Thargor Level 1 of the Dungeon (0, 0, D:1) 22 stones (4, 13, D:1) a +0 dagger (20, 8, D:1) 3 stones (24, -12, D:1) a +0 hunting sling (39, -7, D:1) a +0 whip (39, -3, D:1) a stone (40, -2, D:1) a stone (46, -21, D:1) a +0 dagger Level 2 of the Dungeon (4, 13, D:2) a +0 club (12, 34, D:2) 7 stones (16, -1, D:2) 24 stones (18, 22, D:2) a +0 mace (28, -18, D:2) 14 stones (30, -12, D:2) 23 arrows (41, 0, D:2) 23 stones (48, 9, D:2) a +0 ring mail (61, -13, D:2) a stone (62, -11, D:2) a +0 hunting sling 10 stones (62, 15, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) 18 stones (6, -19, D:3) a +0 dagger (7, -20, D:3) a cursed -2 club (16, -4, D:3) a +0 dagger a +0 robe (18, -2, D:3) a +0 club (18, -1, D:3) a cursed +0 club (19, 0, D:3) a +0 short sword a +0 leather armour a +0 short sword (20, 0, D:3) a +0 club (22, -26, D:3) a +0 dagger a +0 hand axe (22, -25, D:3) a +0 dagger of draining 5 stones (25, -27, D:3) a +0 club (25, -26, D:3) a +0 dagger (25, 8, D:3) a +0 flail (26, -31, D:3) a +0 scale mail (26, -25, D:3) a +0 club (30, -4, D:3) 3 stones (32, -10, D:3) a stone (32, -9, D:3) a stone Level 4 of the Dungeon (0, 2, D:4) a +0 scale mail (6, -11, D:4) 20 sling bullets (10, -9, D:4) 27 sling bullets (21, 31, D:4) 13 stones (24, 12, D:4) a +0 hand axe (37, -3, D:4) a cursed +0 hunting sling (47, 21, D:4) a +0 blowgun (53, 11, D:4) 25 stones (54, 4, D:4) a +0 flail a +0 flail a +0 falchion a +0 scale mail a +0 hand axe (55, 39, D:4) a +0 spear (57, -3, D:4) a +0 chain mail (57, 38, D:4) a +0 leather armour (60, -11, D:4) a throwing net Level 5 of the Dungeon [Shop] Masazywn's Antique Weapon Boutique the cursed +1 executioner's axe of Circularity {chop, rC+ Int+3} (1044 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. It has a curse placed upon it. the +3 trident of Cataclysm {pierce, +Rage rF+ MR+} (1212 gold) It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 flail (98 gold) a +0 trident (98 gold) a +0 hand crossbow (98 gold) a +0 whip of draining (182 gold) a +0 quarterstaff (112 gold) the +7 spear of Death's Door {drain, rF+ Int+4} (1758 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from fire. a +0 shortbow (84 gold) a cursed -1 battleaxe (2 gold) (0, 0, D:5) a +0 whip (6, 9, D:5) a +0 giant club an ogre corpse (skeletalised by now) (7, -20, D:5) the cursed +1 flail of Breach {chaos, +Inv rF+} Each time it hits an enemy it has a different, random effect. It protects you from fire. It lets you turn invisible. It has a curse placed upon it. (14, 35, D:5) a +0 shield (16, 4, D:5) 22 stones (17, 36, D:5) a +0 falchion (19, 7, D:5) a +0 scimitar (20, 36, D:5) a +0 morningstar a cursed -1 mace a +0 leather armour a +0 hand axe a +0 club 4 tomahawks (26, -8, D:5) 24 sling bullets (26, 33, D:5) a +0 club a +0 ring mail (28, 8, D:5) a +0 spear (39, 5, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 9 gold pieces (5, -6, D:6) 8 javelins of returning (12, -2, D:6) a +0 buckler (17, -22, D:6) a +0 whip (21, -17, D:6) 24 stones (24, -4, D:6) a +0 shortbow 15 arrows (30, -14, D:6) an orc corpse (30, -9, D:6) an arrow (31, -14, D:6) a +0 shortbow (31, -11, D:6) an arrow (31, -10, D:6) 2 arrows the Ecumenical Temple