Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 3555586476398626869 340 Syneil the Magician (level 6, 0/40 HPs) Began as a Djinni Conjurer on May 7, 2024. Slain by a wight ... wielding a +1 halberd (21 damage) ... in an ossuary. The game lasted 00:05:16 (2340 turns). Syneil the Magician (Djinni Conjurer) Turns: 2340, Time: 00:05:17 Health: 0/40 AC: 6 Str: 6 XL: 6 Next: 87% Gold: 218 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ o - +1 helmet rElec . k - +0 cloak rCorr + e - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.26/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 218 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) k - a +0 cloak (worn) (You found it on level 2 of the Dungeon) o - a +1 helmet (worn) (You found it on level 4 of the Dungeon) Jewellery b - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of fear f - a scroll of vulnerability {!r} i - a scroll of poison l - a scroll of teleportation {@r4} r - a scroll of identify {@r1} Potions d - a potion of brilliance {unknown} m - a potion of curing {@q1} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.2 Spellcasting + Level 6.2 Conjurations + Level 6.2 Hexes Level 0.0 Charms + Level 6.2 Summonings + Level 6.2 Necromancy + Level 6.2 Translocations Level 0.0 Transmutations + Level 6.2 Fire Magic + Level 6.2 Ice Magic + Level 6.2 Air Magic + Level 6.2 Earth Magic + Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 7% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 7% 4 e - Freeze Ice 100% 1d10 1% 1 f - Lesser Beckoning Tloc 68% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:2 :? Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You destroy the hobgoblin skeleton! There is an open door here. You start resting. You reach down and open the door. There is an open door here. You reach down and open the door. Found a scroll of fear, a coppery potion and a scroll of identify. There is an open door here. c - a scroll of fear d - a coppery potion r - a scroll of identify {@r1} You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. The laughing skull gives a hideous shriek! As you open the door, it creaks loudly! There is an open door here. The laughing skull gives a hideous shriek! Found five items. Found four items. The laughing skull gives a hideous shriek! A burial acolyte comes into view. It is wielding a +0 dagger. The burial acolyte shouts! A wight comes into view. It is wielding a +1 halberd. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. Press: ? - help, Shift-Dir - straight line, f - burial acolyte Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (73% to hit) The searing ray hits the burial acolyte. (Press . to maintain the ray.) The searing ray hits the burial acolyte! The searing ray hits the burial acolyte. A wight comes into view. It is wielding a +0 mace. The searing ray misses the burial acolyte. You finish channelling your searing ray. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. The burial acolyte is healed. The burial acolyte drones a funeral chant. The wight is empowered. x2 Press: ? - help, Shift-Dir - straight line, f/p - burial acolyte Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severely wounded, 73% to hit) The searing ray hits the burial acolyte! You kill the burial acolyte! The searing ray hits the wight. (Press . to maintain the ray.) The wight hits you from afar with a +1 halberd!! Ouch! That really hurt! You die... ### #♣.. #### #... ... ### #..# ..# # ..# #..♣ ..♣z♣ #'##### ####..#♣#..###.. #.....# #z# #.@.z....... #.♣.ß.#######♣#.#♣#.z!!?.. ♣.......'.....'.#Z#..!/!.. #.ß.♣.#######♣#.#♣#..?!?.. #.....# #z# #... ....... #'##### ### ..#♣#..###.. ..# ..♣ ..♣z♣ . ### #..# ..# # #... You could see a laughing skull and 2 wights. Vanquished Creatures Sigmund (D:3) A burial acolyte (Ossuary) 5 gnolls (D:3) 5 adders (D:2) 2 adder skeletons (Ossuary) 2 dart slugs 2 ribbon worms (D:2) 3 orcs (D:3) 3 ball pythons 5 bats 3 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 2 jackals (D:2) 3 quokkas 2 ball python skeletons (Ossuary) A frilled lizard (D:3) A goblin zombie (D:4) 2 hobgoblin skeletons (Ossuary) 6 kobolds 3 orc skeletons (Ossuary) 3 rats A rat zombie (D:4) 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syneil the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Syneil set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 224 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 734 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 734 | D:2 | Learned a level 1 spell: Freeze 876 | D:2 | Found Jimaeq's Magic Scroll Shop. 905 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 929 | D:2 | Found Keutex's Book Boutique. 1255 | D:3 | Noticed Grinder 1306 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/0 1306 | D:3 | Learned a level 2 spell: Lesser Beckoning 1309 | D:3 | Reached skill level 5 in Spellcasting 1309 | D:3 | Reached skill level 5 in Conjurations 1309 | D:3 | Reached skill level 5 in Hexes 1309 | D:3 | Reached skill level 5 in Summonings 1309 | D:3 | Reached skill level 5 in Necromancy 1309 | D:3 | Reached skill level 5 in Translocations 1309 | D:3 | Reached skill level 5 in Fire Magic 1309 | D:3 | Reached skill level 5 in Ice Magic 1309 | D:3 | Reached skill level 5 in Air Magic 1309 | D:3 | Reached skill level 5 in Earth Magic 1309 | D:3 | Reached skill level 5 in Alchemy 1320 | D:3 | Noticed Sigmund 1334 | D:3 | Killed Sigmund 1335 | D:3 | Reached XP level 6. HP: 27/40 MP: 0/0 1551 | D:3 | Found a faded altar of an unknown god. 2115 | D:4 | Found a sand-covered staircase. 2136 | Ossuary | Entered an ossuary 2322 | Ossuary | Noticed a laughing skull 2329 | Ossuary | Noticed a laughing skull 2332 | Ossuary | Noticed a laughing skull 2340 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_statue_plus, nicolae_shop_waterfront D:3: layout_basic, hellmonk_ecumenical_altar_zigzags, guppyfry_early_orc_mine, uniq_sigmund, uniq_grinder D:4: layout_loops_ring, serial_shops, shop, enter_ossuary_4, minivault_27, chequers_jeans Ossuary: ossuary_due_cavern Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.2 Conjurations | 4 5 6 | 6.2 Hexes | 4 5 6 | 6.2 Summonings | 4 5 6 | 6.2 Necromancy | 4 5 6 | 6.2 Translocations | 4 5 6 | 6.2 Fire Magic | 4 5 6 | 6.2 Ice Magic | 4 5 6 | 6.2 Air Magic | 4 5 6 | 6.2 Earth Magic | 4 5 6 | 6.2 Alchemy | 4 5 6 | 6.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 79 || 148 Searing Ray | | 7 || 7 Iskenderun's Myst | | 1 || 1 Use: Scroll | | 8 || 8 Armour: Robe | 3 | 18 || 21 Dodge: Dodged | 8 | 10 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2339 | 2175 | 164 | 309 | 1456 | 5 | 467.8 | Dungeon | 2136 | 1972 | 164 | 244 | 1369 | 4 | 534.0 | Ossuary | 203 | 203 | 0 | 65 | 87 | 1 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 875 daAuts D:1: 711 daAuts D:2: 488 daAuts Ossuary: 203 daAuts D:4: 60 daAuts