Tarkan Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of electrocution (1, 2, D:1) a +0 club (1, 7, D:1) 4 stones (11, -9, D:1) a flux talisman (12, 19, D:1) a +0 club (16, 1, D:1) a book of Cantrips (19, -10, D:1) a book of Fire (19, -4, D:1) a +0 short sword (22, 0, D:1) a +0 robe (24, -29, D:1) a +0 robe (25, -30, D:1) 7 stones (44, -24, D:1) a +0 robe (45, -3, D:1) a +0 club (51, -25, D:1) a +0 mace (54, -11, D:1) 8 stones (56, -11, D:1) a staff of death (60, -16, D:1) a +0 flail (66, -16, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, -7, D:2) a +0 spear (4, 3, D:2) a beast talisman (15, -1, D:2) a +0 sling (15, 24, D:2) a +0 club (18, 19, D:2) a +0 dagger (24, 22, D:2) a +0 whip 4 stones (26, 17, D:2) 4 stones (33, -6, D:2) a +0 short sword (44, -5, D:2) a book of Spatial Translocations (46, -3, D:2) a +0 rapier (46, 38, D:2) 2 stones (58, 1, D:2) a +0 club (58, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a book of Displacement (7, 2, D:3) a +0 dagger a +0 sling (13, -8, D:3) a +1 dagger of venom (14, 16, D:3) a +0 dagger (18, -22, D:3) a +0 spear (18, -21, D:3) a +0 flail a +0 halberd (33, -16, D:3) a +0 robe (48, 18, D:3) a +0 club a +0 sling (57, -5, D:3) a book of Scorching (62, -11, D:3) a +1 antimagic spear Level 4 of the Dungeon [Shop] Zumom's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (0, 0, D:4) a book of Changes (1, 0, D:4) a +0 whip (3, 19, D:4) a +0 club a +0 short sword a +0 leather armour (4, -1, D:4) a +0 giant club (5, -8, D:4) a +0 whip (6, -9, D:4) a +0 spear 5 stones (7, 9, D:4) a +0 dagger (7, 17, D:4) a +0 short sword (10, 32, D:4) a +0 robe (16, 22, D:4) a +0 leather armour (24, 28, D:4) 5 stones (28, 20, D:4) a +0 flail (29, 20, D:4) a +0 spear (30, 20, D:4) a +0 club (31, 20, D:4) a +0 whip (32, 19, D:4) a +2 helmet of intelligence Level 5 of the Dungeon (0, 0, D:5) 3 atropa-tipped darts (11, 2, D:5) a +0 ring mail (14, -27, D:5) a staff of cold (20, 3, D:5) a +0 robe (39, -21, D:5) a +0 animal skin (40, -11, D:5) a +0 quarterstaff (41, 7, D:5) a +0 leather armour (43, -20, D:5) a +0 ring mail (45, -23, D:5) a +0 hand axe (46, -9, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Itoo's Book Boutique a book of Blasting (280 gold) a book of Scorching (300 gold) a book of Frost (200 gold) a book of the Moon (400 gold) a book of Party Tricks (160 gold) a book of Sloth (300 gold) Great Wizards, Vol. II (380 gold) a book of Hexes (360 gold) a book of Annihilations (600 gold) [Shop] Vuacill's Jewellery Shop the ring "Hoputogg" {Ice rN+ Will+ Dex+3} (481 gold) [ring of ice] Ice: It enhances your ice magic. Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. the ring "Bealul" {rPois Str+2 Dex+3} (375 gold) [ring of poison resistance] Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison a beast talisman (200 gold) the ring "Janoluuss" {rF++ Will+} (495 gold) [ring of willpower] rF++: It greatly protects you from fire. Will+: It increases your willpower. a beast talisman (200 gold) the ring of Dimen {rC+ MP+9} (509 gold) [ring of protection from cold] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). a +6 ring of intelligence (360 gold) a blade talisman (400 gold) a ring of willpower (250 gold) [Shop] Xarol's Jewellery Shop a ring of see invisible (225 gold) a +6 ring of intelligence (540 gold) a +6 ring of dexterity (540 gold) a ring of willpower (375 gold) a flux talisman (450 gold) an amulet of reflection (450 gold) a +6 ring of strength (540 gold) an amulet of magic regeneration (450 gold) an amulet of the acrobat (450 gold) a ring of protection from fire (375 gold) [Shop] Lagruem's Antique Weapon Shoppe a +1 dagger of draining (286 gold) a +0 short sword (81 gold) a +2 heavy war axe (494 gold) a +0 long sword (94 gold) a +0 hand axe (81 gold) the +8 mithril axe "Arga" {speed, Will+} (1744 gold) Will+: It increases your willpower. a +0 dagger (54 gold) a +0 broad axe (108 gold) a +0 broad axe (108 gold) [Shop] Cadghunt's Armour Emporium a +0 chain mail (49 gold) a +0 scale mail (44 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +3 plate armour of willpower (495 gold) a +0 leather armour (22 gold) the +0 cloak "Qoklezxe" {*Corrode rPois Slay+6 Stlth+} (419 gold) Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rPois: It protects you from poison *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a +1 robe (84 gold) a +0 ring mail (44 gold) (0, 0, D:6) a +0 morningstar a +0 ring mail a +0 mace (1, 0, D:6) a +0 whip a +0 ring mail (1, 1, D:6) a +1 dagger of protection a +0 robe (6, -33, D:6) 9 stones (8, 7, D:6) a +0 dagger (13, -9, D:6) 16 gold pieces (13, -8, D:6) a +0 mace (14, -9, D:6) 16 gold pieces (15, -11, D:6) a +1 short sword of venom (15, -9, D:6) 14 gold pieces (15, -8, D:6) a potion of heal wounds (17, 5, D:6) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (23, -36, D:6) a +0 halberd (23, -35, D:6) a +0 whip a +0 halberd a +0 whip a +0 robe (23, -34, D:6) a +0 whip (23, -33, D:6) a +0 flail (30, 14, D:6) a +0 hand axe a +0 club an orc corpse (31, 13, D:6) a +0 hand axe a +0 chain mail (31, 14, D:6) a +1 dagger of venom a +0 robe (32, 14, D:6) a +0 short sword a +0 leather armour an orc corpse (35, -22, D:6) a +0 dagger a +0 robe (36, -22, D:6) a +0 club a boomerang a +0 short sword (36, -21, D:6) a +0 club a +0 leather armour (41, 3, D:6) a +0 club (42, 3, D:6) a +0 club a +0 robe a +0 whip a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (52, -24, D:6) a +0 sling (59, -10, D:6) a +2 dire flail of protection a +0 leather armour (64, -7, D:6) a Young Poisoner's Handbook the Ecumenical Temple