Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 17888645301979966926 93 Terracrafty the Conjurer (level 4, -7/33 HPs) Began as a Draconian Conjurer on July 14, 2022. Mangled by Terence ... wielding a +3 vorpal flail (16 damage) ... on level 3 of the Dungeon. The game lasted 00:05:58 (2662 turns). Terracrafty the Conjurer (Draconian Conjurer) Turns: 2662, Time: 00:05:59 Health: -7/33 AC: 5 Str: 9 XL: 4 Next: 37% Magic: 1/8 EV: 12 Int: 21 God: Gold: 51 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . SeeInvis . b - +2 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +2 whip of venom (weapon) Scrolls e - 2 scrolls of teleportation f - a scroll of enchant weapon {unknown} Potions a - a potion of resistance {unknown} c - 4 potions of heal wounds {unknown} d - a potion of curing {unknown} g - a potion of degeneration {unknown} Skills: + Level 2.3 Dodging + Level 2.4 Stealth * Level 3.0 Spellcasting * Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Shops: D:2 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Found 2 silver javelins. You see here 2 silver javelins. You hear the slow rusting of a very distant drain. Terence and a rat come into view. Terence is wielding a +3 vorpal flail. Terence shouts! The rat twitches its whiskers. The rat moves out of view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +3 vorpal flail and wearing a +0 scale mail (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat, p - Terence Aim: a rat (78% to hit) The searing ray hits Terence! Terence is moderately wounded. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) Terence drinks a potion. Terence seems to grow stronger. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +3 vorpal flail! The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +3 vorpal flail! * * * LOW HITPOINT WARNING * * * Terence misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +3 vorpal flail and wearing a +0 scale mail (almost dead, strong, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +3 vorpal flail! You die... ############ #.@........# #@########.# #. #.# #. #.# #† ####.###### .. ..##......# #. #.##.####..# #. #.##.# #.##.# You could see Terence (strong). Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 15 endoplasms A giant cockroach (D:1) 3 goblins 2 hobgoblins 5 jackals (D:2) A quokka (D:2) 4 ball pythons 8 bats 3 frilled lizards (D:1) 8 kobolds 5 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Terracrafty the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 810 | D:1 | Learned a level 2 spell: Searing Ray 1016 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1518 | D:2 | Found a faded altar of an unknown god. 1560 | D:2 | Found a glowing silver altar of Zin. 2094 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/8 2453 | D:2 | Found Menoomp's Armour Shop. 2655 | D:3 | Noticed Terence 2662 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, chequers_serial_rivers_micro_b D:2: layout_loops_ring, basic_altar, ebering_ecumenical_altar_rust, serial_shops, shop_fountains, amcnicky_mini_pool_small D:3: layout_loops_ring, portal_sewer_entry_d, gammafunk_ghost_grave, uniq_grinder, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.3 Stealth | 2 | 2.4 Spellcasting | 3 | 3.0 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 10 | 1 || 11 Tailslap | 2 | || 2 Cast: Magic Dart | 93 | 14 || 107 Searing Ray | 3 | 3 || 6 Use: Scroll | 1 | || 1 Stab: Sleeping | | 1 || 1 Armor: Skin | 6 | || 6 Dodge: Dodged | 15 | 6 || 21