Tiareth Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (2, -13, D:1) a +0 robe (3, -13, D:1) a +0 dagger (3, 8, D:1) a +0 club (5, -17, D:1) a +0 club (13, -10, D:1) a +0 dagger (14, 12, D:1) a +0 club a +0 short sword (21, -19, D:1) a +0 club a +0 chain mail (28, 17, D:1) a +0 dagger (31, 3, D:1) 29 arrows (35, 17, D:1) a +0 club (45, -14, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 spear (9, 2, D:2) a +0 club (35, -29, D:2) a +0 whip (35, -26, D:2) a +0 club (46, -18, D:2) a +0 dagger (64, -13, D:2) a +0 club (66, -4, D:2) 24 bolts Level 3 of the Dungeon (0, 0, D:3) a cursed -1 dagger (3, 5, D:3) a cursed -3 war axe (7, 10, D:3) a +0 robe (7, 13, D:3) 19 bolts (9, 7, D:3) a +0 hunting sling (10, 1, D:3) a +0 ring mail (17, 10, D:3) 14 sling bullets (20, 7, D:3) a +0 chain mail (20, 13, D:3) 26 arrows (22, -4, D:3) a +0 ring mail (27, 21, D:3) a +0 short sword a +0 ring mail (28, 23, D:3) a +0 club (29, -24, D:3) a +0 robe (33, 36, D:3) a +0 dagger a +0 animal skin (39, -1, D:3) a +0 dagger (44, 18, D:3) a cursed +0 club Level 4 of the Dungeon [Shop] Juompasm's Antique Weapon Shop the +7 spear of Cuampos {freeze, Int+3} (966 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). a +0 spear (54 gold) the +9 sword of Zonguldrok {reap} (1440 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 flail (63 gold) a +2 great sword of draining (426 gold) a +2 broad axe of flaming (345 gold) a cursed -2 great sword (1 gold) the +1 falchion "Foligh" {speed, Dex+4} (529 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+4). a +0 falchion (54 gold) the +6 halberd of Slow Death {flame, rF+ Stlth+} (972 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It makes you more stealthy. (3, -2, D:4) a +0 chain mail (8, -23, D:4) a +0 leather armour (10, -30, D:4) a +0 whip (15, -18, D:4) a +0 leather armour an ossuary (14, -3, Ossuary) a scroll of enchant weapon