Telema the Dungeon (0, 0, D) a +0 club a +1 dagger of flaming (0, 4, D) an arrow (0, 7, D) a +0 shortbow 17 arrows (0, 39, D) an uncursed staff of energy (0, 40, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of draining (0, 45, D) a +0 scale mail (0, 46, D) a +0 giant spiked club (0, 52, D) a large rock (0, 53, D) 3 large rocks (0, 54, D) a large rock