Tiagovsky Level 1 of the Dungeon [Shop] Xablasoa's Assorted Antiques a scroll of enchant armour (127 gold) a +0 whip (42 gold) a potion of lignification (51 gold) a ring of protection from fire (425 gold) a +0 spear (51 gold) a potion of curing (51 gold) a scroll of noise (17 gold) a +3 hunting sling (314 gold) a scroll of identify (34 gold) a scroll of noise (17 gold) a +1 vorpal spear (195 gold) a +0 spear (51 gold) a +0 robe (11 gold) a scroll of identify (34 gold) (0, 0, D:1) a +0 club (1, -8, D:1) a +0 hand axe (6, 26, D:1) 20 stones (12, -11, D:1) a +0 whip 3 stones (26, 26, D:1) a +0 short sword (51, -3, D:1) a +0 whip Level 2 of the Dungeon (5, -4, D:2) a +0 spear (7, -12, D:2) a +0 falchion (7, -9, D:2) a +0 falchion (19, 10, D:2) 21 arrows (24, -12, D:2) a +0 spear (27, -12, D:2) a +0 dagger (32, -6, D:2) 20 stones (35, 32, D:2) a +3 short sword (36, -16, D:2) a +0 whip a stone (36, -6, D:2) a +0 club (40, 36, D:2) a +0 club (45, -24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (12, -22, D:3) 16 sling bullets (14, -15, D:3) a +0 dagger a stone (17, -7, D:3) a +0 club 3 stones (28, -9, D:3) a +0 club a +0 hunting sling 8 stones (29, -34, D:3) a staff of air (31, -36, D:3) a +0 dagger a +0 robe a +0 club (33, -35, D:3) a +0 dagger (still there?) 5 silver boomerangs (still there?) (40, -19, D:3) a +0 scythe a +0 robe (42, -10, D:3) a +0 club (43, -26, D:3) a +0 dagger (44, -10, D:3) a +0 whip (47, -24, D:3) 33 sling bullets (48, -19, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Jynuqeox's Magic Scroll Shop a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of acquirement (676 gold) a scroll of vulnerability (97 gold) a scroll of teleportation (39 gold) a scroll of fog (26 gold) a scroll of amnesia (45 gold) a scroll of noise (13 gold) [Shop] Daesar's Antique Weapon Shoppe a +0 dagger (50 gold) a +0 short sword (75 gold) the +11 trident of the Smoking Bear {spect, rCorr Str+4} (2117 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. a +0 rapier (100 gold) a +5 antimagic trident (937 gold) a +0 short sword (75 gold) a +0 dagger (50 gold) a +0 whip (62 gold) the +2 Maxwell's thermic engine {flame, freeze} (1100 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. [Shop] Gamyosch's Distillery a potion of heal wounds (65 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of magic (104 gold) a potion of attraction (39 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) (0, 0, D:4) a +0 mace (3, 1, D:4) a +3 quarterstaff of chaos (9, -26, D:4) a +0 flail (15, 2, D:4) a +0 hand axe (18, -15, D:4) a +0 robe a +0 dagger (18, 5, D:4) a +0 hand axe (20, -27, D:4) an iguana corpse (26, -8, D:4) a hobgoblin skeleton (30, -2, D:4) a +0 giant spiked club (42, 6, D:4) 21 bolts (43, -4, D:4) a +0 dagger 4 stones (45, -14, D:4) 7 arrows (52, -24, D:4) a ball python corpse (skeletalised by now)