.##..# #........##.#.#### #.###.# #...........#W@..####.###.##### .....?.......#####.§§.....#..#... ....####.###.# #########...#... .(### #[# #.# ≈≈≈≈≈††≈..#..... .. #.# #.. ≈≈≈∩≈≈≈≈..##.... ## #.# ###. ≈≈≈≈≈≈≈≈.####... #.. .# ########## #... ##. . #... ## #### You could see a phantom. Vanquished Creatures 3 gnolls An adder (D:2) A dart slug (D:1) 3 bats 5 endoplasms A giant cockroach (D:2) 4 goblins 5 hobgoblins 6 jackals 5 quokkas 3 ball pythons 3 frilled lizards (D:1) A kobold (D:1) 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Symeon the Ogre Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 479 | D:1 | Reached skill level 3 in Spellcasting 479 | D:1 | Reached XP level 2. HP: 22/24 MP: 1/6 1018 | D:1 | Reached XP level 3. HP: 31/31 MP: 5/8 1111 | D:1 | Reached skill level 4 in Spellcasting 1726 | D:2 | Learned a level 2 spell: Static Discharge 2098 | D:3 | Reached XP level 4. HP: 35/39 MP: 6/10 2477 | D:3 | Found a glowing drain. 2559 | D:3 | Noticed a phantom 2605 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring D:2: layout_basic, basic_altar D:3: layout_rooms, portal_sewer_entry_f, hellmonk_ecumenical_altar_dog_temple, serial_shops, nicolae_diamond_shop, minmay_misc_feat_rugged, minmay_increasing_density Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.6 Air Magic | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.4 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 24 | 25 || 49 Unarmed | 3 | || 3 Cast: Shock | 62 | 26 || 88 Static Discharge | 1 | || 1 Use: Potion | 2 | || 2 Armor: Robe | 21 | 10 || 31 Dodge: Dodged | 23 | 21 || 44