Dungeon Crawl Stone Soup version 0.31-a0-880-g9a209b2425 (webtiles) character file. Game seed: 17972731599505846388 11 Talonman3 the Grave Robber (level 2, 19/19 HPs) Began as a Demonspawn Necromancer on Oct 15, 2023. Got out of the dungeon alive. The game lasted 00:01:16 (366 turns). Talonman3 the Grave Robber (Demonspawn Necromancer) Turns: 366, Time: 00:01:17 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 17% Magic: 5/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of degeneration {unknown} d - a potion of might {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The dart slug writhes in agony. Unknown command. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, chance to affect: 86%) The dart slug writhes in agony! You kill the dart slug! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You start resting. Magic restored. There is a stone staircase leading down here. An endoplasm comes into view. Found a short sword. The endoplasm quivers. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 86%) The endoplasm barely resists. Malevolent energies surge around you. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 86%) The endoplasm writhes in agony. Malevolent energies surge around you. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 86%) The endoplasm writhes in agony! You kill the endoplasm! Malevolent energies surge around you. d - an emerald potion You see here a +0 short sword. e - a +0 short sword e - a +0 short sword (weapon) There is a staircase leading out of the dungeon here. You have escaped! .##..P..P.PPPPPPPP.### .##P...P.PPPPPPPPP.... .##P.PP......PPPPP.# .##.P...PPPPP..PPP.# .##PP..P....PPP.PP.# .##PP.P..PPP.PP.PP.# .##P..P.PP.PP.PP.P.##.#. .##P...PP.P.PP.P.P...... .....P.P.PPP.P.P@P###.#. †##P......P.PP.P.P# . .##P....PP.PP.PP.P# ..#PP.PP.PPP.PP.PP# ..#PP.PPP...PPP.PP. ..#PPP..PPPPP..PPP## .##PPPPP.....PPPPP# .##PPPPPPPPPPPPPPP# .##PPPPPPPPPP There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talonman3 the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 233 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 233 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 366 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, basic_ecumenical_altar, minmay_misc_feat_cross, hangedman_feature_mirror, minmay_split_cup_large Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.2 Necromancy | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 63 Cast: Necrotise || 15 Armour: Robe || 58 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 365 | 344 | 21 | 127 | 71 | 1 | 365.0 | Dungeon | 365 | 344 | 21 | 127 | 71 | 1 | 365.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 365 daAuts