Dungeon Crawl Stone Soup version 0.31-a0-870-g10ed682358 (webtiles) character file. Game seed: 2815067191998759893 34 Talonman3 the Conjurer (level 3, 0/27 HPs) Began as a Draconian Conjurer on Oct 12, 2023. Slain by an orc ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (845 turns). Talonman3 the Conjurer (Draconian Conjurer) Turns: 845, Time: 00:01:47 Health: 0/27 AC: 5 Str: 9 XL: 3 Next: 14% Magic: 2/6 EV: 12 Int: 20 God: Gold: 56 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . g - +0 mace rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons b - a +0 dagger g - a +0 mace (weapon) Missiles h - 3 poisoned darts Scrolls c - 2 scrolls of immolation {unknown} e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Skills: + Level 0.8 Fighting + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. The searing ray misses the orc. The searing ray hits the orc! You kill the orc! You feel sick. The orc hits you but does no damage. The searing ray hits the orc. You kill the orc! The searing ray hits the orc. The orc is moderately wounded. You finish channelling your searing ray. You feel sick. A rat comes into view. It was a potion of curing. You feel better. An adder comes into view. The orc attacks as it pursues you! The orc barely misses you. You open the door. The orc closely misses you. You barely miss the rat. The orc closely misses you. The rat misses you. The orc hits you with a +0 flail. The rat misses you. You closely miss the rat. The rat bites you but does no damage. The orc barely misses you. You closely miss the rat. The rat barely misses you. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You barely miss the rat. The orc closely misses you. The rat bites you but does no damage. The rat barely misses you. The orc barely misses you. You completely miss the rat. You tail-slap the rat, but do no damage. The rat completely misses you. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the rat. You kill the rat! The orc hits you with a +0 flail. You die... #S# ..### #.# .... #.# ...# #.. #..# #####.### #..# #.......# ###..# #.###.#.# #...<# #..o#)#######.†..# #.#@#......##..#.# #.#†#).....##..#.# #....<.......##..#.# #....^.......##..#.# #............#...#.# #...........##..##.# #...........'......# ##.......(..#####..# .................<# You could see an orc. Vanquished Creatures An adder (D:2) 4 orcs (D:2) 3 endoplasms 2 hobgoblins (D:1) 4 ball pythons (D:1) 2 bats (D:2) 3 goblins (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talonman3 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 386 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 389 | D:1 | Learned a level 2 spell: Searing Ray 832 | D:2 | Reached XP level 3. HP: 6/27 MP: 2/6 845 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring D:2: layout_basic, guppyfry_early_orc_mine, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Fighting | | 0.8 Spellcasting | | 2.3 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Mace || 35 Tailslap || 2 Cast: Magic Dart || 10 Searing Ray || 2 Use: Potion || 2 Stab: Sleeping || 1 Armour: Skin || 38 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 859 | 844 | 15 | 46 | 647 | 2 | 429.5 | Dungeon | 859 | 844 | 15 | 46 | 647 | 2 | 429.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 734 daAuts D:2: 125 daAuts