Dungeon Crawl Stone Soup version 0.25-a0-35-g747a2b3c0c (webtiles) character file. Game seed: 453832239347190653, levelgen mode: deterministic 0 Tagedieb the Vexing (level 1, 0/10 HPs) Began as a Vampire Enchanter on Oct 18, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (16 turns). Tagedieb the Vexing (Vampire Enchanter) Turns: 16, Time: 00:00:37 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. The jackal barely misses you. x2 You hit the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal completely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The leopard gecko barely misses you. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The leopard gecko closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ############# #..<.....#..# . #.....#....(... .#.....#.h#..#.. ..........@h...... ...#..#..#.l#..#.. #.....#..#.....# ################ You could see a leopard gecko and 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tagedieb the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, chequers_serial_rivers_micro_b, nemelex_xobeh_ov_fountains_minmay Action || total -------------------------++------- Melee: Dagger || 6 Bite || 1 Cast: Corona || 1 Abil: Exsanguinate || 1 Armor: Robe || 4 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------