Tali Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 1, D:1) a +0 dagger (5, 15, D:1) a +0 short sword (19, -8, D:1) a +0 club a +0 sling (19, 28, D:1) a +0 dagger (24, -7, D:1) a +0 sling (40, 1, D:1) a +0 whip (49, 1, D:1) 5 stones (56, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 8 stones (3, -1, D:2) a +0 club (18, 18, D:2) a +0 dagger (20, 13, D:2) a +1 mace of protection a +0 scale mail a +0 dagger (28, -11, D:2) a +0 scale mail (37, -13, D:2) a +0 whip (43, -2, D:2) a +0 club a +0 sling Level 3 of the Dungeon [Shop] Ogoam's Antique Weapon Emporium a +3 whip of venom (500 gold) a +4 glaive of venom (745 gold) a +0 mace (75 gold) a +0 mace (75 gold) the +7 lajatang of Order {silver, rMut} (1565 gold) rMut: It protects you from mutation. a +2 rapier of venom (420 gold) the +2 dagger of Sharkskin {pain, rCorr Int+3} (847 gold) Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. a +0 quarterstaff (100 gold) a +2 hand axe of electrocution (487 gold) a +0 falchion (75 gold) (0, 0, D:3) a +0 whip (1, -15, D:3) a +0 leather armour (10, 2, D:3) a +0 robe (10, 15, D:3) a +0 flail (17, -35, D:3) a +0 club a +0 leather armour (19, -6, D:3) a +0 dagger (38, 20, D:3) a +0 club a +0 leather armour a +0 war axe a +0 leather armour a +0 short sword a +0 leather armour (39, 18, D:3) a +0 whip (51, -14, D:3) a +0 ring mail (52, 12, D:3) a +0 long sword (60, -35, D:3) a +0 club