TheSquall Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling of velocity (7, -19, D:1) a cursed -2 spear (11, -20, D:1) a +0 dagger (22, -20, D:1) a +0 leather armour (24, 1, D:1) a +0 chain mail (25, 11, D:1) a +0 animal skin (29, -3, D:1) 22 stones (39, 17, D:1) a +0 leather armour (49, 11, D:1) 12 arrows (49, 12, D:1) 13 stones (52, -17, D:1) a +0 club (52, -13, D:1) a +0 short sword Level 2 of the Dungeon (9, -10, D:2) a +0 spear (10, -8, D:2) a +1 hunting sling of flaming 12 stones (12, -7, D:2) a stone (13, -7, D:2) a +0 club (13, -6, D:2) 2 stones (14, -12, D:2) a +0 whip (14, -6, D:2) a stone (14, -5, D:2) a +0 whip (18, 20, D:2) a +0 hand axe a +0 scale mail (19, 0, D:2) 16 arrows (19, 7, D:2) 17 arrows (23, 9, D:2) a stone (23, 10, D:2) 2 stones (27, 10, D:2) a stone (29, 10, D:2) a +0 club (29, 11, D:2) a +0 club 11 stones (31, -13, D:2) a +0 ring mail (37, -15, D:2) 13 arrows (48, 4, D:2) an uncursed staff of summoning (48, 22, D:2) 18 stones (56, -24, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 10 sling bullets (4, -6, D:3) 12 arrows (7, 12, D:3) a +0 ring mail (18, 28, D:3) a +0 flail 13 stones (19, -22, D:3) 3 large rocks (24, 28, D:3) a stone (25, 21, D:3) a +0 ring mail (25, 28, D:3) 2 stones (28, -18, D:3) a +0 club (36, -16, D:3) a +0 buckler (38, 11, D:3) a +0 spear (38, 12, D:3) a +0 whip (39, 14, D:3) a +0 mace (40, 14, D:3) a +0 long sword (43, -6, D:3) a +0 club (52, -1, D:3) a cursed -1 club Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of teleportation (20, 31, D:4) a +0 mace (26, -2, D:4) a cursed -1 dagger a +0 robe (26, -1, D:4) a +0 war axe a +0 dagger a +0 robe (27, -4, D:4) a +0 club (34, 31, D:4) 4 large rocks (56, -10, D:4) 12 gold pieces (56, -2, D:4) 23 stones Level 5 of the Dungeon [Shop] Piumn's Weapon Shoppe a +0 war axe (42 gold) 27 stones (32 gold) a +2 spear of distortion (234 gold) 21 arrows (50 gold) 20 sling bullets (120 gold) a +0 rapier (48 gold) the +5 morningstar "Tofit" {vamp, *Noise +Rage rC+ Int+4} (712 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It protects you from cold. It lets you go berserk. It may make noises in combat. the +7 short sword "Zyguc" {vamp, rC+ rN+ Str+2} (796 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It protects you from cold. It protects you from negative energy. a +0 dagger (24 gold) the +8 war axe of Lies {freeze, rF+} (723 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. 15 arrows (36 gold) (0, 0, D:5) 7 needles of sleeping (7, 23, D:5) 14 stones (15, 2, D:5) a +0 mace (24, 24, D:5) a +5 short sword of electrocution a +0 chain mail (25, 24, D:5) a +0 dagger a +0 robe (37, 23, D:5) a +0 robe (39, 28, D:5) a +0 war axe (40, 3, D:5) a +0 club (56, 12, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +3 scythe (11, -29, D:6) 22 stones (12, -5, D:6) 9 stones (14, -11, D:6) a stone (15, -12, D:6) 2 stones (15, -11, D:6) a stone (22, -18, D:6) a +0 club (28, 7, D:6) a +0 rapier a +0 leather armour (36, 25, D:6) a +0 hunting sling (45, -14, D:6) a +0 leather armour (47, 24, D:6) a +2 whip of freezing a +0 robe a +0 animal skin a +0 animal skin a +0 hand axe a +0 long sword a +0 chain mail (49, 22, D:6) an arrow (49, 24, D:6) a +0 shortbow 5 arrows a +0 whip of electrocution a +0 scale mail (51, 20, D:6) an arrow (53, -28, D:6) a +0 hand axe (56, 19, D:6) 21 stones (64, 0, D:6) a +2 flail of protection a +0 ring mail Level 7 of the Dungeon (4, 6, D:7) a +0 spear (10, 6, D:7) 14 stones (11, 27, D:7) a +0 leather armour (12, 5, D:7) 24 bolts (17, 16, D:7) 7 sling bullets (32, 1, D:7) a +0 giant club (34, -2, D:7) a throwing net (35, 28, D:7) 20 stones (38, 1, D:7) a -3 ring of intelligence (39, 1, D:7) a +0 flail a +0 whip (41, -2, D:7) a +0 shortbow 7 arrows (43, 0, D:7) an arrow (44, 1, D:7) an arrow (45, 2, D:7) an arrow (46, 3, D:7) an arrow (50, 18, D:7) a +0 scimitar (51, 13, D:7) 22 stones (52, 5, D:7) a +0 short sword (52, 11, D:7) 29 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 scale mail a +0 club a +0 dire flail a +0 plate armour a +0 mace (11, 13, D:8) a sling bullet (13, 10, D:8) 3 sling bullets (14, 9, D:8) 2 sling bullets (15, 8, D:8) 4 sling bullets (19, 7, D:8) a +0 whip