TZer0 Level 1 of the Dungeon (6, 4, D:1) a +0 club (13, 6, D:1) a +0 dagger (23, 9, D:1) a +0 dagger (-6, 13, D:1) a +2 short sword of venom (13, 13, D:1) a +0 ring mail (21, 13, D:1) a +0 dagger (30, 13, D:1) a +0 club (32, 13, D:1) a +0 club (-17, 16, D:1) a cursed +0 dagger (-5, 19, D:1) a +0 club (-3, 19, D:1) a +0 club (-5, 20, D:1) a +0 dagger (3, 26, D:1) a +0 whip a cursed -1 club (22, 30, D:1) a +0 whip (29, 38, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (4, 1, D:2) a +0 scale mail (-6, 6, D:2) a +0 short sword (34, 10, D:2) a +0 ring mail (36, 21, D:2) a +0 leather armour (36, 23, D:2) a +0 robe (26, 28, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 large shield (3, 4, D:3) a +0 short sword (15, 6, D:3) a +0 leather armour (-8, 8, D:3) a +0 short sword (-7, 11, D:3) a +0 club (-19, 16, D:3) 23 sling bullets (12, 17, D:3) a +0 mace (-10, 21, D:3) a +0 mace (1, 21, D:3) a +0 leather armour (-15, 22, D:3) a +0 robe a +0 dagger (-3, 22, D:3) 7 arrows (-10, 23, D:3) 23 sling bullets (-19, 24, D:3) a +0 flail (-14, 25, D:3) a +0 short sword a +0 leather armour a +1 flail of protection (-18, 41, D:3) a +0 hand axe (-10, 47, D:3) a +0 giant spiked club Level 4 of the Dungeon [Shop] Xysuc's Armour Shoppe a +0 robe (9 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 cloak (58 gold) a +3 chain mail of cold resistance (344 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) a +2 cloak (214 gold) a +0 ring mail (52 gold) [Shop] Klemiota's Distillery a potion of curing (24 gold) a potion of curing (24 gold) a potion of mutation (30 gold) a potion of flight (36 gold) a potion of poison (12 gold) a potion of restore abilities (36 gold) a potion of curing (24 gold) a potion of poison (12 gold) a potion of cancellation (66 gold) a potion of beneficial mutation (420 gold) a potion of brilliance (30 gold) [Shop] Prettasm's Antique Weapon Shoppe a +0 flail (105 gold) a +0 quarterstaff (120 gold) a +5 hand axe of flaming (90 gold) a +0 war axe (105 gold) a +0 long sword (105 gold) a +2 whip of venom (75 gold) a +0 hand axe (90 gold) a +0 cutlass (120 gold) a +0 quarterstaff (120 gold) a +0 battleaxe (195 gold) [Shop] Jipigig's Assorted Antiques the +6 hand crossbow of True Grit {freeze, rN+ MR+} (178 gold) It turns projectiles fired from it into bolts of frost. It protects you from negative energy. It affects your resistance to hostile enchantments. a potion of heal wounds (63 gold) a +0 robe (14 gold) a wand of invisibility (4) (84 gold) a +0 mace (63 gold) a wand of digging (8) (84 gold) a +0 hunting sling (31 gold) a wand of digging (13) (84 gold) (0, 0, D:4) a +0 mace (11, 11, D:4) a +0 dagger (11, 13, D:4) a +1 dagger of protection (37, 13, D:4) a +0 trident (50, 14, D:4) a +0 mace (5, 21, D:4) a cursed -1 hunting sling (41, 27, D:4) a +0 dagger (-6, 28, D:4) 12 arrows (40, 28, D:4) a +0 club a +2 dagger of freezing a +0 club a +0 dagger a +0 club (26, 32, D:4) an uncursed ring of poison resistance (-5, 35, D:4) 6 large rocks (-6, 36, D:4) a +0 pair of gloves (2, 39, D:4) a +0 club (53, 42, D:4) a +0 hand axe (49, 52, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail (0, 1, D:5) a +0 club (1, 1, D:5) a +0 morningstar (1, 2, D:5) a +0 trident a +0 scale mail (21, 2, D:5) 24 bolts (-17, 7, D:5) 5 large rocks (-10, 10, D:5) a +0 war axe (8, 11, D:5) a +0 hunting sling (10, 19, D:5) a +0 scale mail (-3, 23, D:5) a +0 flail (13, 30, D:5) 20 sling bullets (9, 35, D:5) a +0 ring mail (21, 36, D:5) a +0 club (-1, 43, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 10 bolts (13, 6, D:6) a +0 hunting sling (1, 7, D:6) a +0 ring mail (3, 7, D:6) a +0 leather armour (5, 7, D:6) a +0 hand axe a +0 leather armour (6, 7, D:6) a +0 falchion a +0 leather armour (9, 7, D:6) a +0 hunting sling (6, 9, D:6) a +0 dagger a +0 chain mail an arrow (8, 9, D:6) a +2 shortbow of flaming 6 arrows (5, 10, D:6) 3 arrows (6, 10, D:6) a +0 battleaxe a +0 plate armour an arrow (34, 10, D:6) a +0 flail (3, 11, D:6) 2 arrows (34, 11, D:6) a +0 spear a +0 scale mail (34, 12, D:6) a +0 halberd a +0 club (4, 13, D:6) an arrow (6, 13, D:6) an arrow (34, 13, D:6) a +0 club a +0 club (25, 14, D:6) a +0 long sword (12, 17, D:6) a +0 war axe (2, 19, D:6) a +0 shortbow 11 arrows (2, 22, D:6) an arrow (2, 23, D:6) 4 arrows (3, 25, D:6) an arrow (32, 26, D:6) a +0 dagger a +0 robe (32, 27, D:6) a +0 war axe a +0 leather armour a cursed +0 club a +0 leather armour a +0 dagger a +0 robe (31, 30, D:6) 17 arrows (20, 36, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 hand axe a +0 ring mail a +0 trident a +0 ring mail (1, 0, D:7) a +0 dagger a +0 robe (4, 2, D:7) a +0 whip a +0 chain mail (-12, 6, D:7) 2 potions of poison (-42, 13, D:7) a +0 robe (-17, 15, D:7) 31 sling bullets (3, 15, D:7) a +0 leather armour (-29, 22, D:7) a +0 shortbow 18 arrows (-5, 23, D:7) a +0 shortbow 4 arrows of frost (-6, 24, D:7) an arrow of frost (2, 25, D:7) a wand of random effects (5) (3, 28, D:7) a +0 dagger (-34, 32, D:7) 17 sling bullets (-46, 33, D:7) a potion of haste (2, 33, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (4, 0, D:8) a +2 flail of draining (-24, 1, D:8) a +0 leather armour (-12, 7, D:8) 10 bolts of frost (-6, 14, D:8) a +0 leather armour (3, 16, D:8) a cursed -1 club (18, 17, D:8) a +0 trident (11, 23, D:8) 3 scrolls of random uselessness (19, 23, D:8) a +0 dagger (11, 24, D:8) a +0 short sword (7, 33, D:8) 15 arrows (23, 34, D:8) a +0 spear (11, 40, D:8) a +0 hand axe (16, 45, D:8) 18 silver bolts Level 9 of the Dungeon (0, 0, D:9) 2 scrolls of torment {!r} 2 potions of haste (-7, 3, D:9) 23 arrows (-10, 4, D:9) a +0 giant club (-9, 4, D:9) the +0 helmet "Shoxaimn" {+Rage +Inv +Fly} It lets you turn invisible. It lets you fly. It lets you go berserk. (-32, 10, D:9) a +0 whip a +0 hand crossbow 9 bolts (-30, 10, D:9) a bolt a +0 dire flail a +0 giant club (-25, 10, D:9) a +0 long sword (-24, 10, D:9) a bolt (-13, 10, D:9) a +0 plate armour a +0 dire flail (-38, 16, D:9) the +3 quarterstaff of the Sky {drain, rC++ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It greatly protects you from cold. (-8, 17, D:9) a +0 short sword a +0 leather armour a +0 falchion (-7, 17, D:9) a +0 dagger a +0 robe (-29, 18, D:9) a +0 ring mail (-8, 32, D:9) a +0 giant club (-21, 33, D:9) a +0 club a +0 leather armour (-20, 36, D:9) a +0 dagger a +0 robe (-9, 37, D:9) a +0 club a +0 scale mail (-18, 44, D:9) a troll hide (10, 46, D:9) a troll hide (3, 53, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 flail (-40, 2, D:10) 20 bolts (-7, 4, D:10) a cursed +0 pair of boots (-29, 7, D:10) a bread ration (-41, 8, D:10) a scroll of random uselessness (-43, 13, D:10) a +4 dagger of chaos a +0 robe (-42, 13, D:10) a +0 short sword (-38, 13, D:10) 2 potions of resistance (-46, 16, D:10) a potion of might (-45, 16, D:10) a +0 chain mail (-17, 16, D:10) a +0 short sword (unseen) (-3, 21, D:10) an uncursed staff of conjuration {!a} (-35, 22, D:10) a +0 leather armour (unseen) (-37, 23, D:10) 2 stones (-35, 23, D:10) a +0 chain mail (unseen) (-39, 24, D:10) 2 stones (-38, 24, D:10) a stone (-37, 24, D:10) 2 stones (-35, 24, D:10) a +0 scale mail a +2 dagger of venom (-3, 25, D:10) a cursed -2 spear (-39, 26, D:10) a +0 club (-27, 27, D:10) a +0 hand axe (-12, 29, D:10) a +0 giant club a +0 giant club (-2, 38, D:10) a +0 greatsling (3, 38, D:10) a +0 giant club (6, 38, D:10) a +0 hand axe (8, 38, D:10) a +0 falchion (6, 40, D:10) a +0 spear (8, 40, D:10) a +2 mace of holy wrath (6, 44, D:10) 27 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +0 club (19, 2, D:11) a wand of polymorph (12) (5, 5, D:11) a +0 club (6, 5, D:11) a large rock (28, 5, D:11) a +0 club (4, 6, D:11) a large rock (7, 6, D:11) 2 large rocks (1, 7, D:11) 2 large rocks (29, 7, D:11) a +0 dagger (27, 8, D:11) a +0 giant club (26, 11, D:11) a +0 glaive a +0 chain mail (36, 11, D:11) a +0 giant club (25, 13, D:11) a +3 hand axe (25, 14, D:11) a +0 giant spiked club a +0 giant spiked club (34, 19, D:11) a +2 dagger of freezing a +0 robe (20, 20, D:11) a +0 chain mail (22, 20, D:11) 4 large rocks (15, 21, D:11) a mottled dragon hide (15, 22, D:11) a +0 robe (26, 29, D:11) a +0 falchion (26, 32, D:11) a +0 flail a +0 ring mail (39, 32, D:11) a +0 robe (24, 37, D:11) 10 sling bullets the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 bolts (-1, 11, Lair:1) a +0 dire flail a +0 ring mail (34, 14, Lair:1) a +0 quarterstaff (34, 16, Lair:1) a sling bullet of flame (-4, 19, Lair:1) 23 arrows (11, 21, Lair:1) a +0 dagger (31, 22, Lair:1) a +0 quarterstaff a +0 hunting sling 21 sling bullets of flame a +0 ring mail (23, 28, Lair:1) a +0 scale mail (18, 32, Lair:1) a +0 hand axe (7, 36, Lair:1) 16 poisoned arrows (54, 37, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 potions of berserk rage (-1, 3, Lair:2) a +0 scale mail (0, 4, Lair:2) a scorpion corpse (rotten by now) (26, 5, Lair:2) a spiny frog corpse (rotten by now) (-15, 8, Lair:2) 22 arrows (25, 11, Lair:2) a +2 plate armour of magic resistance (-22, 12, Lair:2) 11 sling bullets (10, 14, Lair:2) a water moccasin corpse (skeletalised by now) (20, 14, Lair:2) a rotting hound corpse (18, 16, Lair:2) a rotting quokka corpse (8, 17, Lair:2) a green rat corpse (skeletalised by now) (19, 18, Lair:2) a quokka corpse (skeletalised by now) (29, 20, Lair:2) a rotting electric eel corpse (-2, 26, Lair:2) a bread ration (-2, 30, Lair:2) a potion of poison (14, 34, Lair:2) a green rat skeleton (17, 35, Lair:2) a green rat corpse (skeletalised by now) (-4, 36, Lair:2) 2 javelins (19, 37, Lair:2) a green rat corpse (skeletalised by now) (18, 38, Lair:2) a green rat corpse (skeletalised by now) (-5, 39, Lair:2) a quokka corpse (-4, 39, Lair:2) 9 gold pieces (-3, 41, Lair:2) a meat ration {!e}