Thargor Level 1 of the Dungeon [Shop] Hael's Antique Weapon Shop a +2 war axe of flaming (549 gold) a +0 dagger (60 gold) a +0 spear (90 gold) a +0 sling (45 gold) a +2 trident of freezing (549 gold) a +0 mace (90 gold) a +0 club (30 gold) a +0 morningstar (120 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (2226 gold) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). (0, 0, D:1) a +0 ring mail (3, 25, D:1) a +0 war axe (6, 29, D:1) 3 stones (11, 8, D:1) a +0 club (14, 10, D:1) 3 stones (21, 11, D:1) 4 stones (22, 11, D:1) a +0 scale mail (31, 25, D:1) a +0 short sword 2 stones (33, 25, D:1) 4 stones (35, 13, D:1) a +2 dagger of venom 3 stones (42, 36, D:1) a +0 chain mail (53, 39, D:1) a +0 club (53, 42, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 9 stones (2, -17, D:2) a +2 helmet (unseen) (3, -16, D:2) a wand of digging (4) (5, -13, D:2) a +0 flail (5, -12, D:2) a +0 flail a gnoll corpse (6, -13, D:2) a bat corpse (7, -12, D:2) a ball python corpse (13, -17, D:2) a potion of degeneration (15, 8, D:2) a +0 leather armour