Telema the Dungeon (0, 0, D) a +0 falchion a +0 robe (4, 0, D) a +0 shortbow 18 arrows a +0 dire flail a +0 giant club a centaur corpse (5, 0, D) a hippogriff corpse (10, 0, D) a +0 long sword a +0 chain mail (11, 0, D) an arrow (13, 0, D) a +0 scale mail (16, 0, D) a +0 helmet (18, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of venom (19, 0, D) an uncursed staff of energy (42, -4, D) a water moccasin corpse (53, 0, D) a +0 dagger (55, 0, D) a +0 dagger a +1 robe of magic resistance (58, 0, D) a +0 club