Tagedieb Level 1 of the Dungeon (1, -4, D:1) a +0 mace (3, 36, D:1) a +0 club (7, 5, D:1) a cursed -3 club (10, 5, D:1) a +0 leather armour (22, -6, D:1) a +0 club (22, 27, D:1) a +0 club (27, 17, D:1) a +0 whip (34, 19, D:1) a +0 plate armour (51, -14, D:1) a +0 ring mail (53, 19, D:1) 22 arrows (54, 2, D:1) a +0 club (58, 37, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -7, D:2) a +0 club (9, 20, D:2) a +0 club (13, 23, D:2) a +0 whip (25, -8, D:2) a +0 robe (28, 14, D:2) a +0 club (36, -5, D:2) a +0 ring mail (38, 8, D:2) a +0 dagger (39, 2, D:2) a +0 ring mail (41, 12, D:2) a +0 club (51, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (2, 15, D:3) a +0 giant spiked club (3, 6, D:3) a +0 ring mail (10, 16, D:3) a +0 plate armour (13, 10, D:3) 29 bolts (15, 7, D:3) a +0 dagger (15, 10, D:3) a +0 club a +0 ring mail (17, 36, D:3) a +0 dagger (21, 21, D:3) a +0 ring mail (31, 17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 5 large rocks (9, 14, D:4) a +0 giant club (14, 11, D:4) a +0 hand axe (15, 14, D:4) a +0 club (21, 43, D:4) a +0 dagger (22, 11, D:4) a cursed +0 chain mail a +0 club (27, 6, D:4) a +0 flail (32, 40, D:4) a +0 dagger a +0 ring mail (40, 24, D:4) a +0 club (43, 43, D:4) a +0 giant club (45, 44, D:4) a +0 robe a +0 scythe (52, 51, D:4) 12 arrows Level 5 of the Dungeon [Shop] Maihom's Jewellery Shoppe an uncursed ring of magical power (260 gold) an uncursed ring of magical power (260 gold) the ring "Eteh" {rC+ Str-3 Int+7 Dex-3 Slay+6} (770 gold) [ring of protection from cold] It affects your strength (-3). It affects your intelligence (+7). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from cold. the amulet of the Forsaken Deaths {Faith rF+++ MR+++ Int-5 Dex-5} (938 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (-5). It affects your dexterity (-5). It renders you almost immune to fire. It affects your resistance to hostile enchantments. a +5 ring of strength (535 gold) an uncursed amulet of harm (390 gold) an uncursed ring of protection from magic (325 gold) an uncursed amulet of rage (520 gold) (0, 0, D:5) 30 arrows (3, -20, D:5) a +0 giant club (4, 1, D:5) a +0 long sword (5, 2, D:5) a +0 chain mail (7, -3, D:5) a -3 ring of protection (17, -28, D:5) a +0 scale mail (19, -36, D:5) a +0 giant spiked club (19, -14, D:5) a +0 mace (31, -23, D:5) a +0 flail (33, -3, D:5) a +0 whip a +0 ring mail (37, -2, D:5) a +0 leather armour (38, -1, D:5) a +0 trident Level 6 of the Dungeon [Shop] Loufay's Weapon Shoppe a +3 hunting sling of freezing (275 gold) a +0 hunting sling (21 gold) a +0 great sword (91 gold) a +0 falchion (42 gold) a +6 war axe of chopping (520 gold) 17 bolts (47 gold) the +4 mace of Extinguishment {elec, rPois rC+ Dex+4} (757 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from cold. It protects you from poison. a +0 great sword (91 gold) a +0 flail (49 gold) a +0 mace (42 gold) a +0 scythe of venom (78 gold) a +2 glaive of holy wrath (331 gold) the +9 great sword of the Thing {slice, +Fly rF+ MR+} (1069 gold) It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. a +0 hand axe (42 gold) (0, 0, D:6) a +0 robe (4, 1, D:6) a +0 robe a +3 mace (5, 1, D:6) a +0 robe (8, -3, D:6) a +0 mace (15, 20, D:6) a +0 ring mail (15, 25, D:6) an uncursed amulet of regeneration (16, 20, D:6) a +0 morningstar a +0 robe a +0 dagger (17, 21, D:6) a +0 dagger (19, 30, D:6) a cursed +0 plate armour (22, 40, D:6) 24 sling bullets (28, 38, D:6) a +0 ring mail (30, 31, D:6) a +0 whip (30, 33, D:6) 18 bolts (32, 33, D:6) a +0 spear (42, -5, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 flail a cursed +0 chain mail (5, -1, D:7) a +0 spear (6, 13, D:7) a +0 quarterstaff (6, 14, D:7) 23 bolts 24 sling bullets a +2 leather armour of cold resistance a +0 hunting sling (7, -10, D:7) a +0 giant club (8, -10, D:7) a +0 plate armour (8, -9, D:7) a +0 dagger a +0 glaive a cursed -2 club (8, 6, D:7) a +0 giant club (8, 11, D:7) a +0 falchion (8, 17, D:7) 5 sling bullets (10, 18, D:7) the cursed +0 robe "Imoinu" {+Blink SInv} It lets you see invisible. It lets you blink. It has a curse placed upon it. (19, -13, D:7) a +0 cloak (25, 26, D:7) a +0 robe (29, 33, D:7) a +0 ring mail (32, -7, D:7) 13 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, 3, D:8) a +0 giant club (8, -13, D:8) a +0 animal skin (8, 3, D:8) a +0 helmet (9, -11, D:8) 18 arrows (26, -8, D:8) a +1 robe of fire resistance (26, 23, D:8) a +0 robe (27, -8, D:8) a +0 whip of flaming (31, 20, D:8) a +2 robe of fire resistance (32, 28, D:8) 11 arrows (33, 17, D:8) a +0 hand axe a +0 animal skin (35, -28, D:8) a +1 pair of boots (52, 7, D:8) a -2 spear (52, 8, D:8) a +2 animal skin (52, 14, D:8) a +0 ring mail (55, -17, D:8) a +0 scale mail (57, 2, D:8) a scroll of immolation Level 9 of the Dungeon (1, 1, D:9) a +0 flail a +0 mace (1, 2, D:9) a +0 dagger (2, 1, D:9) a +0 whip a +0 chain mail (21, -40, D:9) a +0 whip (23, -43, D:9) a +0 spear (24, -39, D:9) a +0 halberd (26, -26, D:9) a +0 leather armour (31, -33, D:9) a scroll of noise (32, -17, D:9) 22 arrows (32, -10, D:9) a +0 rapier (33, 0, D:9) 14 arrows (36, -20, D:9) 18 arrows (39, -11, D:9) a +0 plate armour a +0 whip a +0 leather armour a +0 flail a +0 scale mail (39, -10, D:9) a +0 halberd (41, -39, D:9) a +0 giant spiked club (41, -19, D:9) a +0 helmet (42, -1, D:9) a +0 robe (43, -36, D:9) a +0 hunting sling (53, -14, D:9) a +0 club (55, -26, D:9) a +0 morningstar (56, 6, D:9) a +0 giant club (64, -7, D:9) 20 bolts Level 10 of the Dungeon (0, 0, D:10) 16 arrows (10, -25, D:10) a +0 ring mail a +0 flail (11, -24, D:10) a +0 scale mail a +0 mace (11, -22, D:10) a +0 short sword (12, -26, D:10) a +0 scale mail a +0 club (12, -22, D:10) a +0 short sword (18, -14, D:10) a +0 dagger a cursed +0 robe (22, -33, D:10) a +0 robe (34, -16, D:10) a +0 whip a +0 dagger (34, -15, D:10) a +0 short sword (38, -39, D:10) a +0 giant club (45, 2, D:10) a +0 falchion (54, -43, D:10) a +0 blowgun (61, -40, D:10) a +0 giant club (61, -38, D:10) a +0 dire flail (61, -25, D:10) a +0 club a +0 ring mail a +0 dagger a +0 robe (61, -12, D:10) a scroll of noise (62, -40, D:10) a +0 trident (62, -25, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) 2 potions of degeneration (3, 3, D:11) a worker ant corpse (6, 6, D:11) a +0 blowgun (7, -2, D:11) a scroll of remove curse (7, 2, D:11) a scroll of immolation (7, 3, D:11) a curare-tipped needle (8, 2, D:11) a curare-tipped needle (11, 3, D:11) 16 sling bullets the Ecumenical Temple