Teror Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 1, D:1) 17 stones (18, -34, D:1) 3 javelins (22, 7, D:1) a +0 ring mail (24, 3, D:1) a cursed -1 club (26, -23, D:1) a +0 plate armour (29, 7, D:1) 22 stones (30, -33, D:1) 20 bolts (31, -38, D:1) 29 sling bullets (33, 6, D:1) a +0 leather armour (39, -12, D:1) 15 stones (39, -7, D:1) a +0 club (40, 3, D:1) a +0 club (47, -23, D:1) a throwing net Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (skeletalised by now) (1, -1, D:2) 13 arrows (5, -3, D:2) a bat skeleton (10, 17, D:2) a +4 ring mail (12, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (14, -23, D:2) 5 boomerangs of dispersal (15, -5, D:2) a +0 scale mail (16, 7, D:2) a +0 dagger a cursed +0 robe (18, -12, D:2) 26 stones (24, -19, D:2) an adder corpse (skeletalised by now) (25, -2, D:2) 18 bolts (25, 11, D:2) 33 stones (27, -29, D:2) 11 stones (28, 7, D:2) a +0 dagger (30, -10, D:2) 25 stones (32, -26, D:2) a +0 dagger (32, 20, D:2) a +0 club (37, -11, D:2) 22 arrows (40, -1, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a goblin corpse (2, 0, D:3) a +0 dagger (2, 1, D:3) a +0 dagger (unseen) (3, 2, D:3) a +0 trident (14, 8, D:3) 21 arrows (16, 11, D:3) a +0 whip (16, 16, D:3) an adder corpse (17, 1, D:3) a +0 pair of gloves (21, 8, D:3) 23 bolts (23, 16, D:3) a leopard gecko corpse